Player Matchup

Anubis
Anubis
Cmon_Roach
Anubis
Level 33
God Stats
3W - 1L
1,776 SR
Queue Stats
37W - 30L
1,441 Elo+
Party 1
Agni
Agni
Ferransr16
Agni
Level 8
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 4L
1,482 Elo+
Solo
Neith
Neith
Nion62Dersimli
Neith
Level 17
God Stats
11W - 9L
1,453 SR
Queue Stats
24W - 22L
1,450 Elo+
Party 1
Ymir
Ymir
Rosckoboi
Ymir
Level 23
God Stats
3W - 3L
1,665 SR
Queue Stats
52W - 49L
1,483 Elo+
Solo
Thor
Thor
X_634_KIRSEHIR40
Thor
Level 17
God Stats
9W - 11L
1,312 SR
Queue Stats
26W - 23L
1,409 Elo+
Party 1
Team Averages
Level 20
1,584 SR
1,453 Elo+

VS

Team Averages
Level 6
1,452 SR
1,424 Elo+
Nemesis
Nemesis
Bguuy_55
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,538 Elo+
Party 2
Thor
Thor
Spia00F
Thor
Level 7
God Stats
0W - 2L
1,260 SR
Queue Stats
4W - 9L
1,367 Elo+
Party 3
Achilles
Achilles
X-_-Hamood-_-X0
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,523 Elo+
Party 2
Ganesha
Ganesha
zelenchika
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,326 Elo+
Solo
Zeus
Zeus
zerrbino
Zeus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cmon_Roach
Anubis
10
2 / 0 / 1
6,103
555
1,275
3,347
1,179
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
14 / 2 / 6
7,856
714
9,650
5,061
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
8 / 1 / 11
6,878
625
10,448
6,845
2,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
10
6 / 1 / 10
7,041
640
4,086
5,781
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
6 / 0 / 8
6,177
562
4,097
4,876
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bguuy_55
Nemesis
6
0 / 8 / 0
4,239
385
888
7,794
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thor
Spia00F
Thor
8
1 / 7 / 0
5,373
488
3,706
7,642
2,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
6
0 / 7 / 0
4,198
382
1,915
6,842
2,391
Ganesha
zelenchika
Ganesha
8
1 / 6 / 1
4,775
434
2,203
10,967
4,537
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
7
1 / 8 / 1
4,971
452
5,216
8,747
1,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
36
Kills
3
4
Deaths
36
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bguuy_55
Nemesis
0
8
0
0
W
Anubis
Cmon_Roach
Anubis
2
0
1
2.5
W
14
2
6
8.5
W
8
1
11
13.5
W
Ymir
6
1
10
11
L
Thor
Spia00F
Thor
1
7
0
0.14
L
Achilles
0
7
0
0
W
6
0
8
10
L
Ganesha
zelenchika
Ganesha
1
6
1
0.25
L
Zeus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,556
Damage
13,928
25,910
Taken
41,992
11,825
Mitigated
12,903
9,615
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bguuy_55
Nemesis
888
139
0
597
7,794
2,203
0
3,188
4,606
0
15,214
W
Anubis
Cmon_Roach
Anubis
1,275
241
0
957
3,347
1,179
870
0
3,347
25,166
0
W
9,650
1,600
25
1,904
5,061
1,460
1,155
959
4,102
38,560
0
W
10,448
5,529
0
4,339
6,845
2,430
1,050
3,805
3,040
0
34,169
W
Ymir
4,086
1,223
0
2,008
5,781
4,906
139
1,468
4,313
17,576
0
L
Thor
Spia00F
Thor
3,706
1,110
0
562
7,642
2,266
0
3,044
4,598
0
24,059
L
Achilles
1,915
808
0
67
6,842
2,391
0
2,835
4,007
0
11,263
W
4,097
1,244
0
382
4,876
1,850
0
1,281
3,595
0
16,407
L
Ganesha
zelenchika
Ganesha
2,203
338
60
355
10,967
4,537
0
2,417
8,550
11,538
0
L
Zeus
5,216
622
0
1,303
8,747
1,506
0
3,527
5,220
22,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
23,556
238
Minions Killed
157
0
Camps Cleared
0
941,645
Distance Traveled
989,955
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,239
385
30
3
0
216,222
0
W
Anubis
6,103
555
57
5
0
163,858
0
W
Agni
7,856
714
68
6
0
213,214
1
W
Neith
6,878
625
63
6
0
169,751
0
W
Ymir
7,041
640
18
2
0
190,401
5
L
Thor
5,373
488
53
5
0
220,858
2
L
Achilles
4,198
382
14
1
0
197,906
0
W
Thor
6,177
562
32
3
0
204,421
0
L
Ganesha
4,775
434
10
1
0
178,378
0
L
Zeus
4,971
452
50
5
0
176,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role