Player Matchup

Ah Puch
Ah Puch
CyanWolfy17
Ah Puch
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
Dethew
Gilgamesh
Level 154
God Stats
2W - 1L
1,275 SR
Queue Stats
244W - 248L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
EvilxHag
Erlang Shen
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,558 Elo+
Solo
Cliodhna
Cliodhna
NormBangladesh0
Cliodhna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
512W - 503L
1,468 Elo+
Solo
Agni
Agni
SoderhyTrezt
Agni
Level 100
God Stats
1W - 1L
1,223 SR
Queue Stats
27W - 32L
1,402 Elo+
Solo
Team Averages
Level 88
1,400 SR
1,439 Elo+

VS

Team Averages
Level 109
1,447 SR
1,461 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
KevGio3988
Izanami
Level 99
God Stats
0W - 2L
1,260 SR
Queue Stats
11W - 10L
1,365 Elo+
Solo
Sun Wukong
Sun Wukong
QueasyButton142
Sun Wukong
Level 104
God Stats
8W - 13L
1,364 SR
Queue Stats
457W - 502L
1,449 Elo+
Party 1
Nike
Nike
cowboychris105
Nike
Level 117
God Stats
4W - 5L
1,608 SR
Queue Stats
605W - 642L
1,442 Elo+
Party 1
Loki
Loki
ultrafakeeer
Loki
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 147L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CyanWolfy17
Ah Puch
15
4 / 4 / 11
9,040
822
8,851
7,667
2,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Dethew
Gilgamesh
15
7 / 7 / 14
9,499
864
13,585
12,369
5,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
EvilxHag
Erlang Shen
18
7 / 2 / 17
10,009
910
17,883
17,064
15,997
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
18
10 / 1 / 13
10,810
983
10,938
9,720
5,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 0 / 21
9,396
854
7,421
5,867
1,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 8 / 4
7,794
709
7,185
22,970
14,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
KevGio3988
Izanami
15
3 / 5 / 5
8,372
761
6,935
9,620
3,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
QueasyButton142
Sun Wukong
15
2 / 5 / 9
8,305
755
7,432
10,772
6,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 4 / 5
8,593
781
7,882
13,776
8,406
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 7 / 3
7,955
723
9,115
9,057
2,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
29
Kills
14
14
Deaths
29
76
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
4
0.38
W
Ah Puch
CyanWolfy17
Ah Puch
4
4
11
2.38
W
Gilgamesh
Dethew
Gilgamesh
7
7
14
2
W
Erlang Shen
EvilxHag
Erlang Shen
7
2
17
7.75
L
Izanami
KevGio3988
Izanami
3
5
5
1.1
W
Cliodhna
10
1
13
16.5
L
Sun Wukong
QueasyButton142
Sun Wukong
2
5
9
1.3
W
1
0
21
11.5
L
4
4
5
1.63
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,678
Damage
38,549
52,687
Taken
66,195
30,935
Mitigated
36,553
24,345
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,185
810
262
3,964
22,970
14,663
0
4,348
17,957
12,996
0
W
Ah Puch
CyanWolfy17
Ah Puch
8,851
191
631
1,060
7,667
2,530
860
1,225
6,442
21,861
0
W
Gilgamesh
Dethew
Gilgamesh
13,585
2,560
1,662
1,360
12,369
5,499
0
985
11,384
0
22,203
W
Erlang Shen
EvilxHag
Erlang Shen
17,883
8,396
2,637
8,675
17,064
15,997
1,114
2,650
14,414
0
19,070
L
Izanami
KevGio3988
Izanami
6,935
4,172
539
1,561
9,620
3,652
0
2,536
6,908
0
20,544
W
Cliodhna
10,938
502
2,692
2,230
9,720
5,198
634
2,023
7,697
0
20,567
L
Sun Wukong
QueasyButton142
Sun Wukong
7,432
826
694
1,809
10,772
6,906
0
4,881
5,581
0
13,519
W
7,421
355
1,782
1,616
5,867
1,711
448
302
5,565
27,696
0
L
7,882
638
1,198
3,401
13,776
8,406
0
2,675
10,953
0
15,786
L
9,115
653
854
449
9,057
2,926
0
1,832
7,135
0
16,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,754
Gold Earned
41,019
124
Minions Killed
109
0
Camps Cleared
0
1,139,818
Distance Traveled
935,308
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,794
709
6
1
0
176,267
2
W
Ah Puch
9,040
822
40
4
0
205,314
0
W
Gilgamesh
9,499
864
16
1
0
189,482
0
W
Erlang Shen
10,009
910
11
1
0
249,440
2
L
Izanami
8,372
761
49
4
0
169,780
0
W
Cliodhna
10,810
983
26
2
0
262,664
3
L
Sun Wukong
8,305
755
17
2
0
202,565
0
W
Agni
9,396
854
31
3
0
232,918
0
L
Nike
8,593
781
19
2
0
204,953
1
L
Loki
7,955
723
18
2
0
181,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role