Player Matchup

Ares
Ares
KapitanRyan
Ares
Level 29
God Stats
9W - 5L
1,499 SR
Queue Stats
46W - 31L
1,638 Elo+
Solo
Zhong Kui
Zhong Kui
Karryuu
Zhong Kui
Level 28
God Stats
6W - 7L
1,410 SR
Queue Stats
204W - 217L
1,486 Elo+
Solo
Aphrodite
Aphrodite
MonkeyDingo
Aphrodite
Level 28
God Stats
20W - 8L
1,601 SR
Queue Stats
69W - 64L
1,528 Elo+
Solo
Medusa
Medusa
Pablo55gg
Medusa
Level 15
God Stats
4W - 0L
1,781 SR
Queue Stats
61W - 30L
1,624 Elo+
Party 2
Fenrir
Fenrir
Vampirismo
Fenrir
Level 17
God Stats
17W - 13L
1,628 SR
Queue Stats
85W - 66L
1,546 Elo+
Party 2
Team Averages
Level 23
1,584 SR
1,564 Elo+

VS

Team Averages
Level 25
1,577 SR
1,520 Elo+
Bellona
Bellona
AnofelodesA
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,533 Elo+
Solo
Bakasura
Bakasura
FridayThe13thM
Bakasura
Level 27
God Stats
0W - 1L
1,528 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 1
Tiamat
Tiamat
Prototype238
Tiamat
Level 39
God Stats
1W - 1L
1,675 SR
Queue Stats
10W - 9L
1,544 Elo+
Party 1
Izanami
Izanami
Zedox93
Izanami
Level 29
God Stats
30W - 16L
1,627 SR
Queue Stats
82W - 50L
1,616 Elo+
Solo
Ares
Ares
jackentasche
Ares
Level 24
God Stats
1W - 2L
1,555 SR
Queue Stats
19W - 17L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 19
12,934
1,078
14,416
14,129
16,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Karryuu
Zhong Kui
20
4 / 1 / 24
12,577
1,048
18,043
9,068
11,843
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
MonkeyDingo
Aphrodite
20
5 / 0 / 26
12,621
1,052
12,187
9,831
7,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Pablo55gg
Medusa
20
14 / 2 / 17
14,300
1,192
41,501
18,856
9,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Vampirismo
Fenrir
19
8 / 2 / 17
12,191
1,016
12,310
13,615
9,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

245

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnofelodesA
Bellona
16
0 / 4 / 3
10,271
856
6,031
12,783
11,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
17
2 / 12 / 3
10,978
915
6,882
24,355
12,186
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
17
0 / 7 / 5
10,447
871
19,186
19,958
11,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Zedox93
Izanami
17
3 / 8 / 2
11,978
998
20,588
18,866
8,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 6 / 4
11,205
934
6,618
25,801
35,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
22
37
Kills
5
6
Deaths
37
103
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
AnofelodesA
Bellona
0
4
3
0.38
L
Bakasura
2
12
3
0.29
W
6
1
19
15.5
W
Zhong Kui
Karryuu
Zhong Kui
4
1
24
16
W
Aphrodite
MonkeyDingo
Aphrodite
5
0
26
18
W
Medusa
Pablo55gg
Medusa
14
2
17
11.25
L
Tiamat
0
7
5
0.36
W
Fenrir
Vampirismo
Fenrir
8
2
17
8.25
L
Izanami
Zedox93
Izanami
3
8
2
0.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,457
Damage
59,305
65,499
Taken
101,763
55,382
Mitigated
78,163
24,814
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AnofelodesA
Bellona
6,031
1,906
1,135
854
12,783
11,385
0
7,042
5,741
519
15,441
L
Bakasura
6,882
4,373
0
1,625
24,355
12,186
0
9,660
14,695
0
13,143
W
14,416
1,017
0
1,280
14,129
16,686
0
6,361
7,113
27,207
0
W
Zhong Kui
Karryuu
Zhong Kui
18,043
4,911
0
2,168
9,068
11,843
0
3,934
5,024
34,548
0
W
Aphrodite
MonkeyDingo
Aphrodite
12,187
1,337
12,065
7,101
9,831
7,574
0
4,979
4,852
37,565
0
W
Medusa
Pablo55gg
Medusa
41,501
19,969
0
1,416
18,856
9,740
0
7,248
11,223
0
84,142
L
Tiamat
19,186
718
0
1,365
19,958
11,334
0
6,409
13,549
46,704
0
W
Fenrir
Vampirismo
Fenrir
12,310
1,757
0
784
13,615
9,539
0
3,801
8,802
0
17,147
L
Izanami
Zedox93
Izanami
20,588
10,894
0
559
18,866
8,229
0
6,708
12,158
0
60,443
L
6,618
235
0
1,557
25,801
35,029
0
14,827
10,974
16,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,623
Gold Earned
54,879
249
Minions Killed
224
9
Camps Cleared
8
1,171,257
Distance Traveled
1,060,571
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,271
856
8
1
0
165,176
0
L
Bakasura
10,978
915
35
3
2
226,869
0
W
Ares
12,934
1,078
15
1
0
241,163
0
W
Zhong Kui
12,577
1,048
55
5
1
189,043
0
W
Aphrodite
12,621
1,052
66
6
2
244,748
0
W
Medusa
14,300
1,192
99
8
4
234,536
3
L
Tiamat
10,447
871
62
5
0
228,372
0
W
Fenrir
12,191
1,016
14
1
2
261,767
0
L
Izanami
11,978
998
108
9
6
211,341
1
L
Ares
11,205
934
11
1
0
228,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role