Player Matchup

Gilgamesh
Gilgamesh
FarOutOfSight
Gilgamesh
Level 29
God Stats
1W - 1L
1,490 SR
Queue Stats
6W - 2L
1,845 Elo+
Solo
Cthulhu
Cthulhu
NinjaNick7542
Cthulhu
Level 16
God Stats
11W - 7L
1,628 SR
Queue Stats
23W - 15L
1,554 Elo+
Solo
Hachiman
Hachiman
Rolinha_sem_asa
Hachiman
Level 25
God Stats
4W - 4L
1,487 SR
Queue Stats
33W - 29L
1,634 Elo+
Solo
Cu Chulainn
Cu Chulainn
kingdotwave
Cu Chulainn
Level 26
God Stats
3W - 3L
1,917 SR
Queue Stats
136W - 137L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
tiago_tyr
Baron Samedi
Level 29
God Stats
1W - 3L
1,540 SR
Queue Stats
127W - 122L
1,510 Elo+
Solo
Team Averages
Level 25
1,612 SR
1,633 Elo+

VS

Team Averages
Level 15
1,646 SR
1,559 Elo+
Tyr
Tyr
Hentiuse
Tyr
Level 28
God Stats
24W - 17L
1,553 SR
Queue Stats
112W - 99L
1,510 Elo+
Solo
Fenrir
Fenrir
IV3N0WI
Fenrir
Level 8
God Stats
3W - 4L
1,718 SR
Queue Stats
34W - 35L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Li1 Pi1
Hou Yi
Level 25
God Stats
4W - 1L
1,631 SR
Queue Stats
34W - 21L
1,637 Elo+
Party 1
Geb
Geb
ReliableWand879
Geb
Level 5
God Stats
8W - 2L
1,826 SR
Queue Stats
57W - 52L
1,599 Elo+
Party 1
Eset
Eset
lionyzyZ
Eset
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FarOutOfSight
Gilgamesh
7
2 / 5 / 0
4,906
491
2,995
6,219
1,891
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
7
0 / 3 / 2
4,376
438
2,726
7,383
2,283
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
8
0 / 4 / 2
5,141
514
3,949
6,204
1,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
kingdotwave
Cu Chulainn
10
0 / 2 / 0
5,610
561
2,782
5,995
3,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Baron Samedi
tiago_tyr
Baron Samedi
8
1 / 3 / 2
5,003
500
1,998
4,185
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,747
675
2,989
5,671
4,260
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
IV3N0WI
Fenrir
10
8 / 2 / 4
6,830
683
3,642
5,870
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Li1 Pi1
Hou Yi
10
5 / 0 / 4
6,046
605
6,382
5,388
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 7
5,898
590
3,018
7,054
5,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
10
2 / 1 / 5
5,894
589
2,618
3,659
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
17
17
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FarOutOfSight
Gilgamesh
2
5
0
0.4
W
1
0
1
1.5
W
Fenrir
IV3N0WI
Fenrir
8
2
4
5
W
Hou Yi
Li1 Pi1
Hou Yi
5
0
4
7
L
Cthulhu
0
3
2
0.33
W
1
1
7
4.5
L
Hachiman
0
4
2
0.25
L
Cu Chulainn
kingdotwave
Cu Chulainn
0
2
0
0
W
Eset
2
1
5
4.5
L
Baron Samedi
tiago_tyr
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
18,649
29,986
Taken
27,642
10,568
Mitigated
14,683
5,280
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FarOutOfSight
Gilgamesh
2,995
991
38
497
6,219
1,891
64
1,549
4,670
0
13,494
W
2,989
743
0
3,519
5,671
4,260
0
346
5,325
0
37,810
W
Fenrir
IV3N0WI
Fenrir
3,642
348
0
1,429
5,870
2,514
27
931
4,939
0
25,487
W
Hou Yi
Li1 Pi1
Hou Yi
6,382
2,732
0
2,278
5,388
1,601
441
1,169
4,219
0
34,026
L
Cthulhu
2,726
226
299
926
7,383
2,283
0
1,357
6,026
13,305
0
W
3,018
643
0
2,614
7,054
5,010
0
1,795
5,259
14,309
0
L
Hachiman
3,949
2,255
0
1,276
6,204
1,270
0
1,817
4,387
0
29,021
L
Cu Chulainn
kingdotwave
Cu Chulainn
2,782
437
0
1,538
5,995
3,910
0
0
5,995
2,983
33,388
W
Eset
2,618
357
0
673
3,659
1,298
626
855
2,804
26,590
0
L
Baron Samedi
tiago_tyr
Baron Samedi
1,998
168
0
706
4,185
1,214
0
913
3,272
18,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,036
Gold Earned
31,415
215
Minions Killed
256
0
Camps Cleared
0
867,507
Distance Traveled
997,993
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,906
491
22
2
0
177,342
2
W
Tyr
6,747
675
79
8
0
210,135
1
W
Fenrir
6,830
683
46
5
0
229,707
4
W
Hou Yi
6,046
605
69
7
0
167,522
1
L
Cthulhu
4,376
438
21
2
0
202,976
0
W
Geb
5,898
590
13
1
0
194,135
3
L
Hachiman
5,141
514
71
7
0
164,207
2
L
Cu Chulainn
5,610
561
76
8
0
193,281
1
W
Eset
5,894
589
49
5
0
196,494
3
L
Baron Samedi
5,003
500
25
3
0
129,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role