Player Matchup

Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ghostkiller969
Sol
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 35L
1,469 Elo+
Party 1
Fenrir
Fenrir
ProfCerberus
Fenrir
Level 146
God Stats
27W - 23L
1,514 SR
Queue Stats
550W - 471L
1,530 Elo+
Party 1
Ratatoskr
Ratatoskr
RatsAcorns
Ratatoskr
Level 49
God Stats
104W - 40L
1,847 SR
Queue Stats
104W - 40L
1,784 Elo+
Party 1
Achilles
Achilles
TuFuiEgoEris
Achilles
Level 109
God Stats
8W - 6L
1,629 SR
Queue Stats
411W - 241L
1,630 Elo+
Party 1
Team Averages
Level 117
1,598 SR
1,583 Elo+

VS

Team Averages
Level 67
1,525 SR
1,416 Elo+
Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Artion1990
Discordia
Level 122
God Stats
3W - 6L
1,491 SR
Queue Stats
790W - 914L
1,403 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Fionnaghuala
Tsukuyomi
Level 107
God Stats
45W - 46L
1,558 SR
Queue Stats
1,047W - 1,245L
1,373 Elo+
Party 3
Yemoja
Yemoja
SnackGoblin
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,304 Elo+
Party 2
Olorun
Olorun
inyohead
Olorun
Level 26
God Stats
62W - 64L
1,576 SR
Queue Stats
150W - 157L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
4 / 0 / 1
6,654
665
2,627
4,365
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 0 / 7
6,965
697
6,386
6,977
2,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
5 / 0 / 3
6,752
675
4,294
5,469
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
RatsAcorns
Ratatoskr
9
7 / 1 / 7
6,843
684
6,331
7,722
3,437
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
TuFuiEgoEris
Achilles
10
2 / 1 / 2
6,019
602
2,522
7,152
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
7
1 / 6 / 0
4,682
468
2,599
6,992
1,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Artion1990
Discordia
9
0 / 4 / 0
5,108
511
3,738
4,663
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Fionnaghuala
Tsukuyomi
7
0 / 5 / 1
4,361
436
2,593
6,907
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
7
0 / 4 / 0
4,551
455
1,992
6,589
2,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
inyohead
Olorun
9
1 / 3 / 0
5,350
535
5,031
5,591
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
22
Kills
2
2
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
0
1
4.5
L
Charybdis
 
Charybdis
1
6
0
0.17
L
Discordia
Artion1990
Discordia
0
4
0
0
L
Tsukuyomi
Fionnaghuala
Tsukuyomi
0
5
1
0.1
W
4
0
7
7.5
W
Fenrir
5
0
3
6.5
W
Ratatoskr
RatsAcorns
Ratatoskr
7
1
7
10.5
L
Yemoja
0
4
0
0
W
Achilles
TuFuiEgoEris
Achilles
2
1
2
3
L
Olorun
inyohead
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,160
Damage
15,953
31,685
Taken
30,742
13,937
Mitigated
9,458
16,199
Healing
5,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
2,627
1,495
0
2,382
4,365
1,412
1,002
2,183
2,182
35,553
0
L
Charybdis
 
Charybdis
2,599
1,325
0
620
6,992
1,836
0
3,404
3,588
0
21,272
L
Discordia
Artion1990
Discordia
3,738
325
0
721
4,663
1,174
0
713
3,950
27,590
0
L
Tsukuyomi
Fionnaghuala
Tsukuyomi
2,593
815
0
1,165
6,907
1,826
0
1,869
4,998
0
15,927
W
6,386
2,182
0
4,782
6,977
2,033
3,400
1,238
5,739
36,496
0
W
Fenrir
4,294
971
0
3,242
5,469
1,860
0
799
4,670
0
36,177
W
Ratatoskr
RatsAcorns
Ratatoskr
6,331
2,137
424
3,214
7,722
3,437
0
3,141
4,581
0
18,844
L
Yemoja
1,992
1,275
586
383
6,589
2,779
0
3,027
3,562
9,574
0
W
Achilles
TuFuiEgoEris
Achilles
2,522
316
0
2,155
7,152
5,195
0
2,777
4,375
0
27,087
L
Olorun
inyohead
Olorun
5,031
2,660
0
1,682
5,591
1,843
117
0
5,079
27,176
3,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
24,052
319
Minions Killed
211
0
Camps Cleared
0
1,003,040
Distance Traveled
830,187
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,654
665
81
8
0
173,710
0
L
Charybdis
4,682
468
44
4
0
161,227
4
L
Discordia
5,108
511
59
6
0
174,570
1
L
Tsukuyomi
4,361
436
31
3
0
180,477
2
W
Sol
6,965
697
68
7
0
180,026
0
W
Fenrir
6,752
675
76
8
0
231,303
1
W
Ratatoskr
6,843
684
28
3
0
218,657
2
L
Yemoja
4,551
455
22
2
0
135,077
0
W
Achilles
6,019
602
66
7
0
199,344
1
L
Olorun
5,350
535
55
6
0
178,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role