Player Matchup

Guan Yu
Guan Yu
AstroFlixx-YFN
Guan Yu
Level 105
God Stats
1W - 0L
1,481 SR
Queue Stats
1W - 2L
1,214 Elo+
Solo
Athena
Athena
Dweeberz
Athena
Level 124
God Stats
2W - 3L
1,308 SR
Queue Stats
214W - 231L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Murderlncense
Danzaburou
Level 108
God Stats
8W - 14L
1,383 SR
Queue Stats
531W - 531L
1,462 Elo+
Solo
Camazotz
Camazotz
Sekhmet i RA
Camazotz
Level 52
God Stats
2W - 3L
1,397 SR
Queue Stats
131W - 111L
1,539 Elo+
Solo
Sol
Sol
madchris97
Sol
Level 106
God Stats
18W - 8L
1,377 SR
Queue Stats
387W - 435L
1,426 Elo+
Solo
Team Averages
Level 99
1,389 SR
1,422 Elo+

VS

Team Averages
Level 109
1,476 SR
1,435 Elo+
Nemesis
Nemesis
LurkingMonk7992
Nemesis
Level 155
God Stats
8W - 11L
1,379 SR
Queue Stats
165W - 187L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
MeezyThaGr8
Jormungandr
Level 129
God Stats
0W - 2L
1,389 SR
Queue Stats
216W - 252L
1,426 Elo+
Party 1
Persephone
Persephone
Selvex93
Persephone
Level 104
God Stats
8W - 17L
1,392 SR
Queue Stats
254W - 271L
1,451 Elo+
Solo
Mercury
Mercury
The FaQurO
Mercury
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,398 Elo+
Solo
Olorun
Olorun
sp0ntan3ousKING
Olorun
Level 63
God Stats
16W - 12L
1,721 SR
Queue Stats
151W - 177L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,162
516
2,232
6,175
4,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Dweeberz
Athena
7
0 / 1 / 10
5,409
541
2,345
7,483
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Murderlncense
Danzaburou
10
10 / 2 / 2
6,896
690
7,468
6,162
2,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Sekhmet i RA
Camazotz
10
4 / 1 / 2
5,750
575
2,451
7,093
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
3 / 0 / 2
5,917
592
3,727
4,027
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,133
613
4,846
5,431
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
MeezyThaGr8
Jormungandr
6
0 / 6 / 1
4,259
426
1,393
6,233
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
Selvex93
Persephone
10
2 / 0 / 1
6,638
664
4,386
3,299
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
The FaQurO
Mercury
7
1 / 3 / 1
4,722
472
873
4,621
952
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 9 / 1
4,971
497
5,672
9,615
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
6
6
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Athena
Dweeberz
Athena
0
1
10
5
L
2
0
0
2
L
Jormungandr
MeezyThaGr8
Jormungandr
0
6
1
0.08
W
Danzaburou
Murderlncense
Danzaburou
10
2
2
5.5
W
Camazotz
Sekhmet i RA
Camazotz
4
1
2
5
L
Persephone
Selvex93
Persephone
2
0
1
2.5
L
Mercury
The FaQurO
Mercury
1
3
1
0.5
W
3
0
2
4
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,223
Damage
17,170
30,940
Taken
29,199
15,431
Mitigated
10,904
10,893
Healing
6,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,232
274
0
1,035
6,175
4,971
82
0
6,175
0
21,550
W
Athena
Dweeberz
Athena
2,345
809
0
1,292
7,483
4,517
39
3,060
4,423
9,804
0
L
4,846
2,597
0
3,168
5,431
2,771
663
0
5,431
0
28,171
L
Jormungandr
MeezyThaGr8
Jormungandr
1,393
821
0
150
6,233
4,029
0
1,449
4,784
10,858
0
W
Danzaburou
Murderlncense
Danzaburou
7,468
3,849
0
2,357
6,162
2,017
996
3,680
2,482
0
40,269
W
Camazotz
Sekhmet i RA
Camazotz
2,451
857
0
3,955
7,093
2,387
0
2,457
4,636
0
28,860
L
Persephone
Selvex93
Persephone
4,386
268
0
1,319
3,299
876
0
1,058
2,241
34,122
0
L
Mercury
The FaQurO
Mercury
873
540
0
0
4,621
952
0
706
3,915
0
11,940
W
3,727
757
0
2,254
4,027
1,539
0
2,254
1,773
27,915
3,559
L
5,672
2,917
107
1,824
9,615
2,276
0
2,693
6,922
16,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
26,723
259
Minions Killed
204
0
Camps Cleared
0
1,002,830
Distance Traveled
885,468
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,162
516
51
5
0
200,146
0
W
Athena
5,409
541
14
1
0
222,941
5
L
Nemesis
6,133
613
57
6
0
184,242
2
L
Jormungandr
4,259
426
18
2
0
150,614
0
W
Danzaburou
6,896
690
70
7
0
194,288
0
W
Camazotz
5,750
575
57
6
0
188,763
0
L
Persephone
6,638
664
76
8
0
192,372
4
L
Mercury
4,722
472
29
3
0
187,637
2
W
Sol
5,917
592
67
7
0
196,692
6
L
Olorun
4,971
497
24
2
0
170,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role