Player Matchup

Kukulkan
Kukulkan
BJIADuCJIAB43RUS
Kukulkan
Level 125
God Stats
44W - 45L
1,466 SR
Queue Stats
150W - 196L
1,344 Elo+
Solo
Chaac
Chaac
Doomus
Chaac
Level 68
God Stats
0W - 1L
1,427 SR
Queue Stats
4W - 13L
1,273 Elo+
Party 1
Cerberus
Cerberus
GreatStraNNick
Cerberus
Level 87
God Stats
4W - 11L
1,428 SR
Queue Stats
402W - 419L
1,415 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tytonidas
Ah Muzen Cab
Level 87
God Stats
0W - 3L
1,262 SR
Queue Stats
18W - 33L
1,309 Elo+
Solo
Awilix
Awilix
hadesit
Awilix
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 1
Team Averages
Level 99
1,417 SR
1,415 Elo+

VS

Team Averages
Level 94
1,434 SR
1,421 Elo+
Khepri
Khepri
Cynder9
Khepri
Level 106
God Stats
1W - 1L
1,593 SR
Queue Stats
104W - 120L
1,449 Elo+
Solo
Artemis
Artemis
ElJerbiDios
Artemis
Level 64
God Stats
5W - 15L
1,197 SR
Queue Stats
255W - 292L
1,399 Elo+
Solo
Chang'e
Chang'e
MarcoVALACCHIA
Chang'e
Level 67
God Stats
1W - 2L
1,282 SR
Queue Stats
103W - 105L
1,428 Elo+
Solo
Tyr
Tyr
SOL705
Tyr
Level 140
God Stats
8W - 12L
1,367 SR
Queue Stats
740W - 773L
1,404 Elo+
Solo
Cliodhna
Cliodhna
SeregaEso
Cliodhna
Level 93
God Stats
3W - 1L
1,730 SR
Queue Stats
99W - 122L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 17
20,708
518
43,841
24,833
9,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
Doomus
Chaac
20
3 / 4 / 13
17,651
441
32,169
44,344
60,681
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
4
0 / 1 / 0
8,557
214
0
870
90
Ah Muzen Cab
Tytonidas
Ah Muzen Cab
20
11 / 8 / 6
21,835
546
49,625
36,133
16,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
hadesit
Awilix
20
11 / 11 / 14
19,061
477
31,052
36,082
14,740
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cynder9
Khepri
20
1 / 5 / 12
17,854
446
10,451
27,241
30,711
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
ElJerbiDios
Artemis
20
9 / 7 / 8
19,782
495
25,363
36,853
16,813
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 13
21,259
531
24,122
42,183
17,210
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
SOL705
Tyr
20
3 / 5 / 18
19,932
498
24,326
65,777
78,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
SeregaEso
Cliodhna
20
9 / 10 / 7
20,113
503
28,185
36,590
16,337
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
88
34
Kills
30
30
Deaths
34
50
Assists
58
Player
Kills
Deaths
Assists
KDA
L
9
6
17
2.92
W
Khepri
Cynder9
Khepri
1
5
12
1.4
L
Chaac
Doomus
Chaac
3
4
13
2.38
W
Artemis
ElJerbiDios
Artemis
9
7
8
1.86
L
Cerberus
0
1
0
0
W
8
7
13
2.07
W
Tyr
SOL705
Tyr
3
5
18
2.4
W
Cliodhna
SeregaEso
Cliodhna
9
10
7
1.25
L
Ah Muzen Cab
Tytonidas
Ah Muzen Cab
11
8
6
1.75
L
Awilix
hadesit
Awilix
11
11
14
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,687
Damage
112,447
142,262
Taken
208,644
101,833
Mitigated
159,310
52,275
Healing
93,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
43,841
2,224
0
9,338
24,833
9,962
2,294
7,965
16,572
159,608
0
W
Khepri
Cynder9
Khepri
10,451
468
4,310
6,605
27,241
30,711
750
7,516
18,908
88,749
0
L
Chaac
Doomus
Chaac
32,169
3,621
0
21,896
44,344
60,681
1,002
6,835
37,357
29,111
99,064
W
Artemis
ElJerbiDios
Artemis
25,363
12,214
0
11,427
36,853
16,813
4,044
9,002
27,058
0
156,624
L
Cerberus
0
0
0
0
870
90
0
870
0
0
0
W
24,122
1,068
10,095
25,118
42,183
17,210
2,313
14,239
26,901
159,369
0
W
Tyr
SOL705
Tyr
24,326
2,147
0
27,348
65,777
78,239
2,091
12,122
50,244
1,683
137,950
W
Cliodhna
SeregaEso
Cliodhna
28,185
3,194
0
8,570
36,590
16,337
1,140
8,562
27,114
0
145,918
L
Ah Muzen Cab
Tytonidas
Ah Muzen Cab
49,625
28,785
0
15,957
36,133
16,360
2,064
8,627
27,450
0
234,847
L
Awilix
hadesit
Awilix
31,052
12,326
0
5,084
36,082
14,740
0
11,785
23,967
0
142,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,812
Gold Earned
98,940
854
Minions Killed
988
0
Camps Cleared
0
3,011,224
Distance Traveled
3,723,337
37
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
20,708
518
266
7
0
755,734
15
W
Khepri
17,854
446
112
3
0
719,790
9
L
Chaac
17,651
441
180
5
0
763,541
3
W
Artemis
19,782
495
229
6
0
659,588
2
L
Cerberus
8,557
214
0
0
0
0
0
W
Chang'e
21,259
531
274
7
0
739,196
5
W
Tyr
19,932
498
210
5
0
857,597
0
W
Cliodhna
20,113
503
163
4
0
747,166
7
L
Ah Muzen Cab
21,835
546
268
7
0
738,165
18
L
Awilix
19,061
477
140
4
0
753,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role