Player Matchup

Odin
Odin
 
Odin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
iLimitlesss
Scylla
Level 68
God Stats
23W - 14L
1,533 SR
Queue Stats
143W - 143L
1,550 Elo+
Party 1
Izanami
Izanami
its JEWLS
Izanami
Level 68
God Stats
59W - 20L
1,662 SR
Queue Stats
226W - 192L
1,512 Elo+
Party 1
Team Averages
Level 93
1,565 SR
1,521 Elo+

VS

Team Averages
Level 59
1,493 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
LE x Moonchild
Morgan Le Fay
Level 114
God Stats
92W - 118L
1,445 SR
Queue Stats
318W - 367L
1,475 Elo+
Solo
Neith
Neith
Onslaught3r1464
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,302 Elo+
Solo
Bacchus
Bacchus
l3e55O_1704
Bacchus
Level 59
God Stats
133W - 109L
1,535 SR
Queue Stats
280W - 318L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 5 / 1
7,545
629
4,887
17,428
6,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
10
0 / 6 / 3
6,865
572
4,185
9,063
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
its JEWLS
Izanami
11
1 / 6 / 2
7,535
628
5,929
11,332
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LE x Moonchild
Morgan Le Fay
13
4 / 1 / 12
8,870
739
11,120
7,125
3,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
11 / 0 / 4
10,031
836
13,370
7,698
3,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
l3e55O_1704
Bacchus
12
2 / 2 / 14
8,523
710
7,946
15,076
18,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
17
17
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
5
1
0.5
W
Morgan Le Fay
LE x Moonchild
Morgan Le Fay
4
1
12
10
W
11
0
4
13
L
Scylla
0
6
3
0.25
L
Izanami
its JEWLS
Izanami
1
6
2
0.33
W
Bacchus
l3e55O_1704
Bacchus
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,001
Damage
32,436
37,823
Taken
29,899
12,085
Mitigated
25,052
5,912
Healing
8,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,887
712
39
2,923
17,428
6,100
0
6,597
10,666
0
17,413
W
Morgan Le Fay
LE x Moonchild
Morgan Le Fay
11,120
1,245
1,236
2,276
7,125
3,030
762
1,149
5,846
34,231
0
W
13,370
3,445
0
2,035
7,698
3,139
1,959
280
7,398
0
43,961
L
Scylla
4,185
291
0
1,183
9,063
2,584
100
5,265
3,534
11,649
0
L
Izanami
its JEWLS
Izanami
5,929
2,684
0
1,767
11,332
3,401
225
6,799
4,125
0
34,276
W
Bacchus
l3e55O_1704
Bacchus
7,946
648
91
2,474
15,076
18,883
318
2,569
12,162
19,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,945
Gold Earned
27,424
115
Minions Killed
142
6
Camps Cleared
4
552,511
Distance Traveled
641,420
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,545
629
29
2
1
179,653
2
W
Morgan Le Fay
8,870
739
57
5
2
226,630
4
W
Neith
10,031
836
66
6
0
204,632
0
L
Scylla
6,865
572
19
2
0
186,080
1
L
Izanami
7,535
628
67
6
5
186,778
1
W
Bacchus
8,523
710
19
2
2
210,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role