Player Matchup

Chaac
Chaac
BigSeal
Chaac
Level 126
God Stats
1W - 1L
1,532 SR
Queue Stats
234W - 223L
1,390 Elo+
Party 1
Geb
Geb
BlackHawk_1989_
Geb
Level 80
God Stats
2W - 1L
1,279 SR
Queue Stats
124W - 133L
1,379 Elo+
Party 1
Nox
Nox
NorD181
Nox
Level 16
God Stats
5W - 4L
1,883 SR
Queue Stats
40W - 37L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
Volodii
Danzaburou
Level 67
God Stats
42W - 46L
1,470 SR
Queue Stats
105W - 120L
1,353 Elo+
Party 1
Serqet
Serqet
ivanichi19
Serqet
Level 32
God Stats
15W - 23L
1,379 SR
Queue Stats
54W - 90L
1,159 Elo+
Solo
Team Averages
Level 64
1,509 SR
1,340 Elo+

VS

Team Averages
Level 61
1,450 SR
1,327 Elo+
Jormungandr
Jormungandr
Ninsaya
Jormungandr
Level 29
God Stats
0W - 2L
1,211 SR
Queue Stats
110W - 124L
1,315 Elo+
Party 2
Osiris
Osiris
Vicent617
Osiris
Level 55
God Stats
9W - 9L
1,480 SR
Queue Stats
183W - 235L
1,309 Elo+
Party 2
Ra
Ra
Zggabcsi1994
Ra
Level 127
God Stats
7W - 4L
1,601 SR
Queue Stats
232W - 279L
1,370 Elo+
Solo
Nemesis
Nemesis
raphael881992
Nemesis
Level 58
God Stats
1W - 2L
1,479 SR
Queue Stats
305W - 388L
1,380 Elo+
Solo
Neith
Neith
razarac-a
Neith
Level 36
God Stats
5W - 7L
1,478 SR
Queue Stats
11W - 20L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigSeal
Chaac
12
8 / 0 / 0
6,852
623
7,024
8,852
10,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 1 / 5
5,966
542
3,805
10,603
4,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nox
10
3 / 1 / 3
5,969
543
3,626
2,845
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Volodii
Danzaburou
10
6 / 4 / 4
6,317
574
8,349
8,099
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
ivanichi19
Serqet
8
0 / 1 / 0
4,980
453
301
4,591
1,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ninsaya
Jormungandr
7
0 / 2 / 4
5,028
457
4,091
8,946
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
Vicent617
Osiris
9
5 / 4 / 0
5,796
527
8,040
8,977
4,290
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
5,254
478
1,660
5,212
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
8
1 / 4 / 2
5,070
461
2,633
7,661
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
razarac-a
Neith
7
0 / 5 / 0
4,473
407
1,409
5,985
1,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
19
Kills
6
7
Deaths
19
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
BigSeal
Chaac
8
0
0
8
W
2
1
5
4.5
L
Jormungandr
Ninsaya
Jormungandr
0
2
4
1
W
Nox
3
1
3
4.5
L
Osiris
Vicent617
Osiris
5
4
0
1.25
W
Danzaburou
Volodii
Danzaburou
6
4
4
2
L
0
4
1
0.13
W
Serqet
ivanichi19
Serqet
0
1
0
0
L
Nemesis
1
4
2
0.5
L
Neith
razarac-a
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,105
Damage
17,833
34,990
Taken
36,781
18,798
Mitigated
13,764
12,751
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BigSeal
Chaac
7,024
722
0
4,275
8,852
10,266
0
261
8,579
1,879
32,654
W
3,805
87
0
4,692
10,603
4,178
0
1,922
8,609
15,636
0
L
Jormungandr
Ninsaya
Jormungandr
4,091
1,072
305
1,158
8,946
4,575
0
2,189
6,711
18,410
0
W
Nox
3,626
525
0
0
2,845
898
710
813
1,986
29,999
0
L
Osiris
Vicent617
Osiris
8,040
2,414
0
1,508
8,977
4,290
0
2,910
6,067
0
22,118
W
Danzaburou
Volodii
Danzaburou
8,349
4,389
0
1,822
8,099
2,211
28
2,214
5,861
0
25,598
L
1,660
134
217
837
5,212
1,393
0
813
4,353
23,651
0
W
Serqet
ivanichi19
Serqet
301
153
0
1,962
4,591
1,245
128
349
4,204
0
18,769
L
Nemesis
2,633
1,170
140
2,082
7,661
2,119
0
1,911
5,512
0
15,928
L
Neith
razarac-a
Neith
1,409
734
52
1,162
5,985
1,387
0
0
5,429
0
17,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
25,621
236
Minions Killed
195
0
Camps Cleared
0
1,037,991
Distance Traveled
923,777
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,852
623
66
6
0
199,702
2
W
Geb
5,966
542
13
1
0
205,787
0
L
Jormungandr
5,028
457
39
4
0
172,683
0
W
Nox
5,969
543
69
6
0
209,400
0
L
Osiris
5,796
527
30
3
0
185,882
0
W
Danzaburou
6,317
574
43
4
0
182,638
0
L
Ra
5,254
478
57
5
0
151,801
1
W
Serqet
4,980
453
45
4
0
240,464
0
L
Nemesis
5,070
461
32
3
0
217,563
0
L
Neith
4,473
407
37
3
0
195,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role