Player Matchup

Fafnir
Fafnir
Apollo171
Fafnir
Level 89
God Stats
8W - 3L
1,553 SR
Queue Stats
214W - 204L
1,566 Elo+
Solo
Cliodhna
Cliodhna
Davidblasim
Cliodhna
Level 101
God Stats
0W - 1L
1,408 SR
Queue Stats
8W - 16L
1,458 Elo+
Solo
Achilles
Achilles
HugoSer02
Achilles
Level 119
God Stats
6W - 5L
1,589 SR
Queue Stats
185W - 159L
1,578 Elo+
Party 3
Olorun
Olorun
MESP3R
Olorun
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 176L
1,538 Elo+
Solo
Ullr
Ullr
jornav
Ullr
Level 100
God Stats
3W - 5L
1,472 SR
Queue Stats
239W - 188L
1,555 Elo+
Party 3
Team Averages
Level 98
1,504 SR
1,539 Elo+

VS

Team Averages
Level 112
1,652 SR
1,510 Elo+
Ne Zha
Ne Zha
Godslap
Ne Zha
Level 160
God Stats
1W - 0L
1,849 SR
Queue Stats
52W - 47L
1,536 Elo+
Party 2
Thanatos
Thanatos
NeedGoodWeeD
Thanatos
Level 146
God Stats
20W - 16L
1,641 SR
Queue Stats
308W - 303L
1,497 Elo+
Party 1
Cerberus
Cerberus
Selchau
Cerberus
Level 87
God Stats
4W - 2L
1,522 SR
Queue Stats
76W - 73L
1,512 Elo+
Party 2
Eset
Eset
Sw33tC00kies
Eset
Level 58
God Stats
2W - 3L
1,508 SR
Queue Stats
222W - 229L
1,488 Elo+
Party 1
Xbalanque
Xbalanque
zilaz
Xbalanque
Level 107
God Stats
10W - 3L
1,741 SR
Queue Stats
98W - 90L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Apollo171
Fafnir
15
2 / 1 / 1
9,506
453
6,292
15,791
19,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Davidblasim
Cliodhna
17
6 / 8 / 3
10,925
520
12,759
17,987
7,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
HugoSer02
Achilles
17
2 / 5 / 4
10,890
519
11,338
19,549
21,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
MESP3R
Olorun
16
1 / 4 / 1
9,622
458
9,327
14,040
8,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
jornav
Ullr
17
2 / 9 / 3
10,477
499
9,138
16,834
5,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Godslap
Ne Zha
18
3 / 3 / 6
11,011
524
12,846
17,855
19,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
NeedGoodWeeD
Thanatos
20
13 / 5 / 5
13,186
628
13,406
18,716
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Selchau
Cerberus
15
4 / 1 / 4
9,477
451
5,893
15,819
15,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 1 / 10
11,369
541
16,460
13,452
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
zilaz
Xbalanque
17
2 / 3 / 8
10,613
505
14,788
13,844
5,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
13
Kills
27
27
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Apollo171
Fafnir
2
1
1
2.5
L
Cliodhna
Davidblasim
Cliodhna
6
8
3
0.94
W
Ne Zha
Godslap
Ne Zha
3
3
6
2
L
Achilles
HugoSer02
Achilles
2
5
4
0.8
L
Olorun
MESP3R
Olorun
1
4
1
0.38
W
Thanatos
NeedGoodWeeD
Thanatos
13
5
5
3.1
W
Cerberus
Selchau
Cerberus
4
1
4
6
W
5
1
10
10
L
Ullr
jornav
Ullr
2
9
3
0.39
W
Xbalanque
zilaz
Xbalanque
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,854
Damage
63,393
84,201
Taken
79,686
61,940
Mitigated
54,199
20,455
Healing
38,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Apollo171
Fafnir
6,292
1,862
92
1,510
15,791
19,270
0
5,850
9,409
31,583
0
L
Cliodhna
Davidblasim
Cliodhna
12,759
2,188
0
2,107
17,987
7,259
0
3,800
13,887
0
77,823
W
Ne Zha
Godslap
Ne Zha
12,846
2,598
0
6,778
17,855
19,333
880
1,193
16,662
16,869
45,619
L
Achilles
HugoSer02
Achilles
11,338
3,955
0
6,976
19,549
21,114
0
6,123
11,736
0
67,712
L
Olorun
MESP3R
Olorun
9,327
3,981
482
5,670
14,040
8,953
156
3,237
10,668
69,757
10,147
W
Thanatos
NeedGoodWeeD
Thanatos
13,406
3,724
0
20,348
18,716
8,581
1,733
3,230
15,486
0
89,859
W
Cerberus
Selchau
Cerberus
5,893
439
169
2,312
15,819
15,864
59
3,386
12,433
25,585
0
W
16,460
1,217
1,115
5,129
13,452
5,132
964
2,917
10,535
76,989
0
L
Ullr
jornav
Ullr
9,138
4,133
0
3,618
16,834
5,344
870
5,326
10,938
0
77,186
W
Xbalanque
zilaz
Xbalanque
14,788
7,000
0
2,858
13,844
5,289
1,863
3,693
10,151
0
71,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
55,656
588
Minions Killed
554
0
Camps Cleared
0
1,924,029
Distance Traveled
2,064,538
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,506
453
46
2
0
390,480
4
L
Cliodhna
10,925
520
127
6
0
375,965
3
W
Ne Zha
11,011
524
102
5
0
417,849
7
L
Achilles
10,890
519
132
6
0
394,047
7
L
Olorun
9,622
458
147
7
0
376,605
3
W
Thanatos
13,186
628
143
7
0
424,004
5
W
Cerberus
9,477
451
51
2
0
391,039
5
W
Eset
11,369
541
132
6
0
432,898
6
L
Ullr
10,477
499
136
6
0
386,932
3
W
Xbalanque
10,613
505
126
6
0
398,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role