Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Janceli
Izanami
Level 127
God Stats
6W - 2L
1,709 SR
Queue Stats
193W - 165L
1,573 Elo+
Solo
Hou Yi
Hou Yi
Miyakuni
Hou Yi
Level 107
God Stats
2W - 1L
1,608 SR
Queue Stats
76W - 70L
1,508 Elo+
Party 3
The Morrigan
The Morrigan
aydeeee
The Morrigan
Level 129
God Stats
3W - 4L
1,277 SR
Queue Stats
274W - 279L
1,519 Elo+
Party 2
Team Averages
Level 127
1,519 SR
1,520 Elo+

VS

Team Averages
Level 133
1,573 SR
1,522 Elo+
Da Ji
Da Ji
CuteAndFluffy
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Thoth
Thoth
Vuzaba
Thoth
Level 154
God Stats
7W - 7L
1,597 SR
Queue Stats
725W - 711L
1,507 Elo+
Solo
Danzaburou
Danzaburou
danoge15
Danzaburou
Level 158
God Stats
3W - 7L
1,508 SR
Queue Stats
866W - 841L
1,522 Elo+
Party 1
Hera
Hera
ed-dragon365
Hera
Level 160
God Stats
7W - 10L
1,662 SR
Queue Stats
897W - 925L
1,565 Elo+
Party 1
Yemoja
Yemoja
ob1-1-k4n4b15
Yemoja
Level 149
God Stats
23W - 14L
1,599 SR
Queue Stats
1,154W - 1,171L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 1 / 19
10,299
858
9,502
21,365
23,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
 
Hel
17
6 / 1 / 14
10,020
835
6,577
14,277
9,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Janceli
Izanami
17
8 / 2 / 11
10,386
866
18,836
15,228
8,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Miyakuni
Hou Yi
16
2 / 2 / 16
9,585
799
12,510
11,360
5,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
aydeeee
The Morrigan
17
4 / 1 / 17
9,971
831
6,501
10,964
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,627
636
5,588
12,306
9,865
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
Vuzaba
Thoth
17
1 / 4 / 3
9,151
763
16,615
10,991
4,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
danoge15
Danzaburou
16
4 / 6 / 2
9,845
820
15,554
13,833
6,710
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 4
8,987
749
22,091
11,319
5,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 3 / 6
8,784
732
1,956
15,007
16,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
22
Kills
7
7
Deaths
22
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
19
11.5
W
Hel
 
Hel
6
1
14
13
L
1
6
0
0.17
W
Izanami
Janceli
Izanami
8
2
11
6.75
W
Hou Yi
Miyakuni
Hou Yi
2
2
16
5
L
Thoth
Vuzaba
Thoth
1
4
3
0.63
W
The Morrigan
aydeeee
The Morrigan
4
1
17
12.5
L
Danzaburou
danoge15
Danzaburou
4
6
2
0.83
L
1
3
4
1
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,926
Damage
61,804
73,194
Taken
63,456
53,355
Mitigated
43,573
54,406
Healing
22,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,502
332
1,466
5,687
21,365
23,901
195
7,921
13,444
17,026
0
W
Hel
 
Hel
6,577
244
29,102
10,887
14,277
9,197
415
9,604
4,673
14,434
0
L
5,588
973
26
252
12,306
9,865
0
5,786
6,520
0
8,910
W
Izanami
Janceli
Izanami
18,836
8,368
1,754
1,404
15,228
8,711
1,627
7,008
8,220
0
42,114
W
Hou Yi
Miyakuni
Hou Yi
12,510
4,498
811
875
11,360
5,782
2,136
8,140
3,220
0
31,987
L
Thoth
Vuzaba
Thoth
16,615
413
540
983
10,991
4,902
693
3,867
7,124
47,892
0
W
The Morrigan
aydeeee
The Morrigan
6,501
565
1,655
765
10,964
5,764
1,009
7,989
2,975
28,992
0
L
Danzaburou
danoge15
Danzaburou
15,554
4,769
958
2,140
13,833
6,710
2,186
4,093
9,740
0
30,405
L
22,091
3,624
2,103
2,088
11,319
5,468
225
5,178
6,141
45,176
0
L
1,956
964
9,586
3,334
15,007
16,628
197
4,549
10,458
4,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
44,394
154
Minions Killed
135
0
Camps Cleared
0
1,191,354
Distance Traveled
1,040,790
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,299
858
8
1
0
278,249
2
W
Hel
10,020
835
17
1
0
234,723
0
L
Da Ji
7,627
636
3
0
0
190,169
1
W
Izanami
10,386
866
53
4
0
229,801
2
W
Hou Yi
9,585
799
33
3
0
220,938
0
L
Thoth
9,151
763
64
5
0
215,508
1
W
The Morrigan
9,971
831
43
4
0
227,643
5
L
Danzaburou
9,845
820
27
2
0
221,911
1
L
Hera
8,987
749
38
3
0
217,244
7
L
Yemoja
8,784
732
3
0
0
195,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role