Player Matchup

Hades
Hades
AndyTroya_PR
Hades
Level 86
God Stats
72W - 81L
1,546 SR
Queue Stats
438W - 441L
1,495 Elo+
Solo
Izanami
Izanami
BaconSchmitt
Izanami
Level 42
God Stats
9W - 10L
1,435 SR
Queue Stats
51W - 62L
1,421 Elo+
Party 2
Cabrakan
Cabrakan
Battle-Spliff
Cabrakan
Level 25
God Stats
1W - 0L
1,465 SR
Queue Stats
48W - 37L
1,529 Elo+
Party 2
Chaac
Chaac
Shazam-IVI
Chaac
Level 61
God Stats
9W - 6L
1,675 SR
Queue Stats
238W - 245L
1,451 Elo+
Solo
Nu Wa
Nu Wa
UnnerfedBailey
Nu Wa
Level 99
God Stats
28W - 27L
1,437 SR
Queue Stats
303W - 304L
1,434 Elo+
Solo
Team Averages
Level 63
1,512 SR
1,466 Elo+

VS

Team Averages
Level 66
1,463 SR
1,422 Elo+
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DarkGamer146
Pele
Level 87
God Stats
1W - 2L
1,434 SR
Queue Stats
337W - 316L
1,485 Elo+
Party 3
Sol
Sol
Im_RealxZ
Sol
Level 68
God Stats
6W - 11L
1,426 SR
Queue Stats
131W - 161L
1,386 Elo+
Party 3
Discordia
Discordia
O0O0O0O0PSSSSS
Discordia
Level 48
God Stats
9W - 10L
1,455 SR
Queue Stats
292W - 271L
1,485 Elo+
Solo
Chaac
Chaac
Ryuu-Shio
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,155
550
5,573
6,587
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
BaconSchmitt
Izanami
12
2 / 3 / 2
7,146
550
2,919
6,790
1,826
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Battle-Spliff
Cabrakan
10
2 / 1 / 6
6,980
537
5,221
11,247
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
13
4 / 1 / 2
8,325
640
7,539
9,508
7,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 2
7,854
604
8,082
5,731
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 3 / 0
6,360
489
6,531
11,927
7,366
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 3
6,813
524
3,320
9,890
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 1
7,039
541
4,597
8,297
2,436
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
O0O0O0O0PSSSSS
Discordia
11
1 / 3 / 1
6,512
501
5,254
6,158
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Ryuu-Shio
Chaac
10
1 / 3 / 3
6,009
462
3,460
9,258
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
5
6
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
2
0
4
4
W
Izanami
BaconSchmitt
Izanami
2
3
2
1
W
Cabrakan
Battle-Spliff
Cabrakan
2
1
6
5
L
1
2
3
1.25
L
2
2
1
1.25
L
Discordia
O0O0O0O0PSSSSS
Discordia
1
3
1
0.5
L
Chaac
Ryuu-Shio
Chaac
1
3
3
0.83
W
Chaac
4
1
2
5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,334
Damage
23,162
39,863
Taken
45,530
21,583
Mitigated
18,859
15,143
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,531
1,139
0
3,768
11,927
7,366
0
2,832
9,011
39,298
0
W
5,573
347
16
4,199
6,587
2,392
270
1,475
4,829
41,457
0
W
Izanami
BaconSchmitt
Izanami
2,919
2,070
0
2,045
6,790
1,826
842
1,289
5,304
0
43,673
W
Cabrakan
Battle-Spliff
Cabrakan
5,221
771
173
4,362
11,247
8,435
128
4,157
6,738
19,200
0
L
3,320
926
0
4,574
9,890
2,931
0
4,065
5,661
0
32,349
L
4,597
1,901
0
3,257
8,297
2,436
1,840
3,514
4,695
48,492
0
L
Discordia
O0O0O0O0PSSSSS
Discordia
5,254
225
0
250
6,158
1,902
0
3,861
2,179
38,418
0
L
Chaac
Ryuu-Shio
Chaac
3,460
535
0
2,492
9,258
4,224
0
5,951
3,113
0
17,473
W
Chaac
7,539
892
89
3,687
9,508
7,267
0
5,789
3,719
8,084
34,353
W
8,082
929
0
572
5,731
1,663
1,634
3,239
2,040
47,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,460
Gold Earned
32,733
414
Minions Killed
404
0
Camps Cleared
0
1,306,886
Distance Traveled
1,229,636
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,360
489
111
9
0
264,361
1
W
Hades
7,155
550
83
6
0
288,198
4
W
Izanami
7,146
550
90
7
0
232,559
4
W
Cabrakan
6,980
537
31
2
0
261,104
2
L
Pele
6,813
524
73
6
0
277,260
6
L
Sol
7,039
541
102
8
0
210,581
3
L
Discordia
6,512
501
78
6
0
232,688
2
L
Chaac
6,009
462
40
3
0
244,746
0
W
Chaac
8,325
640
105
8
0
284,217
3
W
Nu Wa
7,854
604
105
8
0
240,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role