Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
HANCHANGSUK
Odin
Level 16
God Stats
7W - 7L
1,517 SR
Queue Stats
44W - 39L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Tailerf
Kukulkan
Level 7
God Stats
1W - 2L
1,239 SR
Queue Stats
31W - 25L
1,354 Elo+
Solo
Medusa
Medusa
gneissose
Medusa
Level 29
God Stats
1W - 2L
1,273 SR
Queue Stats
91W - 88L
1,512 Elo+
Solo
Nemesis
Nemesis
ryko419
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 61L
1,461 Elo+
Solo
Team Averages
Level 20
1,406 SR
1,454 Elo+

VS

Team Averages
Level 8
1,535 SR
1,440 Elo+
Kukulkan
Kukulkan
Molkva
Kukulkan
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 46L
1,538 Elo+
Solo
Achilles
Achilles
Still8bre
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,459 Elo+
Solo
Yemoja
Yemoja
Sylvernis
Yemoja
Level 5
God Stats
2W - 4L
1,681 SR
Queue Stats
34W - 44L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
WSMwasmed
Ao Kuang
Level 19
God Stats
1W - 5L
1,494 SR
Queue Stats
72W - 97L
1,446 Elo+
Solo
Ratatoskr
Ratatoskr
iCraSheRr
Ratatoskr
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 5L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 7
7,560
398
3,943
14,916
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 2 / 2
9,080
478
8,354
15,820
10,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Tailerf
Kukulkan
18
7 / 0 / 0
11,149
587
14,143
7,720
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
gneissose
Medusa
17
6 / 1 / 3
10,386
547
10,367
9,242
3,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
ryko419
Nemesis
17
5 / 2 / 3
10,241
539
9,669
12,465
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Molkva
Kukulkan
14
2 / 4 / 2
8,914
469
17,835
9,630
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Still8bre
Achilles
14
1 / 4 / 4
8,721
459
2,999
12,286
10,564
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Sylvernis
Yemoja
10
0 / 4 / 3
7,239
381
2,828
12,776
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
WSMwasmed
Ao Kuang
15
2 / 5 / 1
8,936
470
4,536
16,646
6,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
iCraSheRr
Ratatoskr
10
1 / 8 / 1
7,204
379
6,340
12,558
4,663
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
24
Kills
6
6
Deaths
25
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
7
3.5
W
6
2
2
3.5
L
Kukulkan
Molkva
Kukulkan
2
4
2
0.75
L
Achilles
Still8bre
Achilles
1
4
4
0.75
L
Yemoja
Sylvernis
Yemoja
0
4
3
0.38
W
Kukulkan
Tailerf
Kukulkan
7
0
0
7
L
Ao Kuang
WSMwasmed
Ao Kuang
2
5
1
0.5
W
Medusa
gneissose
Medusa
6
1
3
7.5
L
Ratatoskr
iCraSheRr
Ratatoskr
1
8
1
0.19
W
Nemesis
ryko419
Nemesis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,476
Damage
34,538
60,163
Taken
63,896
39,100
Mitigated
35,151
13,869
Healing
11,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,943
596
430
2,182
14,916
14,702
0
6,694
8,222
9,104
0
W
8,354
1,998
0
2,756
15,820
10,744
406
8,958
6,862
0
34,735
L
Kukulkan
Molkva
Kukulkan
17,835
1,029
0
414
9,630
3,512
300
3,243
6,387
65,070
0
L
Achilles
Still8bre
Achilles
2,999
1,123
0
94
12,286
10,564
776
3,845
7,626
0
23,230
L
Yemoja
Sylvernis
Yemoja
2,828
942
1,977
1,989
12,776
10,320
0
6,916
5,767
14,901
0
W
Kukulkan
Tailerf
Kukulkan
14,143
543
0
1,318
7,720
3,681
571
2,973
4,747
112,962
0
L
Ao Kuang
WSMwasmed
Ao Kuang
4,536
650
0
6,739
16,646
6,092
0
2,361
14,094
63,110
0
W
Medusa
gneissose
Medusa
10,367
3,927
0
3,412
9,242
3,605
1,315
3,078
6,164
0
78,194
L
Ratatoskr
iCraSheRr
Ratatoskr
6,340
1,486
0
496
12,558
4,663
289
1,930
10,533
0
34,234
W
Nemesis
ryko419
Nemesis
9,669
3,966
0
3,771
12,465
6,368
548
4,263
8,202
0
82,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
41,014
546
Minions Killed
362
0
Camps Cleared
0
1,864,801
Distance Traveled
1,764,194
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,560
398
7
0
0
369,194
6
W
Odin
9,080
478
60
3
0
347,345
3
L
Kukulkan
8,914
469
118
6
0
354,570
3
L
Achilles
8,721
459
44
2
0
339,772
2
L
Yemoja
7,239
381
20
1
0
333,463
2
W
Kukulkan
11,149
587
208
11
0
392,998
4
L
Ao Kuang
8,936
470
111
6
0
369,443
15
W
Medusa
10,386
547
141
7
0
372,756
3
L
Ratatoskr
7,204
379
69
4
0
366,946
1
W
Nemesis
10,241
539
130
7
0
382,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role