Player Matchup

Cerberus
Cerberus
MFSnakeZ
Cerberus
Level 151
God Stats
1W - 0L
1,492 SR
Queue Stats
43W - 32L
1,748 Elo+
Party 1
Danzaburou
Danzaburou
Matthmarley
Danzaburou
Level 153
God Stats
2W - 0L
1,635 SR
Queue Stats
96W - 68L
1,724 Elo+
Party 1
Ra
Ra
Wisemech
Ra
Level 147
God Stats
7W - 2L
1,642 SR
Queue Stats
110W - 69L
1,750 Elo+
Party 1
Team Averages
Level 150
1,590 SR
1,741 Elo+

VS

Team Averages
Level 124
1,503 SR
1,670 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BlindProspect
Hercules
Level 147
God Stats
1W - 6L
1,446 SR
Queue Stats
25W - 25L
1,724 Elo+
Solo
Cernunnos
Cernunnos
Coottick
Cernunnos
Level 103
God Stats
7W - 15L
1,563 SR
Queue Stats
374W - 238L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MFSnakeZ
Cerberus
11
1 / 5 / 17
8,319
756
8,061
16,012
11,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Matthmarley
Danzaburou
13
9 / 4 / 6
9,182
835
9,806
9,214
3,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
11 / 0 / 8
9,778
889
12,752
7,541
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
5 / 7 / 4
7,804
709
9,919
11,549
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
BlindProspect
Hercules
10
1 / 8 / 3
6,825
620
5,949
14,677
13,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Coottick
Cernunnos
12
3 / 6 / 3
7,818
711
10,395
12,207
3,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
9
9
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
7
4
1
L
Hercules
BlindProspect
Hercules
1
8
3
0.31
L
Cernunnos
Coottick
Cernunnos
3
6
3
0.75
W
Cerberus
MFSnakeZ
Cerberus
1
5
17
1.9
W
Danzaburou
Matthmarley
Danzaburou
9
4
6
3
W
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,619
Damage
26,263
32,767
Taken
38,433
17,842
Mitigated
20,205
10,205
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,919
398
1,144
2,240
11,549
3,104
17
6,620
4,929
25,042
0
L
Hercules
BlindProspect
Hercules
5,949
1,021
0
2,220
14,677
13,609
0
7,125
7,552
0
15,674
L
Cernunnos
Coottick
Cernunnos
10,395
5,152
0
3,562
12,207
3,492
0
7,578
4,629
0
30,592
W
Cerberus
MFSnakeZ
Cerberus
8,061
600
0
3,054
16,012
11,227
13
5,043
10,499
16,837
0
W
Danzaburou
Matthmarley
Danzaburou
9,806
4,024
0
1,009
9,214
3,709
1,034
3,010
6,024
0
23,927
W
12,752
1,034
2,788
3,354
7,541
2,906
414
1,438
5,989
38,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
22,447
132
Minions Killed
119
4
Camps Cleared
5
622,483
Distance Traveled
532,322
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,804
709
41
4
1
183,136
1
L
Hercules
6,825
620
21
2
1
174,949
2
L
Cernunnos
7,818
711
57
5
3
174,237
2
W
Cerberus
8,319
756
28
3
1
199,391
1
W
Danzaburou
9,182
835
45
4
1
194,021
4
W
Ra
9,778
889
59
5
2
229,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role