Player Matchup

Izanami
Izanami
DNA_Hellsfire
Izanami
Level 20
God Stats
93W - 84L
1,376 SR
Queue Stats
212W - 253L
1,300 Elo+
Party 4
Thanatos
Thanatos
KROTOY
Thanatos
Level 17
God Stats
11W - 10L
1,384 SR
Queue Stats
54W - 55L
1,315 Elo+
Party 2
Ares
Ares
Menoriz
Ares
Level 14
God Stats
5W - 6L
1,294 SR
Queue Stats
63W - 71L
1,320 Elo+
Party 2
Fenrir
Fenrir
Sxrriii
Fenrir
Level 5
God Stats
44W - 36L
1,500 SR
Queue Stats
179W - 202L
1,139 Elo+
Party 4
Nemesis
Nemesis
TheAceBack
Nemesis
Level 29
God Stats
11W - 12L
1,478 SR
Queue Stats
89W - 97L
1,378 Elo+
Solo
Team Averages
Level 17
1,406 SR
1,291 Elo+

VS

Team Averages
Level 8
1,500 SR
1,488 Elo+
Neith
Neith
Cristiinterlopul
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Ra
Ra
Er1clessN1
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,684 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Inushin
Tsukuyomi
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 22L
1,539 Elo+
Party 3
Jormungandr
Jormungandr
unexpected13
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
xXJuanpaXx
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
4 / 4 / 11
12,756
532
17,178
11,995
4,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
KROTOY
Thanatos
20
24 / 2 / 14
14,590
608
27,339
17,008
9,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
Menoriz
Ares
18
4 / 4 / 28
13,003
542
12,699
20,824
22,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Sxrriii
Fenrir
15
0 / 5 / 9
10,243
427
8,350
17,155
9,485
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
TheAceBack
Nemesis
20
22 / 1 / 10
14,124
589
23,569
16,325
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 2
10,512
438
14,760
17,429
4,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 13 / 2
10,697
446
8,719
20,263
7,814
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Inushin
Tsukuyomi
16
7 / 8 / 1
10,612
442
10,207
19,346
8,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
unexpected13
Jormungandr
13
0 / 15 / 6
9,127
380
5,998
32,880
29,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
xXJuanpaXx
Gilgamesh
15
0 / 8 / 5
9,979
416
6,893
21,851
24,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
31
54
Kills
15
16
Deaths
54
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
10
2
0.5
W
Izanami
4
4
11
2.38
L
4
13
2
0.38
L
Tsukuyomi
Inushin
Tsukuyomi
7
8
1
0.94
W
Thanatos
KROTOY
Thanatos
24
2
14
15.5
W
Ares
Menoriz
Ares
4
4
28
4.5
W
Fenrir
Sxrriii
Fenrir
0
5
9
0.9
W
Nemesis
TheAceBack
Nemesis
22
1
10
27
L
Jormungandr
unexpected13
Jormungandr
0
15
6
0.2
L
Gilgamesh
xXJuanpaXx
Gilgamesh
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,135
Damage
46,577
83,307
Taken
111,769
55,884
Mitigated
74,922
32,112
Healing
14,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,760
9,041
0
3,838
17,429
4,879
844
811
16,618
0
58,164
W
Izanami
17,178
11,311
0
2,833
11,995
4,535
4,894
5,401
6,594
0
106,790
L
8,719
1,991
1,065
3,394
20,263
7,814
641
2,644
17,619
65,417
0
L
Tsukuyomi
Inushin
Tsukuyomi
10,207
2,776
0
3,843
19,346
8,074
0
4,416
14,930
0
63,779
W
Thanatos
KROTOY
Thanatos
27,339
9,514
0
17,403
17,008
9,046
1,342
3,414
13,594
0
98,079
W
Ares
Menoriz
Ares
12,699
1,128
0
3,562
20,824
22,755
483
3,467
17,357
56,037
0
W
Fenrir
Sxrriii
Fenrir
8,350
2,650
0
3,811
17,155
9,485
433
169
16,986
0
42,144
W
Nemesis
TheAceBack
Nemesis
23,569
13,602
0
4,503
16,325
10,063
1,804
2,464
13,861
0
94,753
L
Jormungandr
unexpected13
Jormungandr
5,998
1,453
0
1,247
32,880
29,675
240
3,399
29,481
25,671
0
L
Gilgamesh
xXJuanpaXx
Gilgamesh
6,893
1,705
0
1,113
21,851
24,480
1,022
1,429
20,422
0
39,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,716
Gold Earned
50,927
506
Minions Killed
408
0
Camps Cleared
0
2,407,044
Distance Traveled
1,783,418
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,512
438
77
3
0
339,439
3
W
Izanami
12,756
532
178
7
0
421,614
0
L
Ra
10,697
446
144
6
0
359,463
2
L
Tsukuyomi
10,612
442
97
4
0
364,913
1
W
Thanatos
14,590
608
116
5
0
545,694
1
W
Ares
13,003
542
57
2
0
487,565
1
W
Fenrir
10,243
427
55
2
0
414,437
2
W
Nemesis
14,124
589
100
4
0
537,734
1
L
Jormungandr
9,127
380
25
1
0
386,823
1
L
Gilgamesh
9,979
416
65
3
0
332,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role