Player Matchup

Thoth
Thoth
 
Thoth
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Badbodi
Yemoja
Level 104
God Stats
1W - 2L
1,687 SR
Queue Stats
61W - 67L
1,477 Elo+
Solo
Athena
Athena
Cultured-Alma
Athena
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,395 Elo+
Solo
Achilles
Achilles
Naschoka
Achilles
Level 109
God Stats
0W - 1L
1,575 SR
Queue Stats
26W - 23L
1,477 Elo+
Solo
Chiron
Chiron
kcabyats15
Chiron
Level 139
God Stats
9W - 2L
1,599 SR
Queue Stats
331W - 335L
1,511 Elo+
Solo
Team Averages
Level 89
1,572 SR
1,472 Elo+

VS

Team Averages
Level 125
1,438 SR
1,470 Elo+
Rama
Rama
Enstone1337
Rama
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 142L
1,438 Elo+
Solo
Vamana
Vamana
Erubus35195
Vamana
Level 129
God Stats
3W - 7L
1,369 SR
Queue Stats
399W - 406L
1,506 Elo+
Solo
Osiris
Osiris
HollowKing29
Osiris
Level 106
God Stats
3W - 1L
1,631 SR
Queue Stats
279W - 290L
1,399 Elo+
Solo
Yemoja
Yemoja
RemiFreyo
Yemoja
Level 141
God Stats
1W - 1L
1,182 SR
Queue Stats
115W - 111L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
gbothkg
Erlang Shen
Level 123
God Stats
2W - 1L
1,511 SR
Queue Stats
86W - 77L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
4 / 4 / 13
10,992
733
22,802
11,490
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Badbodi
Yemoja
18
2 / 3 / 14
11,062
737
12,035
17,324
23,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 6 / 10
10,767
718
15,491
19,956
11,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Naschoka
Achilles
13
0 / 7 / 7
8,869
591
11,506
21,720
19,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
kcabyats15
Chiron
20
8 / 3 / 9
12,114
808
26,236
12,216
6,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 6
11,462
764
14,371
18,282
7,088
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Vamana
19
5 / 4 / 9
11,654
777
17,121
20,468
17,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
20
7 / 5 / 11
11,854
790
17,066
20,698
15,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
RemiFreyo
Yemoja
17
4 / 3 / 10
11,505
767
7,432
17,256
14,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
gbothkg
Erlang Shen
18
2 / 4 / 11
10,500
700
9,350
31,333
24,787
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
70
20
Kills
23
23
Deaths
20
53
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
13
2.63
L
Yemoja
Badbodi
Yemoja
2
3
14
3
L
6
6
10
1.83
W
5
4
6
2
W
Vamana
5
4
9
2.38
W
Osiris
7
5
11
2.5
L
Achilles
Naschoka
Achilles
0
7
7
0.5
W
Yemoja
RemiFreyo
Yemoja
4
3
10
3
W
Erlang Shen
gbothkg
Erlang Shen
2
4
11
1.88
L
Chiron
kcabyats15
Chiron
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,070
Damage
65,340
82,706
Taken
108,037
66,685
Mitigated
79,425
28,695
Healing
56,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
22,802
2,622
1,537
1,748
11,490
5,306
881
1,790
9,700
41,472
0
L
Yemoja
Badbodi
Yemoja
12,035
1,719
5,300
3,512
17,324
23,839
665
1,877
15,447
21,232
0
L
15,491
4,040
867
4,744
19,956
11,823
442
1,366
18,590
21,813
0
W
14,371
9,579
1,254
6,370
18,282
7,088
2,653
6,894
10,996
0
37,389
W
Vamana
17,121
6,230
1,483
7,650
20,468
17,903
365
11,813
7,912
0
37,791
W
Osiris
17,066
10,084
3,130
6,242
20,698
15,015
1,964
10,041
10,413
114
29,770
L
Achilles
Naschoka
Achilles
11,506
2,000
1,150
4,838
21,720
19,522
0
1,294
20,426
0
13,960
W
Yemoja
RemiFreyo
Yemoja
7,432
3,209
10,699
4,876
17,256
14,632
715
7,659
9,351
15,240
0
W
Erlang Shen
gbothkg
Erlang Shen
9,350
4,336
1,153
13,620
31,333
24,787
183
13,399
17,414
0
16,381
L
Chiron
kcabyats15
Chiron
26,236
9,597
2,511
2,488
12,216
6,195
2,153
1,219
10,929
0
49,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,804
Gold Earned
56,975
134
Minions Killed
141
0
Camps Cleared
0
1,194,047
Distance Traveled
1,381,537
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,992
733
46
3
0
228,091
1
L
Yemoja
11,062
737
19
1
0
236,566
0
L
Athena
10,767
718
9
1
0
258,316
0
W
Rama
11,462
764
55
4
0
230,493
0
W
Vamana
11,654
777
28
2
0
297,965
0
W
Osiris
11,854
790
20
1
0
283,632
0
L
Achilles
8,869
591
6
0
0
245,810
0
W
Yemoja
11,505
767
30
2
0
216,458
0
W
Erlang Shen
10,500
700
8
1
0
352,989
0
L
Chiron
12,114
808
54
4
0
225,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role