Player Matchup

Baron Samedi
Baron Samedi
Buster8205
Baron Samedi
Level 117
God Stats
0W - 3L
1,283 SR
Queue Stats
21W - 35L
1,481 Elo+
Party 1
Yemoja
Yemoja
MiamiShooter5901
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,363 Elo+
Solo
Thor
Thor
Skidwi0
Thor
Level 5
God Stats
2W - 8L
1,427 SR
Queue Stats
3W - 10L
1,405 Elo+
Party 1
Team Averages
Level 44
1,403 SR
1,417 Elo+

VS

Team Averages
Level 15
1,476 SR
1,504 Elo+
Cerberus
Cerberus
LeNoitte
Cerberus
Level 18
God Stats
1W - 1L
1,092 SR
Queue Stats
5W - 4L
1,545 Elo+
Solo
Raijin
Raijin
SirLordZach
Raijin
Level 15
God Stats
5W - 2L
1,676 SR
Queue Stats
29W - 38L
1,400 Elo+
Solo
Izanami
Izanami
TheKingofFate
Izanami
Level 12
God Stats
9W - 0L
1,661 SR
Queue Stats
28W - 18L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buster8205
Baron Samedi
12
4 / 5 / 4
8,147
741
9,911
10,635
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 7
7,283
662
4,784
11,455
8,313
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Skidwi0
Thor
11
4 / 8 / 4
7,966
724
6,762
10,429
3,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LeNoitte
Cerberus
13
6 / 3 / 12
9,676
880
6,119
13,500
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
12
6 / 2 / 11
8,961
815
10,316
8,914
3,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
13
7 / 3 / 12
9,399
854
10,822
7,114
2,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
8
Kills
19
19
Deaths
8
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Buster8205
Baron Samedi
4
5
4
1.2
W
Cerberus
LeNoitte
Cerberus
6
3
12
4
L
0
6
7
0.58
W
Raijin
6
2
11
5.75
L
Thor
Skidwi0
Thor
4
8
4
0.75
W
Izanami
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,457
Damage
27,257
32,519
Taken
29,528
16,702
Mitigated
19,337
5,830
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Buster8205
Baron Samedi
9,911
1,196
1,263
2,737
10,635
4,636
0
7,032
3,603
30,972
0
W
Cerberus
LeNoitte
Cerberus
6,119
420
254
4,469
13,500
13,402
468
6,867
6,633
21,770
0
L
4,784
1,608
839
918
11,455
8,313
0
4,979
6,476
14,481
0
W
Raijin
10,316
983
404
1,777
8,914
3,329
484
5,172
3,742
21,619
0
L
Thor
Skidwi0
Thor
6,762
2,149
0
73
10,429
3,753
0
4,532
5,897
0
11,466
W
Izanami
10,822
7,123
0
1,076
7,114
2,606
1,865
3,055
4,059
0
35,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,396
Gold Earned
28,036
85
Minions Killed
125
3
Camps Cleared
6
481,230
Distance Traveled
543,785
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,147
741
52
5
2
160,881
3
W
Cerberus
9,676
880
37
3
1
188,940
3
L
Yemoja
7,283
662
22
2
1
157,006
0
W
Raijin
8,961
815
24
2
2
174,254
0
L
Thor
7,966
724
11
1
0
163,343
0
W
Izanami
9,399
854
64
6
3
180,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role