Player Matchup

Ao Kuang
Ao Kuang
DEMONVASILI
Ao Kuang
Level 15
God Stats
2W - 0L
1,407 SR
Queue Stats
4W - 4L
1,304 Elo+
Solo
Zeus
Zeus
Fensober77
Zeus
Level 29
God Stats
10W - 8L
1,524 SR
Queue Stats
97W - 125L
1,375 Elo+
Solo
Skadi
Skadi
Minatoinno
Skadi
Level 6
God Stats
2W - 0L
1,305 SR
Queue Stats
6W - 13L
1,057 Elo+
Solo
Ymir
Ymir
Shiny66
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
xQueenLoorax
Scylla
Level 102
God Stats
30W - 21L
1,621 SR
Queue Stats
369W - 335L
1,570 Elo+
Party 1
Team Averages
Level 31
1,471 SR
1,361 Elo+

VS

Team Averages
Level 22
1,578 SR
1,339 Elo+
Horus
Horus
Dembon
Horus
Level 28
God Stats
6W - 6L
1,740 SR
Queue Stats
88W - 94L
1,370 Elo+
Solo
Ymir
Ymir
Kerox06
Ymir
Level 17
God Stats
28W - 39L
1,551 SR
Queue Stats
90W - 97L
1,398 Elo+
Party 2
Olorun
Olorun
TeknoMonky
Olorun
Level 24
God Stats
13W - 9L
1,391 SR
Queue Stats
145W - 158L
1,404 Elo+
Solo
Camazotz
Camazotz
UriKata
Camazotz
Level 16
God Stats
0W - 2L
1,501 SR
Queue Stats
8W - 13L
1,342 Elo+
Party 2
Rama
Rama
ido4132
Rama
Level 24
God Stats
1W - 2L
1,706 SR
Queue Stats
29W - 58L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DEMONVASILI
Ao Kuang
7
3 / 1 / 2
5,592
508
2,497
4,198
1,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 0
6,604
600
3,063
4,496
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
8
2 / 3 / 3
5,535
503
4,317
5,742
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Shiny66
Ymir
6
0 / 3 / 0
4,427
402
485
5,474
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
12
2 / 0 / 1
6,912
628
3,532
3,487
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dembon
Horus
10
0 / 0 / 2
5,269
479
800
5,779
3,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
Kerox06
Ymir
8
2 / 3 / 0
5,189
472
1,866
6,112
2,888
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
TeknoMonky
Olorun
11
0 / 3 / 0
6,389
581
1,467
5,392
1,927
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Camazotz
UriKata
Camazotz
7
0 / 0 / 1
4,765
433
89
3,318
717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Rama
ido4132
Rama
9
3 / 3 / 2
5,620
511
4,341
6,223
1,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
5
8
Deaths
9
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DEMONVASILI
Ao Kuang
3
1
2
4
L
Horus
Dembon
Horus
0
0
2
1
W
1
1
0
1
L
Ymir
Kerox06
Ymir
2
3
0
0.67
W
Skadi
2
3
3
1.17
W
Ymir
Shiny66
Ymir
0
3
0
0
L
Olorun
TeknoMonky
Olorun
0
3
0
0
L
Camazotz
UriKata
Camazotz
0
0
1
0.5
L
Rama
ido4132
Rama
3
3
2
1.33
W
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,894
Damage
8,563
23,397
Taken
26,824
7,410
Mitigated
10,785
5,072
Healing
8,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DEMONVASILI
Ao Kuang
2,497
945
0
833
4,198
1,623
18
738
3,416
12,300
4,576
L
Horus
Dembon
Horus
800
360
50
3,033
5,779
3,588
0
3,727
1,592
0
12,729
W
3,063
117
0
1,973
4,496
1,201
473
0
4,331
35,533
0
L
Ymir
Kerox06
Ymir
1,866
601
75
517
6,112
2,888
255
557
5,527
14,661
0
W
Skadi
4,317
2,553
0
1,123
5,742
1,418
426
504
5,238
0
19,437
W
Ymir
Shiny66
Ymir
485
0
0
768
5,474
2,154
147
1,286
4,188
6,760
0
L
Olorun
TeknoMonky
Olorun
1,467
795
0
1,724
5,392
1,927
850
3,156
2,211
37,237
0
L
Camazotz
UriKata
Camazotz
89
0
0
2,210
3,318
717
0
0
3,318
0
14,875
L
Rama
ido4132
Rama
4,341
3,363
0
830
6,223
1,665
475
1,285
4,938
0
22,577
W
Scylla
3,532
168
0
375
3,487
1,014
500
805
2,682
40,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
27,232
252
Minions Killed
218
0
Camps Cleared
0
915,664
Distance Traveled
986,043
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,592
508
36
3
0
210,039
2
L
Horus
5,269
479
30
3
0
218,777
0
W
Zeus
6,604
600
95
9
0
216,028
5
L
Ymir
5,189
472
19
2
0
228,152
1
W
Skadi
5,535
503
32
3
0
145,884
2
W
Ymir
4,427
402
11
1
0
135,713
0
L
Olorun
6,389
581
87
8
0
189,977
3
L
Camazotz
4,765
433
40
4
0
139,958
0
L
Rama
5,620
511
42
4
0
209,179
0
W
Scylla
6,912
628
78
7
0
208,000
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role