Player Matchup

Janus
Janus
CityHunter222
Janus
Level 41
God Stats
11W - 16L
1,408 SR
Queue Stats
174W - 167L
1,454 Elo+
Party 3
Olorun
Olorun
Hop-Sup-Prasok
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,529 Elo+
Party 1
Ymir
Ymir
JakiWe222
Ymir
Level 15
God Stats
8W - 6L
1,557 SR
Queue Stats
39W - 29L
1,466 Elo+
Party 3
Osiris
Osiris
Xx_Dreckiger_Dan
Osiris
Level 29
God Stats
13W - 11L
1,481 SR
Queue Stats
130W - 139L
1,456 Elo+
Party 3
Susano
Susano
danikopiuzasny
Susano
Level 157
God Stats
3W - 6L
1,160 SR
Queue Stats
783W - 712L
1,463 Elo+
Party 1
Team Averages
Level 49
1,421 SR
1,474 Elo+

VS

Team Averages
Level 16
1,593 SR
1,475 Elo+
Chronos
Chronos
EzJunioR_81
Chronos
Level 26
God Stats
12W - 20L
1,395 SR
Queue Stats
51W - 49L
1,423 Elo+
Solo
Thanatos
Thanatos
Mr_Nobody299
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,508 Elo+
Solo
Bellona
Bellona
RuSS1An_SaV4gE-X
Bellona
Level 23
God Stats
17W - 13L
1,675 SR
Queue Stats
54W - 47L
1,548 Elo+
Solo
Rama
Rama
Scrudzh
Rama
Level 8
God Stats
2W - 1L
1,666 SR
Queue Stats
3W - 4L
1,448 Elo+
Party 2
Nox
Nox
qrapci
Nox
Level 18
God Stats
2W - 1L
1,729 SR
Queue Stats
3W - 4L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 2
7,649
695
5,691
5,661
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 3
6,089
554
4,200
6,743
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
9
2 / 0 / 3
6,022
547
2,734
4,595
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 2 / 4
6,617
602
4,227
6,848
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 1 / 4
6,737
612
6,089
6,539
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EzJunioR_81
Chronos
9
1 / 4 / 0
5,536
503
2,175
6,808
2,109
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Mr_Nobody299
Thanatos
10
3 / 4 / 0
6,188
563
3,713
8,401
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 1
6,549
595
3,877
8,346
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Scrudzh
Rama
8
0 / 5 / 2
4,904
446
1,952
6,493
1,561
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
qrapci
Nox
8
0 / 4 / 2
4,899
445
1,971
5,319
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
6
6
Deaths
20
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Chronos
EzJunioR_81
Chronos
1
4
0
0.25
W
3
2
3
2.25
W
Ymir
2
0
3
3.5
L
Thanatos
Mr_Nobody299
Thanatos
3
4
0
0.75
L
2
3
1
0.83
L
Rama
Scrudzh
Rama
0
5
2
0.2
W
3
2
4
2.5
W
4
1
4
6
L
Nox
qrapci
Nox
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
13,688
30,386
Taken
35,367
13,734
Mitigated
15,666
9,850
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,691
218
0
2,132
5,661
1,735
520
1,926
3,735
37,819
0
L
Chronos
EzJunioR_81
Chronos
2,175
875
0
1,894
6,808
2,109
915
3,580
2,996
20,424
0
W
4,200
1,955
314
2,640
6,743
1,922
3,264
959
5,784
28,654
0
W
Ymir
2,734
628
0
865
4,595
3,685
0
626
3,969
19,182
0
L
Thanatos
Mr_Nobody299
Thanatos
3,713
1,684
0
6,266
8,401
2,683
0
1,690
6,711
0
34,107
L
3,877
1,297
0
3,185
8,346
5,662
853
969
7,335
0
33,839
L
Rama
Scrudzh
Rama
1,952
1,726
0
548
6,493
1,561
848
2,681
3,806
0
16,038
W
4,227
1,632
0
963
6,848
4,334
0
0
6,848
0
27,210
W
6,089
1,530
0
2,936
6,539
2,058
0
635
5,904
0
34,996
L
Nox
qrapci
Nox
1,971
134
0
1,026
5,319
3,651
180
3,421
1,894
10,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
28,076
290
Minions Killed
245
0
Camps Cleared
0
1,057,970
Distance Traveled
961,998
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,649
695
83
8
0
228,907
2
L
Chronos
5,536
503
41
4
0
169,658
3
W
Olorun
6,089
554
52
5
0
153,958
1
W
Ymir
6,022
547
38
3
0
208,562
3
L
Thanatos
6,188
563
80
7
0
207,401
0
L
Bellona
6,549
595
73
7
0
218,475
1
L
Rama
4,904
446
38
3
0
183,152
0
W
Osiris
6,617
602
51
5
0
236,713
0
W
Susano
6,737
612
66
6
0
229,830
2
L
Nox
4,899
445
13
1
0
183,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role