Player Matchup

Danzaburou
Danzaburou
Boris252_YT
Danzaburou
Level 28
God Stats
20W - 19L
1,553 SR
Queue Stats
36W - 29L
1,482 Elo+
Solo
Ares
Ares
BrotherImStocked
Ares
Level 29
God Stats
1W - 1L
1,495 SR
Queue Stats
21W - 37L
1,272 Elo+
Solo
Kukulkan
Kukulkan
IDzxus
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Laisareis
Hou Yi
Level 17
God Stats
17W - 13L
1,305 SR
Queue Stats
80W - 98L
1,230 Elo+
Solo
Thor
Thor
Nathan869975
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,471 SR
1,397 Elo+

VS

Team Averages
Level 17
1,296 SR
1,249 Elo+
Thanatos
Thanatos
BombaStrong
Thanatos
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 47L
1,204 Elo+
Solo
Sol
Sol
C4PiT4L_HAMONY_
Sol
Level 28
God Stats
6W - 3L
1,568 SR
Queue Stats
62W - 62L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Hex-Amogous
Aphrodite
Level 15
God Stats
6W - 8L
1,234 SR
Queue Stats
356W - 421L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
ShinigamiTrinity
Cthulhu
Level 13
God Stats
4W - 10L
1,064 SR
Queue Stats
337W - 410L
1,224 Elo+
Party 1
Thor
Thor
fluffy653soup
Thor
Level 13
God Stats
5W - 5L
1,116 SR
Queue Stats
15W - 23L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boris252_YT
Danzaburou
16
7 / 7 / 2
11,193
560
16,732
17,731
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 1 / 3
6,743
337
2,897
9,638
7,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
IDzxus
Kukulkan
12
5 / 10 / 5
8,806
440
8,688
13,543
4,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Laisareis
Hou Yi
13
2 / 7 / 7
8,327
416
9,509
13,401
4,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 18 / 3
6,746
337
1,356
16,077
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BombaStrong
Thanatos
16
2 / 3 / 13
10,046
502
4,800
10,804
4,331
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
18 / 2 / 6
13,131
657
20,177
13,751
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Hex-Amogous
Aphrodite
13
3 / 3 / 23
10,683
534
6,033
12,443
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
9 / 7 / 13
9,863
493
13,144
24,296
21,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 3 / 4
10,605
530
11,042
10,232
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
16
Kills
43
43
Deaths
18
20
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BombaStrong
Thanatos
2
3
13
2.83
L
Danzaburou
Boris252_YT
Danzaburou
7
7
2
1.14
L
1
1
3
2.5
W
18
2
6
10.5
W
Aphrodite
Hex-Amogous
Aphrodite
3
3
23
4.83
L
Kukulkan
IDzxus
Kukulkan
5
10
5
0.75
L
Hou Yi
Laisareis
Hou Yi
2
7
7
0.79
L
1
18
3
0.14
W
9
7
13
2.21
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,182
Damage
55,196
70,390
Taken
71,526
28,736
Mitigated
44,569
6,744
Healing
29,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BombaStrong
Thanatos
4,800
2,016
0
5,463
10,804
4,331
5,449
720
10,020
0
47,397
L
Danzaburou
Boris252_YT
Danzaburou
16,732
8,293
0
5,353
17,731
6,603
1,515
8,806
8,617
0
72,626
L
2,897
423
183
958
9,638
7,620
354
6,412
2,854
7,084
0
W
20,177
11,752
0
8,855
13,751
4,624
7,035
2,413
11,228
95,522
0
W
Aphrodite
Hex-Amogous
Aphrodite
6,033
2,024
4,447
5,063
12,443
8,955
1,351
3,034
9,101
20,850
0
L
Kukulkan
IDzxus
Kukulkan
8,688
1,453
0
0
13,543
4,580
801
7,558
5,623
31,999
0
L
Hou Yi
Laisareis
Hou Yi
9,509
3,551
0
0
13,401
4,362
0
7,611
5,652
0
34,553
L
1,356
582
0
250
16,077
5,571
0
7,298
8,112
0
7,406
W
13,144
1,393
109
4,375
24,296
21,631
767
3,156
20,704
35,179
0
W
11,042
1,876
0
1,363
10,232
5,028
1,273
1,294
8,888
0
54,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
54,328
215
Minions Killed
394
0
Camps Cleared
0
1,369,029
Distance Traveled
1,902,308
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,046
502
79
4
0
365,889
0
L
Danzaburou
11,193
560
108
5
0
325,095
4
L
Ares
6,743
337
10
1
0
214,241
0
W
Sol
13,131
657
156
8
0
366,183
0
W
Aphrodite
10,683
534
31
2
0
383,746
6
L
Kukulkan
8,806
440
38
2
0
292,445
1
L
Hou Yi
8,327
416
47
2
0
325,619
2
L
Thor
6,746
337
12
1
0
211,629
2
W
Cthulhu
9,863
493
38
2
0
375,781
3
W
Thor
10,605
530
90
5
0
410,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role