Player Matchup

Bastet
Bastet
Dokomentuu
Bastet
Level 42
God Stats
0W - 3L
1,265 SR
Queue Stats
75W - 92L
1,360 Elo+
Party 1
Thoth
Thoth
FuFHopeless
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,293 Elo+
Solo
Ra
Ra
ezsvany1
Ra
Level 42
God Stats
0W - 1L
1,475 SR
Queue Stats
100W - 126L
1,338 Elo+
Party 1
Sol
Sol
lxiwTwixl
Sol
Level 88
God Stats
2W - 6L
1,281 SR
Queue Stats
421W - 452L
1,371 Elo+
Solo
Cu Chulainn
Cu Chulainn
wessamalhtaitani
Cu Chulainn
Level 144
God Stats
6W - 3L
1,638 SR
Queue Stats
532W - 518L
1,451 Elo+
Solo
Team Averages
Level 69
1,432 SR
1,363 Elo+

VS

Team Averages
Level 73
1,573 SR
1,432 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alex2016
Neith
Level 66
God Stats
2W - 0L
1,830 SR
Queue Stats
69W - 59L
1,462 Elo+
Solo
Xing Tian
Xing Tian
djonsons333
Xing Tian
Level 58
God Stats
2W - 0L
1,535 SR
Queue Stats
84W - 88L
1,344 Elo+
Solo
Horus
Horus
dyno231
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dokomentuu
Bastet
13
1 / 5 / 3
7,762
706
7,100
10,005
3,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 5 / 4
9,361
851
7,486
8,779
3,325
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 5 / 7
9,838
894
13,238
11,857
4,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 5
8,369
761
10,588
10,812
3,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
wessamalhtaitani
Cu Chulainn
8
0 / 4 / 5
6,486
590
862
4,470
1,755

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 2 / 16
9,919
902
10,364
9,656
3,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
 
Heimdallr
15
3 / 5 / 9
9,161
833
7,944
10,017
4,359
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Alex2016
Neith
18
11 / 3 / 10
10,733
976
13,528
9,856
4,143
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
djonsons333
Xing Tian
16
5 / 2 / 15
9,419
856
5,654
12,135
12,738
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Horus
dyno231
Horus
15
1 / 1 / 13
8,803
800
2,858
10,673
9,099
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
11
Kills
26
26
Deaths
13
24
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
16
7
W
Heimdallr
 
Heimdallr
3
5
9
1.5
W
Neith
Alex2016
Neith
11
3
10
5.33
L
Bastet
Dokomentuu
Bastet
1
5
3
0.5
L
5
5
4
1.4
W
Xing Tian
djonsons333
Xing Tian
5
2
15
6.25
W
Horus
dyno231
Horus
1
1
13
7.5
L
4
5
7
1.5
L
1
7
5
0.5
L
Cu Chulainn
wessamalhtaitani
Cu Chulainn
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,274
Damage
40,348
45,923
Taken
52,337
17,216
Mitigated
33,675
12,030
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,364
523
2,347
3,342
9,656
3,336
1,334
5,893
3,763
20,313
0
W
Heimdallr
 
Heimdallr
7,944
1,475
870
1,159
10,017
4,359
751
6,596
3,421
0
21,030
W
Neith
Alex2016
Neith
13,528
8,662
1,273
2,543
9,856
4,143
2,479
6,149
3,707
0
29,404
L
Bastet
Dokomentuu
Bastet
7,100
2,505
66
2,181
10,005
3,479
0
3,376
6,629
0
14,271
L
7,486
1,538
3
679
8,779
3,325
0
3,074
5,705
16,024
0
W
Xing Tian
djonsons333
Xing Tian
5,654
303
2,309
2,095
12,135
12,738
338
5,972
6,163
17,858
0
W
Horus
dyno231
Horus
2,858
1,500
3,929
3,129
10,673
9,099
340
6,702
3,971
0
11,100
L
13,238
800
1,920
4,542
11,857
4,999
0
3,618
8,236
31,343
0
L
10,588
1,268
908
1,731
10,812
3,658
39
5,240
5,572
21,172
0
L
Cu Chulainn
wessamalhtaitani
Cu Chulainn
862
0
0
0
4,470
1,755
0
710
3,760
0
2,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,816
Gold Earned
48,035
101
Minions Killed
118
0
Camps Cleared
0
947,113
Distance Traveled
1,044,070
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,919
902
19
2
0
221,177
1
W
Heimdallr
9,161
833
29
3
0
222,749
1
W
Neith
10,733
976
39
4
0
176,231
2
L
Bastet
7,762
706
11
1
0
226,862
0
L
Thoth
9,361
851
19
2
0
192,183
0
W
Xing Tian
9,419
856
16
1
0
242,080
3
W
Horus
8,803
800
15
1
0
181,833
3
L
Ra
9,838
894
43
4
0
239,340
0
L
Sol
8,369
761
25
2
0
193,877
0
L
Cu Chulainn
6,486
590
3
0
0
94,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role