Player Matchup

Sylvanus
Sylvanus
ARFP2392
Sylvanus
Level 44
God Stats
35W - 55L
1,354 SR
Queue Stats
139W - 210L
1,247 Elo+
Party 1
Baron Samedi
Baron Samedi
K1NGARTi
Baron Samedi
Level 29
God Stats
55W - 40L
1,530 SR
Queue Stats
103W - 111L
1,358 Elo+
Party 1
Izanami
Izanami
SmokingGun21HL
Izanami
Level 41
God Stats
61W - 99L
1,320 SR
Queue Stats
147W - 213L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
V3noX617
Sun Wukong
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 98L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
useDARKsidePOWER
Amaterasu
Level 19
God Stats
2W - 8L
1,355 SR
Queue Stats
6W - 12L
1,166 Elo+
Solo
Team Averages
Level 29
1,412 SR
1,304 Elo+

VS

Team Averages
Level 16
1,391 SR
1,313 Elo+
Chang'e
Chang'e
Ellendyll
Chang'e
Level 24
God Stats
0W - 3L
1,173 SR
Queue Stats
3W - 11L
1,272 Elo+
Solo
Eset
Eset
Emiddio8
Eset
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EndorUncle
Sun Wukong
Level 18
God Stats
7W - 5L
1,316 SR
Queue Stats
34W - 34L
1,295 Elo+
Solo
Bellona
Bellona
VeNoM-0F
Bellona
Level 23
God Stats
25W - 24L
1,466 SR
Queue Stats
159W - 180L
1,294 Elo+
Solo
Xbalanque
Xbalanque
fluffy653soup
Xbalanque
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARFP2392
Sylvanus
19
0 / 0 / 10
11,880
424
4,414
19,652
12,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
K1NGARTi
Baron Samedi
20
21 / 1 / 11
14,829
530
34,799
20,989
14,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
5 / 2 / 9
12,529
447
19,849
16,308
6,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
V3noX617
Sun Wukong
17
3 / 2 / 16
11,814
422
8,957
14,142
14,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
16
3 / 6 / 11
11,570
413
9,518
20,219
10,243
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ellendyll
Chang'e
14
2 / 9 / 5
9,016
322
10,018
20,899
20,834
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Eset
9
0 / 8 / 2
8,118
290
1,250
6,789
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
EndorUncle
Sun Wukong
18
4 / 8 / 2
12,048
430
15,211
26,798
14,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
VeNoM-0F
Bellona
16
5 / 5 / 2
10,800
386
16,690
33,257
34,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
fluffy653soup
Xbalanque
16
0 / 4 / 4
9,850
352
16,409
17,042
6,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
32
Kills
11
11
Deaths
34
57
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARFP2392
Sylvanus
0
0
10
5
L
Chang'e
Ellendyll
Chang'e
2
9
5
0.5
L
Eset
0
8
2
0.13
L
Sun Wukong
EndorUncle
Sun Wukong
4
8
2
0.63
W
Baron Samedi
K1NGARTi
Baron Samedi
21
1
11
26.5
W
5
2
9
4.75
W
Sun Wukong
V3noX617
Sun Wukong
3
2
16
5.5
L
Bellona
VeNoM-0F
Bellona
5
5
2
1.2
L
Xbalanque
fluffy653soup
Xbalanque
0
4
4
0.5
W
Amaterasu
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,537
Damage
59,578
91,310
Taken
104,785
57,263
Mitigated
78,017
46,610
Healing
22,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARFP2392
Sylvanus
4,414
962
4,257
10,480
19,652
12,078
2,632
1,188
18,440
43,206
0
L
Chang'e
Ellendyll
Chang'e
10,018
1,322
1,218
2,700
20,899
20,834
401
8,611
11,962
27,226
0
L
Eset
1,250
159
0
531
6,789
1,922
556
2,727
4,030
16,495
0
L
Sun Wukong
EndorUncle
Sun Wukong
15,211
3,979
0
6,328
26,798
14,455
77
7,426
19,048
0
95,306
W
Baron Samedi
K1NGARTi
Baron Samedi
34,799
5,567
7,433
12,086
20,989
14,391
2,047
3,491
17,498
104,851
0
W
19,849
15,221
0
4,446
16,308
6,306
7,252
2,807
13,501
0
96,945
W
Sun Wukong
V3noX617
Sun Wukong
8,957
1,912
0
2,970
14,142
14,245
1,363
1,665
12,399
0
35,429
L
Bellona
VeNoM-0F
Bellona
16,690
2,880
0
10,016
33,257
34,191
58
10,672
21,925
4,845
55,152
L
Xbalanque
fluffy653soup
Xbalanque
16,409
8,938
0
1,761
17,042
6,615
24
9,777
7,214
0
71,690
W
Amaterasu
9,518
3,253
0
4,938
20,219
10,243
2,248
4,325
15,894
0
48,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,622
Gold Earned
49,832
455
Minions Killed
423
0
Camps Cleared
0
2,557,346
Distance Traveled
2,094,710
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,880
424
60
2
0
475,768
8
L
Chang'e
9,016
322
33
1
0
412,500
0
L
Eset
8,118
290
37
1
0
191,826
1
L
Sun Wukong
12,048
430
171
6
0
454,641
2
W
Baron Samedi
14,829
530
118
4
0
494,912
2
W
Izanami
12,529
447
145
5
0
464,200
1
W
Sun Wukong
11,814
422
61
2
0
525,996
2
L
Bellona
10,800
386
76
3
0
508,450
1
L
Xbalanque
9,850
352
106
4
0
527,293
0
W
Amaterasu
11,570
413
71
3
0
596,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role