Player Matchup

Cupid
Cupid
ChubbyBoi
Cupid
Level 37
God Stats
11W - 6L
1,634 SR
Queue Stats
42W - 28L
1,624 Elo+
Party 1
Scylla
Scylla
DarkShady1886
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,182 Elo+
Solo
Pele
Pele
Freedastone
Pele
Level 9
God Stats
11W - 12L
1,465 SR
Queue Stats
21W - 28L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
StarSimBoi
Baron Samedi
Level 13
God Stats
13W - 7L
1,859 SR
Queue Stats
27W - 14L
1,793 Elo+
Party 1
Odin
Odin
atimini
Odin
Level 20
God Stats
5W - 6L
1,572 SR
Queue Stats
25W - 21L
1,512 Elo+
Solo
Team Averages
Level 20
1,606 SR
1,500 Elo+

VS

Team Averages
Level 27
1,527 SR
1,514 Elo+
Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
BelivF2705200
Tiamat
Level 24
God Stats
3W - 6L
1,384 SR
Queue Stats
13W - 14L
1,400 Elo+
Solo
Agni
Agni
IKuro21
Agni
Level 28
God Stats
8W - 4L
1,500 SR
Queue Stats
181W - 187L
1,587 Elo+
Solo
Danzaburou
Danzaburou
Johny2Gud
Danzaburou
Level 29
God Stats
25W - 14L
1,753 SR
Queue Stats
88W - 73L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
Meidinne
Hun Batz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 69L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ChubbyBoi
Cupid
9
2 / 3 / 1
5,484
499
4,964
6,178
1,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 0
5,610
510
2,398
3,934
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 2
5,048
459
2,357
8,868
2,476
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
StarSimBoi
Baron Samedi
8
1 / 3 / 2
5,270
479
3,574
8,351
3,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
atimini
Odin
7
0 / 5 / 0
4,550
414
1,651
8,361
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
3 / 0 / 3
5,916
538
3,879
5,416
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 1
6,281
571
2,912
7,046
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
IKuro21
Agni
13
7 / 0 / 0
7,477
680
6,025
3,129
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Johny2Gud
Danzaburou
10
2 / 2 / 4
5,902
537
6,767
6,547
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Meidinne
Hun Batz
11
5 / 0 / 6
6,623
602
5,240
6,361
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
19
19
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
3
4.5
W
2
2
1
1.25
L
Cupid
ChubbyBoi
Cupid
2
3
1
0.83
L
1
3
0
0.33
L
0
5
2
0.2
W
Agni
IKuro21
Agni
7
0
0
7
W
Danzaburou
Johny2Gud
Danzaburou
2
2
4
2
W
Hun Batz
Meidinne
Hun Batz
5
0
6
8
L
Baron Samedi
StarSimBoi
Baron Samedi
1
3
2
0.67
L
Odin
atimini
Odin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,944
Damage
24,823
35,692
Taken
28,499
14,303
Mitigated
13,666
7,170
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,879
446
981
878
5,416
4,966
336
1,475
3,941
13,036
0
W
2,912
99
0
2,711
7,046
3,817
161
2,571
4,475
30,094
0
L
Cupid
ChubbyBoi
Cupid
4,964
2,480
38
1,356
6,178
1,456
0
1,611
4,567
0
22,718
L
2,398
82
0
500
3,934
1,153
0
2,242
1,466
23,509
0
L
2,357
755
0
1,810
8,868
2,476
204
1,848
6,928
0
29,378
W
Agni
IKuro21
Agni
6,025
252
0
500
3,129
793
0
0
2,850
37,961
0
W
Danzaburou
Johny2Gud
Danzaburou
6,767
2,772
208
2,516
6,547
2,320
1,179
1,460
5,087
0
34,719
W
Hun Batz
Meidinne
Hun Batz
5,240
2,299
254
1,386
6,361
1,770
559
466
5,737
0
28,368
L
Baron Samedi
StarSimBoi
Baron Samedi
3,574
560
1,323
1,494
8,351
3,734
0
1,822
6,486
13,022
0
L
Odin
atimini
Odin
1,651
514
0
649
8,361
5,484
21
4,318
3,429
0
11,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
32,199
213
Minions Killed
274
0
Camps Cleared
0
948,809
Distance Traveled
970,713
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,916
538
21
2
0
194,623
2
W
Tiamat
6,281
571
61
6
0
177,086
0
L
Cupid
5,484
499
48
4
0
197,857
1
L
Scylla
5,610
510
59
5
0
181,240
0
L
Pele
5,048
459
57
5
0
195,097
1
W
Agni
7,477
680
85
8
0
208,941
1
W
Danzaburou
5,902
537
57
5
0
175,549
1
W
Hun Batz
6,623
602
50
5
0
214,514
0
L
Baron Samedi
5,270
479
22
2
0
178,376
1
L
Odin
4,550
414
27
2
0
196,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role