Player Matchup

Hercules
Hercules
DragoImperium
Hercules
Level 49
God Stats
1W - 1L
1,296 SR
Queue Stats
1W - 1L
1,698 Elo+
Solo
Khepri
Khepri
Eveefail
Khepri
Level 156
God Stats
4W - 2L
1,651 SR
Queue Stats
61W - 37L
1,632 Elo+
Party 1
Thoth
Thoth
IxSubzeroI
Thoth
Level 41
God Stats
4W - 4L
1,540 SR
Queue Stats
4W - 4L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ketore
Tsukuyomi
Level 160
God Stats
0W - 5L
1,614 SR
Queue Stats
4W - 8L
1,462 Elo+
Party 1
Sol
Sol
samoo00
Sol
Level 35
God Stats
4W - 6L
1,495 SR
Queue Stats
9W - 12L
1,548 Elo+
Solo
Team Averages
Level 88
1,519 SR
1,543 Elo+

VS

Team Averages
Level 79
1,650 SR
1,555 Elo+
Neith
Neith
IWEK91
Neith
Level 17
God Stats
4W - 2L
1,481 SR
Queue Stats
9W - 7L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
Kolega69
Baron Samedi
Level 48
God Stats
4W - 1L
1,748 SR
Queue Stats
154W - 91L
1,624 Elo+
Party 2
Bacchus
Bacchus
Rjs90
Bacchus
Level 139
God Stats
1W - 0L
1,736 SR
Queue Stats
43W - 53L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Shadöw445
Cthulhu
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 36L
1,610 Elo+
Party 2
Bastet
Bastet
StoneMan370
Bastet
Level 130
God Stats
18W - 5L
1,784 SR
Queue Stats
329W - 204L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DragoImperium
Hercules
12
0 / 7 / 1
7,084
545
6,908
22,368
15,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
Eveefail
Khepri
15
0 / 2 / 1
8,489
653
5,167
11,242
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
14
1 / 7 / 0
7,883
606
6,194
9,473
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Ketore
Tsukuyomi
14
1 / 7 / 1
8,062
620
8,637
11,086
6,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
15
0 / 4 / 1
7,834
603
3,361
9,145
4,230
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IWEK91
Neith
15
0 / 0 / 7
8,928
687
4,712
4,699
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Kolega69
Baron Samedi
17
6 / 1 / 8
10,490
807
11,280
8,894
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Rjs90
Bacchus
16
5 / 0 / 14
11,325
871
9,004
9,467
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Shadöw445
Cthulhu
16
6 / 0 / 12
11,517
886
6,888
12,302
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
18
9 / 1 / 11
12,037
926
23,764
9,820
4,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
78
2
Kills
26
27
Deaths
2
4
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hercules
DragoImperium
Hercules
0
7
1
0.07
L
Khepri
Eveefail
Khepri
0
2
1
0.25
W
Neith
IWEK91
Neith
0
0
7
3.5
L
Thoth
1
7
0
0.14
L
Tsukuyomi
Ketore
Tsukuyomi
1
7
1
0.21
W
Baron Samedi
Kolega69
Baron Samedi
6
1
8
10
W
Bacchus
Rjs90
Bacchus
5
0
14
12
W
Cthulhu
Shadöw445
Cthulhu
6
0
12
12
W
Bastet
9
1
11
14.5
L
Sol
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,267
Damage
55,648
63,314
Taken
45,182
42,949
Mitigated
37,732
11,167
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DragoImperium
Hercules
6,908
1,749
0
5,857
22,368
15,436
0
12,749
9,619
0
15,570
L
Khepri
Eveefail
Khepri
5,167
459
751
1,678
11,242
12,870
0
4,920
6,322
26,186
0
W
Neith
IWEK91
Neith
4,712
2,140
0
1,062
4,699
2,002
2,409
1,030
3,669
0
33,673
L
Thoth
6,194
139
0
590
9,473
3,705
0
3,597
5,876
20,970
0
L
Tsukuyomi
Ketore
Tsukuyomi
8,637
932
0
578
11,086
6,708
0
2,701
8,385
0
32,745
W
Baron Samedi
Kolega69
Baron Samedi
11,280
1,388
2,124
2,880
8,894
4,253
1,137
4,089
4,665
40,568
0
W
Bacchus
Rjs90
Bacchus
9,004
1,354
0
3,216
9,467
12,329
882
1,904
7,383
18,503
0
W
Cthulhu
Shadöw445
Cthulhu
6,888
478
117
2,105
12,302
14,444
477
4,667
7,369
17,573
0
W
Bastet
23,764
7,288
0
1,542
9,820
4,704
2,909
2,527
7,207
0
48,383
L
Sol
3,361
363
77
1,636
9,145
4,230
1
4,074
5,071
24,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
54,297
249
Minions Killed
245
8
Camps Cleared
7
1,112,799
Distance Traveled
1,388,628
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,084
545
20
2
3
220,441
0
L
Khepri
8,489
653
47
4
0
256,997
3
W
Neith
8,928
687
70
5
3
250,925
1
L
Thoth
7,883
606
49
4
0
189,918
0
L
Tsukuyomi
8,062
620
63
5
4
245,881
2
W
Baron Samedi
10,490
807
77
6
1
247,634
0
W
Bacchus
11,325
871
21
2
2
293,723
5
W
Cthulhu
11,517
886
22
2
0
287,143
0
W
Bastet
12,037
926
55
4
1
309,203
5
L
Sol
7,834
603
70
5
1
199,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role