Player Matchup

Sol
Sol
Gold I
DarthPain
Sol
Gold I
Level 143
God Stats
12W - 10L
1,563 SR
Queue Stats
312W - 382L
1,508 MMR
Solo
Bacchus
Bacchus
Gold IV
GloccxSlixx
Bacchus
Gold IV
Level 104
God Stats
1W - 1L
1,326 SR
Queue Stats
271W - 316L
1,439 MMR
Solo
Chiron
Chiron
Bronze III
Xfed06
Chiron
Bronze III
Level 145
God Stats
1W - 1L
1,653 SR
Queue Stats
3W - 3L
1,465 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,514 SR
1,471 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,512 SR
1,491 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
NotSachi
Fenrir
Gold IV
Level 146
God Stats
0W - 4L
1,473 SR
Queue Stats
26W - 43L
1,497 MMR
Solo
Discordia
Discordia
Gold IV
TrashBlazey
Discordia
Gold IV
Level 81
God Stats
8W - 12L
1,562 SR
Queue Stats
167W - 214L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
10,298
792
16,231
18,213
8,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
GloccxSlixx
Bacchus
12
0 / 3 / 6
9,184
706
8,348
16,473
17,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Xfed06
Chiron
13
3 / 5 / 4
9,045
696
13,888
12,685
5,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
OdinGilgameshArtioAthenaGeb

VS

Bans
TiamatAresAchillesXing TianSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 3 / 6
9,059
697
11,365
17,270
12,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
NotSachi
Fenrir
13
5 / 3 / 5
9,264
713
13,993
18,101
10,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Discordia
TrashBlazey
Discordia
13
2 / 3 / 6
8,599
661
11,867
9,172
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
10
10
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
3
6
2
W
6
2
3
3.75
W
Bacchus
GloccxSlixx
Bacchus
0
3
6
1
L
Fenrir
NotSachi
Fenrir
5
3
5
2.5
L
Discordia
TrashBlazey
Discordia
2
3
6
1.67
W
Chiron
Xfed06
Chiron
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,467
Damage
37,225
47,371
Taken
44,543
31,549
Mitigated
25,723
20,680
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,365
1,983
285
2,669
17,270
12,269
0
10,240
7,030
810
21,650
W
16,231
7,323
0
9,523
18,213
8,808
1,844
5,841
11,930
59,591
0
W
Bacchus
GloccxSlixx
Bacchus
8,348
1,316
806
5,573
16,473
17,692
312
2,953
13,194
18,193
0
L
Fenrir
NotSachi
Fenrir
13,993
2,821
0
2,982
18,101
10,601
48
9,244
8,857
0
21,176
L
Discordia
TrashBlazey
Discordia
11,867
770
132
1,957
9,172
2,853
282
5,665
3,507
40,252
0
W
Chiron
Xfed06
Chiron
13,888
6,431
783
3,995
12,685
5,049
891
4,160
8,190
0
41,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,527
Gold Earned
26,922
148
Minions Killed
109
9
Camps Cleared
3
744,124
Distance Traveled
799,653
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,059
697
27
2
1
277,087
0
W
Sol
10,298
792
79
6
5
232,085
3
W
Bacchus
9,184
706
10
1
1
270,087
5
L
Fenrir
9,264
713
16
1
1
278,201
2
L
Discordia
8,599
661
66
5
1
244,365
4
W
Chiron
9,045
696
59
5
3
241,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role