Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Leaamdar
Mulan
Level 74
God Stats
5W - 2L
1,864 SR
Queue Stats
131W - 114L
1,510 Elo+
Solo
Jormungandr
Jormungandr
Spiitfire64
Jormungandr
Level 123
God Stats
0W - 1L
1,490 SR
Queue Stats
119W - 104L
1,478 Elo+
Party 1
Odin
Odin
whytel3oi
Odin
Level 104
God Stats
3W - 2L
1,835 SR
Queue Stats
149W - 164L
1,471 Elo+
Party 1
Ullr
Ullr
xiMags
Ullr
Level 146
God Stats
1W - 1L
1,722 SR
Queue Stats
90W - 73L
1,581 Elo+
Party 1
Team Averages
Level 111
1,682 SR
1,508 Elo+

VS

Team Averages
Level 111
1,461 SR
1,484 Elo+
Cthulhu
Cthulhu
DaddoJeff
Cthulhu
Level 88
God Stats
6W - 3L
1,519 SR
Queue Stats
160W - 161L
1,452 Elo+
Solo
Chang'e
Chang'e
Eira_Frost
Chang'e
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 124L
1,456 Elo+
Solo
Susano
Susano
RedRanger_5oh3
Susano
Level 105
God Stats
4W - 2L
1,622 SR
Queue Stats
255W - 234L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
Sargal
Zhong Kui
Level 158
God Stats
5W - 4L
1,449 SR
Queue Stats
167W - 148L
1,475 Elo+
Solo
Athena
Athena
xwarxsawx
Athena
Level 101
God Stats
2W - 1L
1,217 SR
Queue Stats
149W - 157L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 5 / 7
7,774
648
9,158
15,057
16,045
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
Leaamdar
Mulan
16
3 / 3 / 6
9,052
754
10,230
12,206
12,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Spiitfire64
Jormungandr
15
3 / 3 / 7
8,740
728
18,093
12,978
14,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
0 / 7 / 6
7,525
627
10,259
13,703
8,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
xiMags
Ullr
17
3 / 3 / 6
9,278
773
14,028
15,551
6,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddoJeff
Cthulhu
17
6 / 1 / 14
10,389
866
17,186
22,513
17,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Eira_Frost
Chang'e
16
1 / 1 / 18
9,725
810
10,634
12,625
9,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 9
9,605
800
10,713
12,206
5,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Sargal
Zhong Kui
15
5 / 5 / 12
10,053
838
10,340
16,017
14,728
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
xwarxsawx
Athena
16
4 / 2 / 12
9,834
820
8,553
17,430
18,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
10
Kills
21
21
Deaths
10
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
7
0.9
W
Cthulhu
DaddoJeff
Cthulhu
6
1
14
13
W
Chang'e
Eira_Frost
Chang'e
1
1
18
10
L
Mulan
Leaamdar
Mulan
3
3
6
2
W
5
1
9
9.5
W
Zhong Kui
Sargal
Zhong Kui
5
5
12
2.2
L
Jormungandr
Spiitfire64
Jormungandr
3
3
7
2.17
L
Odin
0
7
6
0.43
L
Ullr
xiMags
Ullr
3
3
6
2
W
Athena
xwarxsawx
Athena
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,768
Damage
57,426
69,495
Taken
80,791
58,685
Mitigated
66,134
32,159
Healing
43,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,158
1,386
11,656
5,428
15,057
16,045
0
10,658
3,864
12,283
0
W
Cthulhu
DaddoJeff
Cthulhu
17,186
775
3,395
10,321
22,513
17,834
619
5,904
16,225
28,456
0
W
Chang'e
Eira_Frost
Chang'e
10,634
692
9,429
5,526
12,625
9,589
989
5,940
6,596
28,786
0
L
Mulan
Leaamdar
Mulan
10,230
1,530
0
1,938
12,206
12,619
0
7,198
4,692
0
17,441
W
10,713
1,321
2,753
1,498
12,206
5,637
1,326
5,350
6,728
0
19,473
W
Zhong Kui
Sargal
Zhong Kui
10,340
606
1,798
2,851
16,017
14,728
976
6,153
9,466
19,055
0
L
Jormungandr
Spiitfire64
Jormungandr
18,093
4,417
1,542
2,133
12,978
14,593
0
6,847
5,719
44,412
0
L
Odin
10,259
2,347
698
1,581
13,703
8,999
0
8,853
4,353
0
12,275
L
Ullr
xiMags
Ullr
14,028
8,334
1,518
5,665
15,551
6,429
0
11,163
4,154
0
33,035
W
Athena
xwarxsawx
Athena
8,553
1,210
2,450
3,208
17,430
18,346
736
3,904
13,215
13,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
49,606
106
Minions Killed
134
0
Camps Cleared
0
1,019,330
Distance Traveled
1,329,834
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,774
648
5
0
0
203,453
0
W
Cthulhu
10,389
866
30
3
0
317,071
0
W
Chang'e
9,725
810
41
3
0
235,949
0
L
Mulan
9,052
754
17
1
0
198,233
0
W
Susano
9,605
800
20
2
0
266,701
4
W
Zhong Kui
10,053
838
27
2
0
232,170
1
L
Jormungandr
8,740
728
43
4
0
209,428
0
L
Odin
7,525
627
5
0
0
194,722
3
L
Ullr
9,278
773
36
3
0
213,494
0
W
Athena
9,834
820
16
1
0
277,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role