Player Matchup

Fenrir
Fenrir
R3dCr0zZ
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
xRaPiD_x_FiRex
Gilgamesh
Level 89
God Stats
1W - 3L
1,460 SR
Queue Stats
62W - 65L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xShiiroyasha
Morgan Le Fay
Level 6
God Stats
1W - 3L
1,460 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 1
Team Averages
Level 41
1,473 SR
1,366 Elo+

VS

Team Averages
Level 28
1,577 SR
1,538 Elo+
Nemesis
Nemesis
Funecchi
Nemesis
Level 12
God Stats
2W - 0L
1,693 SR
Queue Stats
21W - 14L
1,604 Elo+
Party 2
Sun Wukong
Sun Wukong
Malzahar00UNENE
Sun Wukong
Level 65
God Stats
3W - 0L
1,538 SR
Queue Stats
26W - 20L
1,553 Elo+
Party 2
Ah Puch
Ah Puch
МоёИмяНедоступно
Ah Puch
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
52W - 48L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
R3dCr0zZ
Fenrir
11
2 / 5 / 0
7,465
679
2,714
9,687
3,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
xRaPiD_x_FiRex
Gilgamesh
10
0 / 2 / 2
6,504
591
6,122
13,718
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
xShiiroyasha
Morgan Le Fay
10
0 / 7 / 2
6,619
602
8,381
8,723
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Funecchi
Nemesis
14
8 / 0 / 4
9,240
840
10,269
10,945
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Malzahar00UNENE
Sun Wukong
12
0 / 1 / 12
8,601
782
2,965
10,175
8,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 1 / 4
8,858
805
13,214
5,697
2,302
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
14
14
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Funecchi
Nemesis
8
0
4
10
W
Sun Wukong
Malzahar00UNENE
Sun Wukong
0
1
12
6
L
Fenrir
R3dCr0zZ
Fenrir
2
5
0
0.4
L
Gilgamesh
xRaPiD_x_FiRex
Gilgamesh
0
2
2
0.5
L
Morgan Le Fay
xShiiroyasha
Morgan Le Fay
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
26,448
32,128
Taken
26,817
14,549
Mitigated
16,467
2,745
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Funecchi
Nemesis
10,269
5,141
0
2,373
10,945
5,446
335
3,395
7,296
0
31,146
W
Sun Wukong
Malzahar00UNENE
Sun Wukong
2,965
195
147
2,531
10,175
8,719
83
3,781
6,142
0
17,291
L
Fenrir
R3dCr0zZ
Fenrir
2,714
788
0
867
9,687
3,297
0
4,001
5,686
0
11,775
L
Gilgamesh
xRaPiD_x_FiRex
Gilgamesh
6,122
1,211
0
1,371
13,718
8,504
0
5,495
8,223
0
15,717
L
Morgan Le Fay
xShiiroyasha
Morgan Le Fay
8,381
403
0
507
8,723
2,748
0
4,547
4,176
29,307
0
W
13,214
175
0
2,308
5,697
2,302
590
1,901
3,624
46,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,588
Gold Earned
26,699
89
Minions Killed
134
3
Camps Cleared
8
576,854
Distance Traveled
716,275
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,240
840
35
3
4
265,646
3
W
Sun Wukong
8,601
782
13
1
0
243,538
0
L
Fenrir
7,465
679
21
2
2
193,946
1
L
Gilgamesh
6,504
591
28
3
0
206,163
0
L
Morgan Le Fay
6,619
602
40
4
1
176,745
1
W
Ah Puch
8,858
805
86
8
4
207,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role