Player Matchup

Gilgamesh
Gilgamesh
Hydrogenus
Gilgamesh
Level 26
God Stats
28W - 20L
1,520 SR
Queue Stats
36W - 42L
1,344 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tobeyus
Morgan Le Fay
Level 81
God Stats
4W - 2L
1,646 SR
Queue Stats
99W - 135L
1,383 Elo+
Party 1
Cernunnos
Cernunnos
xXSnake6Xx
Cernunnos
Level 47
God Stats
4W - 1L
1,550 SR
Queue Stats
72W - 75L
1,421 Elo+
Party 1
Team Averages
Level 51
1,572 SR
1,383 Elo+

VS

Team Averages
Level 59
1,425 SR
1,313 Elo+
Bellona
Bellona
DESIROO
Bellona
Level 113
God Stats
31W - 51L
1,377 SR
Queue Stats
387W - 504L
1,358 Elo+
Solo
Rama
Rama
eNRJy
Rama
Level 44
God Stats
6W - 8L
1,454 SR
Queue Stats
31W - 42L
1,356 Elo+
Party 2
Anubis
Anubis
vorobei2012
Anubis
Level 19
God Stats
5W - 7L
1,443 SR
Queue Stats
18W - 27L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hydrogenus
Gilgamesh
14
2 / 5 / 17
10,798
720
9,166
14,616
10,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Tobeyus
Morgan Le Fay
16
11 / 4 / 8
12,112
807
25,497
13,289
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
xXSnake6Xx
Cernunnos
16
7 / 6 / 10
11,790
786
15,958
13,165
3,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DESIROO
Bellona
13
3 / 7 / 10
10,267
684
11,681
25,646
20,663
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Rama
eNRJy
Rama
14
6 / 7 / 8
10,549
703
7,146
15,948
5,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
14
6 / 6 / 8
10,740
716
12,855
15,567
7,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
20
Kills
15
15
Deaths
20
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
DESIROO
Bellona
3
7
10
1.14
W
Gilgamesh
Hydrogenus
Gilgamesh
2
5
17
2.1
W
Morgan Le Fay
Tobeyus
Morgan Le Fay
11
4
8
3.75
L
Rama
eNRJy
Rama
6
7
8
1.43
L
Anubis
6
6
8
1.67
W
Cernunnos
xXSnake6Xx
Cernunnos
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,621
Damage
31,682
41,070
Taken
57,161
18,853
Mitigated
34,182
10,110
Healing
17,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DESIROO
Bellona
11,681
3,707
557
7,378
25,646
20,663
394
10,020
15,085
0
29,273
W
Gilgamesh
Hydrogenus
Gilgamesh
9,166
1,639
587
2,159
14,616
10,581
356
5,066
9,550
4,663
17,273
W
Morgan Le Fay
Tobeyus
Morgan Le Fay
25,497
1,623
71
3,097
13,289
4,310
633
4,419
8,870
46,881
0
L
Rama
eNRJy
Rama
7,146
6,220
0
3,019
15,948
5,943
1,128
8,503
6,977
0
28,678
L
Anubis
12,855
1,532
0
6,094
15,567
7,576
338
7,645
7,456
28,233
0
W
Cernunnos
xXSnake6Xx
Cernunnos
15,958
10,529
0
4,196
13,165
3,962
1,450
4,116
9,049
0
47,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,700
Gold Earned
31,556
134
Minions Killed
131
5
Camps Cleared
7
845,877
Distance Traveled
764,096
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,267
684
23
2
2
290,013
6
W
Gilgamesh
10,798
720
15
1
1
322,060
2
W
Morgan Le Fay
12,112
807
53
4
2
274,380
3
L
Rama
10,549
703
65
4
5
229,302
2
L
Anubis
10,740
716
43
3
0
244,781
1
W
Cernunnos
11,790
786
66
4
2
249,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role