Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Cräsh
Kukulkan
Level 29
God Stats
11W - 10L
1,429 SR
Queue Stats
96W - 98L
1,464 Elo+
Party 4
Danzaburou
Danzaburou
Phocron
Danzaburou
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
106W - 105L
1,451 Elo+
Party 4
King Arthur
King Arthur
Wodansson
King Arthur
Level 28
God Stats
3W - 4L
1,267 SR
Queue Stats
29W - 34L
1,541 Elo+
Solo
Ymir
Ymir
sosasam
Ymir
Level 13
God Stats
5W - 1L
1,573 SR
Queue Stats
18W - 11L
1,469 Elo+
Party 2
Team Averages
Level 29
1,454 SR
1,485 Elo+

VS

Team Averages
Level 20
1,360 SR
1,352 Elo+
King Arthur
King Arthur
EnshinX
King Arthur
Level 15
God Stats
1W - 5L
1,425 SR
Queue Stats
22W - 21L
1,598 Elo+
Party 1
Artemis
Artemis
Fumous
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,125 Elo+
Solo
Kukulkan
Kukulkan
SERGEANT 46
Kukulkan
Level 40
God Stats
1W - 4L
1,163 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 3
Pele
Pele
Siinnn
Pele
Level 28
God Stats
22W - 19L
1,604 SR
Queue Stats
36W - 37L
1,519 Elo+
Party 1
Neith
Neith
inetflash
Neith
Level 6
God Stats
0W - 3L
1,108 SR
Queue Stats
1W - 5L
1,197 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
5 / 1 / 7
7,949
611
5,935
9,127
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Cräsh
Kukulkan
13
5 / 1 / 7
8,272
636
5,390
4,445
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Phocron
Danzaburou
14
13 / 1 / 5
9,150
704
8,322
5,991
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Wodansson
King Arthur
13
3 / 2 / 3
8,212
632
6,197
8,327
6,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
sosasam
Ymir
9
2 / 2 / 8
6,901
531
1,087
5,423
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EnshinX
King Arthur
11
2 / 3 / 0
6,179
475
4,029
9,953
6,587
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Fumous
Artemis
7
0 / 8 / 1
5,051
389
3,334
10,221
2,248
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SERGEANT 46
Kukulkan
9
0 / 4 / 0
5,460
420
940
5,626
1,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Siinnn
Pele
12
3 / 6 / 0
7,442
572
3,272
8,831
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
inetflash
Neith
9
1 / 8 / 2
5,802
446
1,332
7,419
1,740
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
28
Kills
6
7
Deaths
29
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
1
7
8.5
W
Kukulkan
Cräsh
Kukulkan
5
1
7
8.5
L
King Arthur
EnshinX
King Arthur
2
3
0
0.67
L
Artemis
Fumous
Artemis
0
8
1
0.06
W
Danzaburou
Phocron
Danzaburou
13
1
5
15.5
L
Kukulkan
SERGEANT 46
Kukulkan
0
4
0
0
L
Pele
Siinnn
Pele
3
6
0
0.5
W
King Arthur
Wodansson
King Arthur
3
2
3
2.25
L
Neith
inetflash
Neith
1
8
2
0.25
W
Ymir
sosasam
Ymir
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,931
Damage
12,907
33,313
Taken
42,050
16,385
Mitigated
15,509
9,254
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,935
2,037
0
2,492
9,127
3,503
565
228
8,899
0
51,260
W
Kukulkan
Cräsh
Kukulkan
5,390
769
0
1,012
4,445
1,546
1,414
712
3,733
40,819
0
L
King Arthur
EnshinX
King Arthur
4,029
650
0
2,710
9,953
6,587
0
1,164
8,759
0
29,693
L
Artemis
Fumous
Artemis
3,334
1,466
0
90
10,221
2,248
336
2,136
8,011
0
16,532
W
Danzaburou
Phocron
Danzaburou
8,322
5,268
0
3,640
5,991
1,743
2,249
0
5,991
0
44,855
L
Kukulkan
SERGEANT 46
Kukulkan
940
78
0
247
5,626
1,526
1,305
722
4,818
24,724
0
L
Pele
Siinnn
Pele
3,272
579
0
1,440
8,831
3,408
0
1,549
7,222
0
49,548
W
King Arthur
Wodansson
King Arthur
6,197
1,073
0
1,340
8,327
6,095
38
0
8,327
7,812
36,091
L
Neith
inetflash
Neith
1,332
899
0
714
7,419
1,740
380
2,029
5,312
0
17,152
W
Ymir
sosasam
Ymir
1,087
314
0
770
5,423
3,498
562
0
5,423
6,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
29,934
339
Minions Killed
266
0
Camps Cleared
0
1,210,755
Distance Traveled
1,075,110
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,949
611
83
6
0
268,938
1
W
Kukulkan
8,272
636
74
6
0
231,099
1
L
King Arthur
6,179
475
64
5
0
243,250
0
L
Artemis
5,051
389
19
1
0
190,573
5
W
Danzaburou
9,150
704
87
7
0
230,216
5
L
Kukulkan
5,460
420
45
3
0
171,460
0
L
Pele
7,442
572
94
7
0
261,807
1
W
King Arthur
8,212
632
87
7
0
251,254
4
L
Neith
5,802
446
44
3
0
208,020
0
W
Ymir
6,901
531
8
1
0
229,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role