Player Matchup

Raijin
Raijin
Brisk27
Raijin
Level 28
God Stats
1W - 1L
1,281 SR
Queue Stats
95W - 72L
1,557 Elo+
Party 1
Hel
Hel
ColeRusllelFan
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 81L
1,543 Elo+
Party 1
Chernobog
Chernobog
VladStix
Chernobog
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,833 Elo+
Solo
Sylvanus
Sylvanus
Yodas2001Civic
Sylvanus
Level 28
God Stats
34W - 25L
1,654 SR
Queue Stats
124W - 103L
1,680 Elo+
Solo
Thanatos
Thanatos
ianinator2
Thanatos
Level 27
God Stats
17W - 18L
1,368 SR
Queue Stats
118W - 98L
1,530 Elo+
Party 1
Team Averages
Level 24
1,461 SR
1,629 Elo+

VS

Team Averages
Level 24
1,612 SR
1,554 Elo+
Zeus
Zeus
HELIOS455
Zeus
Level 28
God Stats
2W - 2L
1,626 SR
Queue Stats
94W - 105L
1,466 Elo+
Solo
Izanami
Izanami
Sentinal221
Izanami
Level 30
God Stats
6W - 2L
1,831 SR
Queue Stats
53W - 47L
1,526 Elo+
Solo
Kali
Kali
That1Panther
Kali
Level 28
God Stats
3W - 6L
1,332 SR
Queue Stats
165W - 107L
1,593 Elo+
Solo
Bellona
Bellona
aShortMan
Bellona
Level 27
God Stats
31W - 25L
1,768 SR
Queue Stats
289W - 294L
1,591 Elo+
Solo
Cthulhu
Cthulhu
obserushkin
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brisk27
Raijin
15
3 / 7 / 7
10,132
482
11,556
13,530
4,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 8 / 10
9,900
471
6,550
17,954
11,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
VladStix
Chernobog
13
2 / 10 / 4
9,138
435
3,058
12,262
3,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
20
17 / 1 / 8
14,356
684
31,831
20,962
13,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ianinator2
Thanatos
17
7 / 6 / 10
11,380
542
10,599
18,804
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
0 / 11 / 2
9,035
430
8,038
17,570
4,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Sentinal221
Izanami
18
11 / 3 / 6
12,354
588
15,097
16,544
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 3 / 4
13,222
630
17,553
18,813
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
aShortMan
Bellona
15
5 / 7 / 3
9,963
474
11,031
19,450
17,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
obserushkin
Cthulhu
14
4 / 6 / 10
9,533
454
6,315
18,983
10,246
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
57
30
Kills
32
32
Deaths
30
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Raijin
Brisk27
Raijin
3
7
7
0.93
W
1
8
10
0.75
L
Zeus
0
11
2
0.09
L
Izanami
Sentinal221
Izanami
11
3
6
4.67
L
12
3
4
4.67
W
Chernobog
VladStix
Chernobog
2
10
4
0.4
W
Sylvanus
17
1
8
21
L
Bellona
aShortMan
Bellona
5
7
3
0.93
W
Thanatos
ianinator2
Thanatos
7
6
10
2
L
Cthulhu
obserushkin
Cthulhu
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,594
Damage
58,034
83,512
Taken
91,360
40,746
Mitigated
44,309
37,427
Healing
26,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Brisk27
Raijin
11,556
604
73
2,431
13,530
4,829
654
1,596
11,934
51,177
0
W
6,550
1,225
1,833
3,951
17,954
11,250
249
3,301
14,653
35,748
0
L
Zeus
8,038
1,112
0
4,017
17,570
4,245
132
10,658
6,912
58,401
0
L
Izanami
Sentinal221
Izanami
15,097
10,398
0
7,295
16,544
5,441
1,270
7,392
9,152
0
96,938
L
17,553
8,738
0
9,676
18,813
6,721
0
7,319
11,494
0
112,200
W
Chernobog
VladStix
Chernobog
3,058
1,952
0
800
12,262
3,243
755
1,461
10,801
0
34,341
W
Sylvanus
31,831
7,123
4,395
14,252
20,962
13,230
588
7,148
13,814
104,383
14,688
L
Bellona
aShortMan
Bellona
11,031
2,017
0
3,122
19,450
17,656
0
11,440
8,010
5,592
41,158
W
Thanatos
ianinator2
Thanatos
10,599
2,262
0
9,692
18,804
8,194
0
2,794
16,010
0
67,963
L
Cthulhu
obserushkin
Cthulhu
6,315
664
130
2,323
18,983
10,246
479
12,048
6,935
29,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
54,107
497
Minions Killed
551
0
Camps Cleared
0
1,789,582
Distance Traveled
1,873,824
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,132
482
99
5
0
342,211
4
W
Hel
9,900
471
61
3
0
356,964
1
L
Zeus
9,035
430
87
4
0
342,602
7
L
Izanami
12,354
588
150
7
0
373,224
6
L
Kali
13,222
630
176
8
0
414,516
3
W
Chernobog
9,138
435
60
3
0
300,968
2
W
Sylvanus
14,356
684
181
9
0
377,955
6
L
Bellona
9,963
474
91
4
0
379,049
7
W
Thanatos
11,380
542
96
5
0
411,484
1
L
Cthulhu
9,533
454
47
2
0
364,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role