Player Matchup

Yemoja
Yemoja
Diikeyrk
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Ra
Ra
EudesLsP
Ra
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Jammy-Nash
Sylvanus
Level 26
God Stats
25W - 31L
1,373 SR
Queue Stats
161W - 180L
1,321 Elo+
Solo
Neith
Neith
Malveric
Neith
Level 4
God Stats
2W - 6L
1,191 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Ullr
Ullr
Papi_agueri77
Ullr
Level 16
God Stats
0W - 4L
1,112 SR
Queue Stats
9W - 10L
1,434 Elo+
Solo
Team Averages
Level 11
1,298 SR
1,451 Elo+

VS

Team Averages
Level 18
1,481 SR
1,387 Elo+
Nu Wa
Nu Wa
Genesis907gazg
Nu Wa
Level 17
God Stats
10W - 8L
1,551 SR
Queue Stats
17W - 20L
1,358 Elo+
Solo
Bellona
Bellona
Ploideco
Bellona
Level 13
God Stats
1W - 1L
1,576 SR
Queue Stats
2W - 4L
1,380 Elo+
Solo
Izanami
Izanami
SIN_lml
Izanami
Level 22
God Stats
68W - 67L
1,490 SR
Queue Stats
101W - 112L
1,409 Elo+
Solo
Nike
Nike
buttermy_muffin
Nike
Level 16
God Stats
1W - 1L
1,289 SR
Queue Stats
39W - 44L
1,413 Elo+
Solo
Thanatos
Thanatos
fxenosT_SLVB
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 65L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Diikeyrk
Yemoja
20
1 / 7 / 26
12,862
989
7,544
23,878
17,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
5 / 9 / 22
13,160
1,012
15,037
16,350
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Jammy-Nash
Sylvanus
20
5 / 12 / 27
14,143
1,088
16,064
41,425
63,407
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Malveric
Neith
20
9 / 5 / 26
14,930
1,148
33,368
20,740
8,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
15 / 4 / 15
16,243
1,249
34,375
21,700
10,211
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 18
13,530
1,041
24,427
21,250
7,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Ploideco
Bellona
20
9 / 6 / 19
15,755
1,212
24,315
29,038
31,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SIN_lml
Izanami
20
7 / 3 / 16
14,031
1,079
28,728
17,729
6,808
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 6 / 22
15,315
1,178
21,970
20,904
10,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
fxenosT_SLVB
Thanatos
20
7 / 13 / 15
12,732
979
19,314
24,716
10,558
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
127
35
Kills
37
37
Deaths
35
116
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Diikeyrk
Yemoja
1
7
26
2
L
5
9
22
1.78
W
6
7
18
2.14
L
Sylvanus
Jammy-Nash
Sylvanus
5
12
27
1.54
L
Neith
Malveric
Neith
9
5
26
4.4
L
15
4
15
5.63
W
Bellona
Ploideco
Bellona
9
6
19
3.08
W
Izanami
SIN_lml
Izanami
7
3
16
5
W
8
6
22
3.17
W
Thanatos
fxenosT_SLVB
Thanatos
7
13
15
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,388
Damage
118,754
124,093
Taken
113,637
105,614
Mitigated
66,896
26,984
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Diikeyrk
Yemoja
7,544
1,782
3,917
1,436
23,878
17,143
0
5,447
18,431
14,936
0
L
15,037
2,526
1,622
474
16,350
5,933
0
6,210
10,140
38,157
0
W
24,427
3,241
0
519
21,250
7,929
0
6,160
15,090
42,845
0
L
Sylvanus
Jammy-Nash
Sylvanus
16,064
4,838
6,511
5,839
41,425
63,407
0
4,351
37,074
24,099
0
L
Neith
Malveric
Neith
33,368
19,490
0
2,312
20,740
8,920
0
3,737
17,003
0
60,061
L
34,375
23,993
0
4,873
21,700
10,211
0
4,682
17,018
0
71,982
W
Bellona
Ploideco
Bellona
24,315
7,092
2,127
2,267
29,038
31,426
0
10,677
18,361
0
42,044
W
Izanami
SIN_lml
Izanami
28,728
21,195
189
2,959
17,729
6,808
0
6,523
11,206
0
80,767
W
21,970
6,068
1,028
2,278
20,904
10,175
0
7,753
13,151
0
42,851
W
Thanatos
fxenosT_SLVB
Thanatos
19,314
6,443
259
7,536
24,716
10,558
0
7,532
16,464
0
24,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,338
Gold Earned
71,363
239
Minions Killed
262
6
Camps Cleared
4
989,916
Distance Traveled
1,149,684
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,862
989
12
1
0
192,196
0
L
Ra
13,160
1,012
64
5
0
187,274
0
W
Nu Wa
13,530
1,041
43
3
1
228,048
0
L
Sylvanus
14,143
1,088
12
1
0
188,941
0
L
Neith
14,930
1,148
69
5
1
210,908
0
L
Ullr
16,243
1,249
82
6
5
210,597
1
W
Bellona
15,755
1,212
46
4
1
258,602
0
W
Izanami
14,031
1,079
125
10
1
219,131
0
W
Nike
15,315
1,178
37
3
1
248,891
3
W
Thanatos
12,732
979
11
1
0
195,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role