Player Matchup

Athena
Athena
 
Athena
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
JuanitoElPrah
Cliodhna
Level 24
God Stats
2W - 2L
1,437 SR
Queue Stats
34W - 23L
1,531 Elo+
Party 1
Neith
Neith
ilusta87
Neith
Level 65
God Stats
157W - 158L
1,534 SR
Queue Stats
251W - 304L
1,451 Elo+
Solo
Team Averages
Level 89
1,494 SR
1,496 Elo+

VS

Team Averages
Level 100
1,453 SR
1,540 Elo+
Discordia
Discordia
Méycry
Discordia
Level 128
God Stats
1W - 5L
1,663 SR
Queue Stats
145W - 147L
1,535 Elo+
Solo
Heimdallr
Heimdallr
PerceuBR
Heimdallr
Level 76
God Stats
13W - 15L
1,474 SR
Queue Stats
234W - 221L
1,430 Elo+
Solo
Baron Samedi
Baron Samedi
StainingManx410
Baron Samedi
Level 67
God Stats
1W - 2L
1,484 SR
Queue Stats
283W - 255L
1,526 Elo+
Solo
Mercury
Mercury
WilsonKennies
Mercury
Level 131
God Stats
0W - 1L
1,303 SR
Queue Stats
11W - 4L
1,746 Elo+
Solo
Sol
Sol
xMorlocKx
Sol
Level 96
God Stats
4W - 11L
1,342 SR
Queue Stats
305W - 322L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 0 / 8
6,084
608
3,487
7,856
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
 
Cu Chulainn
10
2 / 0 / 1
5,745
575
3,557
6,558
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
 
Scylla
10
2 / 1 / 3
5,254
525
4,058
4,280
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
JuanitoElPrah
Cliodhna
12
6 / 1 / 2
6,592
659
4,667
6,080
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
ilusta87
Neith
10
2 / 1 / 1
5,930
593
3,346
3,026
963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Méycry
Discordia
9
1 / 1 / 1
5,405
541
4,656
3,395
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
PerceuBR
Heimdallr
9
0 / 2 / 1
5,100
510
2,852
5,192
1,522
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
StainingManx410
Baron Samedi
8
1 / 3 / 1
5,285
529
2,585
6,072
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
9
1 / 2 / 1
5,306
531
2,173
5,136
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 5 / 0
5,007
501
3,008
6,761
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
3
3
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
8
5
W
Cu Chulainn
 
Cu Chulainn
2
0
1
2.5
W
Scylla
 
Scylla
2
1
3
3.5
W
Cliodhna
JuanitoElPrah
Cliodhna
6
1
2
7
L
Discordia
Méycry
Discordia
1
1
1
1.5
L
Heimdallr
PerceuBR
Heimdallr
0
2
1
0.25
L
Baron Samedi
StainingManx410
Baron Samedi
1
3
1
0.5
L
Mercury
1
2
1
0.75
W
Neith
ilusta87
Neith
2
1
1
2.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,115
Damage
15,274
27,800
Taken
26,556
14,166
Mitigated
10,288
10,105
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,487
1,185
0
2,782
7,856
5,810
17
2,297
5,457
11,074
0
W
Cu Chulainn
 
Cu Chulainn
3,557
237
0
3,303
6,558
3,818
428
2,355
4,177
0
31,120
W
Scylla
 
Scylla
4,058
386
0
1,532
4,280
1,278
0
1,705
2,273
24,758
0
W
Cliodhna
JuanitoElPrah
Cliodhna
4,667
230
0
1,434
6,080
2,297
0
1,726
4,158
0
37,141
L
Discordia
Méycry
Discordia
4,656
294
0
340
3,395
931
155
924
2,394
32,236
0
L
Heimdallr
PerceuBR
Heimdallr
2,852
1,988
0
1,494
5,192
1,522
0
1,630
3,496
0
28,358
L
Baron Samedi
StainingManx410
Baron Samedi
2,585
654
128
2,076
6,072
3,955
0
3,392
2,547
13,832
0
L
Mercury
2,173
579
0
1,278
5,136
1,807
0
586
4,550
0
30,070
W
Neith
ilusta87
Neith
3,346
1,330
0
1,054
3,026
963
1,038
1,168
1,832
0
28,238
L
3,008
1,053
0
1,873
6,761
2,073
0
748
5,421
22,048
2,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
26,103
277
Minions Killed
283
0
Camps Cleared
0
964,731
Distance Traveled
916,248
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,084
608
14
1
0
211,866
3
W
Cu Chulainn
5,745
575
51
5
0
212,287
1
W
Scylla
5,254
525
49
5
0
177,371
5
W
Cliodhna
6,592
659
79
8
0
209,766
3
L
Discordia
5,405
541
80
8
0
201,489
4
L
Heimdallr
5,100
510
64
6
0
177,999
3
L
Baron Samedi
5,285
529
23
2
0
168,096
3
L
Mercury
5,306
531
58
6
0
210,591
2
W
Neith
5,930
593
84
8
0
153,441
2
L
Sol
5,007
501
58
6
0
158,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role