Player Matchup

Yemoja
Yemoja
AlphaK1ng
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Zeus
Zeus
DirtySKittles_69
Zeus
Level 29
God Stats
1W - 2L
1,151 SR
Queue Stats
117W - 110L
1,354 Elo+
Solo
Anubis
Anubis
Douglas2909
Anubis
Level 29
God Stats
8W - 5L
1,596 SR
Queue Stats
40W - 58L
1,320 Elo+
Party 2
Anhur
Anhur
desnecesaurru
Anhur
Level 26
God Stats
2W - 0L
1,672 SR
Queue Stats
35W - 32L
1,424 Elo+
Party 2
Cernunnos
Cernunnos
spiztastic0000
Cernunnos
Level 29
God Stats
32W - 30L
1,457 SR
Queue Stats
47W - 48L
1,379 Elo+
Solo
Team Averages
Level 23
1,475 SR
1,395 Elo+

VS

Team Averages
Level 11
1,443 SR
1,388 Elo+
Eset
Eset
KE_SlickShotz
Eset
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
MenacingIsKey
Cliodhna
Level 9
God Stats
4W - 6L
1,383 SR
Queue Stats
8W - 15L
1,254 Elo+
Solo
Yemoja
Yemoja
MrPenguinWaffles
Yemoja
Level 18
God Stats
40W - 63L
1,468 SR
Queue Stats
97W - 144L
1,377 Elo+
Solo
Merlin
Merlin
lilkush417
Merlin
Level 20
God Stats
0W - 4L
1,366 SR
Queue Stats
6W - 9L
1,371 Elo+
Party 1
Artemis
Artemis
psychedelic-ray4
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlphaK1ng
Yemoja
17
3 / 0 / 3
11,808
562
6,835
10,147
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
7 / 3 / 3
11,964
570
9,276
10,561
4,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
19
14 / 3 / 5
13,472
642
17,821
15,293
8,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 4 / 8
12,515
596
10,256
13,207
5,534
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cernunnos
spiztastic0000
Cernunnos
18
4 / 0 / 2
11,459
546
9,822
13,463
5,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 15 / 2
7,837
373
3,994
16,111
3,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
MenacingIsKey
Cliodhna
16
4 / 6 / 1
11,051
526
6,833
16,670
5,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 0 / 0
8,397
400
3,510
12,183
8,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
lilkush417
Merlin
15
3 / 5 / 3
9,924
473
9,664
14,966
3,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 11 / 2
8,863
422
8,835
14,544
4,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
36
Kills
9
10
Deaths
37
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AlphaK1ng
Yemoja
3
0
3
4.5
W
7
3
3
2.83
W
Anubis
14
3
5
5.5
L
0
15
2
0.07
L
Cliodhna
MenacingIsKey
Cliodhna
4
6
1
0.75
L
0
0
0
0
W
8
4
8
3
L
Merlin
lilkush417
Merlin
3
5
3
0.9
L
2
11
2
0.27
W
Cernunnos
spiztastic0000
Cernunnos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,010
Damage
32,836
62,671
Taken
74,474
34,536
Mitigated
24,687
22,447
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AlphaK1ng
Yemoja
6,835
1,286
2,150
2,358
10,147
10,932
1,241
3,604
6,543
33,815
0
W
9,276
489
127
3,500
10,561
4,221
2,900
4,881
5,680
65,951
0
W
Anubis
17,821
1,031
72
7,422
15,293
8,634
2,446
5,189
10,104
70,549
0
L
3,994
1,613
0
866
16,111
3,402
981
6,363
9,748
36,100
0
L
Cliodhna
MenacingIsKey
Cliodhna
6,833
1,383
0
8
16,670
5,438
1,425
6,849
9,821
0
46,732
L
3,510
363
489
2,203
12,183
8,252
140
5,040
7,143
35,984
0
W
10,256
4,158
582
3,321
13,207
5,534
6,449
1,522
11,685
0
63,867
L
Merlin
lilkush417
Merlin
9,664
228
259
4,006
14,966
3,424
922
8,400
6,566
45,319
0
L
8,835
4,361
0
676
14,544
4,171
179
7,280
7,264
0
31,234
W
Cernunnos
spiztastic0000
Cernunnos
9,822
4,241
0
2,915
13,463
5,215
3,325
2,103
11,360
0
124,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,218
Gold Earned
46,072
555
Minions Killed
324
0
Camps Cleared
0
1,878,860
Distance Traveled
1,683,033
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,808
562
61
3
0
390,865
0
W
Zeus
11,964
570
103
5
0
368,085
0
W
Anubis
13,472
642
124
6
0
340,060
0
L
Eset
7,837
373
48
2
0
313,398
0
L
Cliodhna
11,051
526
97
5
0
433,600
4
L
Yemoja
8,397
400
52
2
0
311,556
0
W
Anhur
12,515
596
107
5
0
347,989
4
L
Merlin
9,924
473
74
4
0
332,926
5
L
Artemis
8,863
422
53
3
0
291,553
1
W
Cernunnos
11,459
546
160
8
0
431,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role