Player Matchup

Agni
Agni
Eliuscane
Agni
Level 69
God Stats
16W - 16L
1,533 SR
Queue Stats
177W - 183L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Jeewl
Kukulkan
Level 117
God Stats
0W - 1L
1,942 SR
Queue Stats
35W - 30L
1,593 Elo+
Solo
Neith
Neith
NekoFairyKing
Neith
Level 156
God Stats
4W - 3L
1,608 SR
Queue Stats
13W - 20L
1,446 Elo+
Solo
Vulcan
Vulcan
RlW90
Vulcan
Level 88
God Stats
1W - 2L
1,469 SR
Queue Stats
132W - 126L
1,444 Elo+
Solo
Janus
Janus
Stop feeding yo
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,720 Elo+
Solo
Team Averages
Level 99
1,610 SR
1,540 Elo+

VS

Team Averages
Level 125
1,523 SR
1,520 Elo+
Morgan Le Fay
Morgan Le Fay
AllanDuran
Morgan Le Fay
Level 66
God Stats
28W - 26L
1,686 SR
Queue Stats
110W - 103L
1,498 Elo+
Solo
Ullr
Ullr
CrypticPanda--
Ullr
Level 129
God Stats
1W - 0L
1,219 SR
Queue Stats
40W - 33L
1,515 Elo+
Solo
Athena
Athena
Ganserk
Athena
Level 153
God Stats
2W - 2L
1,331 SR
Queue Stats
480W - 473L
1,486 Elo+
Solo
Cliodhna
Cliodhna
Poderoso-Panda
Cliodhna
Level 147
God Stats
12W - 1L
1,781 SR
Queue Stats
87W - 74L
1,568 Elo+
Solo
Ah Puch
Ah Puch
d WAR MACHINE b
Ah Puch
Level 128
God Stats
128W - 95L
1,597 SR
Queue Stats
619W - 602L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
0 / 10 / 2
8,894
889
6,396
14,262
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Jeewl
Kukulkan
16
2 / 10 / 3
10,590
1,059
9,397
15,917
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 2 / 0
7,975
798
1,878
1,580
540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
RlW90
Vulcan
15
0 / 8 / 4
9,070
907
7,698
16,712
5,432
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 7 / 1
10,206
1,021
11,679
16,612
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

53

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AllanDuran
Morgan Le Fay
17
9 / 0 / 7
10,913
1,091
7,424
6,028
2,033
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 2 / 15
11,134
1,113
13,056
10,711
3,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Ganserk
Athena
18
2 / 0 / 21
11,081
1,108
8,527
18,286
16,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
17
13 / 3 / 11
11,347
1,135
16,933
8,832
3,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 0 / 10
10,917
1,092
14,094
4,541
1,654
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
99
5
Kills
35
37
Deaths
5
10
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AllanDuran
Morgan Le Fay
9
0
7
12.5
W
3
2
15
5.25
L
Agni
0
10
2
0.1
W
Athena
Ganserk
Athena
2
0
21
12.5
L
Kukulkan
Jeewl
Kukulkan
2
10
3
0.35
L
0
2
0
0
W
Cliodhna
13
3
11
6.17
L
Vulcan
RlW90
Vulcan
0
8
4
0.25
L
3
7
1
0.5
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
60,034
65,083
Taken
48,398
20,486
Mitigated
28,112
2,214
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AllanDuran
Morgan Le Fay
7,424
424
0
940
6,028
2,033
0
4,776
1,053
35,799
0
W
13,056
4,124
0
495
10,711
3,932
0
7,450
2,907
0
39,063
L
Agni
6,396
522
0
59
14,262
4,897
0
8,387
5,875
18,849
893
W
Athena
Ganserk
Athena
8,527
2,459
0
5,040
18,286
16,944
0
12,562
5,025
19,389
0
L
Kukulkan
Jeewl
Kukulkan
9,397
388
0
501
15,917
5,207
0
6,462
9,455
52,867
0
L
1,878
554
0
13
1,580
540
0
892
688
0
3,251
W
Cliodhna
16,933
2,629
0
516
8,832
3,549
0
5,762
2,790
0
24,909
L
Vulcan
RlW90
Vulcan
7,698
3,769
416
858
16,712
5,432
0
6,836
9,876
13,870
0
L
11,679
466
76
291
16,612
4,410
0
7,468
9,144
24,168
0
W
14,094
38
0
278
4,541
1,654
0
2,808
1,676
33,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,735
Gold Earned
55,392
187
Minions Killed
216
6
Camps Cleared
11
768,722
Distance Traveled
972,506
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,913
1,091
57
6
2
195,721
0
W
Ullr
11,134
1,113
66
7
7
183,018
0
L
Agni
8,894
889
31
3
4
133,292
0
W
Athena
11,081
1,108
20
2
1
220,982
0
L
Kukulkan
10,590
1,059
89
9
1
169,253
0
L
Neith
7,975
798
7
1
1
92,883
0
W
Cliodhna
11,347
1,135
17
2
0
172,341
0
L
Vulcan
9,070
907
20
2
0
197,277
0
L
Janus
10,206
1,021
40
4
0
176,017
0
W
Ah Puch
10,917
1,092
56
6
1
200,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role