Player Matchup

Gilgamesh
Gilgamesh
ElGutti7
Gilgamesh
Level 48
God Stats
1W - 3L
1,364 SR
Queue Stats
72W - 99L
1,374 Elo+
Solo
Neith
Neith
SladeNA
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 140L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZanderHue
Morgan Le Fay
Level 40
God Stats
5W - 2L
1,732 SR
Queue Stats
114W - 108L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
evanleb136
Tsukuyomi
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
248W - 285L
1,354 Elo+
Solo
Jormungandr
Jormungandr
iLikeAllFlavors
Jormungandr
Level 37
God Stats
5W - 8L
1,592 SR
Queue Stats
162W - 155L
1,451 Elo+
Solo
Team Averages
Level 43
1,538 SR
1,423 Elo+

VS

Team Averages
Level 79
1,678 SR
1,520 Elo+
Aphrodite
Aphrodite
BigMommaGrimm
Aphrodite
Level 77
God Stats
13W - 10L
1,580 SR
Queue Stats
131W - 131L
1,531 Elo+
Party 1
Achilles
Achilles
Boriszn
Achilles
Level 56
God Stats
14W - 9L
1,580 SR
Queue Stats
69W - 63L
1,476 Elo+
Party 1
Thoth
Thoth
EvilMortis
Thoth
Level 157
God Stats
2W - 0L
1,708 SR
Queue Stats
184W - 175L
1,588 Elo+
Party 1
Ullr
Ullr
UndeadScylla
Ullr
Level 39
God Stats
6W - 0L
1,961 SR
Queue Stats
32W - 30L
1,508 Elo+
Party 1
Loki
Loki
adamex1124
Loki
Level 67
God Stats
5W - 1L
1,559 SR
Queue Stats
19W - 14L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElGutti7
Gilgamesh
14
3 / 7 / 4
9,725
423
9,446
18,380
10,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
SladeNA
Neith
17
0 / 8 / 7
10,584
460
8,535
17,289
5,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
ZanderHue
Morgan Le Fay
19
6 / 5 / 2
12,071
525
13,380
22,348
8,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
evanleb136
Tsukuyomi
16
3 / 14 / 5
9,982
434
8,196
22,151
8,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Jormungandr
iLikeAllFlavors
Jormungandr
13
1 / 7 / 3
8,986
391
6,490
27,216
29,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigMommaGrimm
Aphrodite
16
4 / 2 / 11
11,025
479
7,151
13,497
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Boriszn
Achilles
18
8 / 4 / 9
12,613
548
17,369
21,740
24,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thoth
20
14 / 2 / 9
13,662
594
30,090
13,587
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 0 / 13
12,104
526
22,902
18,157
7,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 6 / 6
11,518
501
7,578
15,724
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
13
Kills
40
41
Deaths
14
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BigMommaGrimm
Aphrodite
4
2
11
4.75
W
Achilles
Boriszn
Achilles
8
4
9
3.13
L
Gilgamesh
ElGutti7
Gilgamesh
3
7
4
0.71
W
Thoth
14
2
9
9.25
L
Neith
SladeNA
Neith
0
8
7
0.44
W
9
0
13
15.5
L
Morgan Le Fay
ZanderHue
Morgan Le Fay
6
5
2
1.4
W
5
6
6
1.33
L
Tsukuyomi
evanleb136
Tsukuyomi
3
14
5
0.39
L
Jormungandr
iLikeAllFlavors
Jormungandr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,047
Damage
85,090
107,384
Taken
82,705
63,073
Mitigated
52,578
18,400
Healing
32,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BigMommaGrimm
Aphrodite
7,151
1,452
8,556
7,985
13,497
9,890
605
2,516
10,791
39,064
0
W
Achilles
Boriszn
Achilles
17,369
3,780
0
5,183
21,740
24,846
1,592
2,958
18,722
17,161
42,219
L
Gilgamesh
ElGutti7
Gilgamesh
9,446
3,206
271
1,572
18,380
10,887
329
8,370
9,860
0
34,943
W
Thoth
30,090
1,146
135
4,516
13,587
5,066
1,471
4,745
8,614
114,742
0
L
Neith
SladeNA
Neith
8,535
1,968
0
4,130
17,289
5,499
980
4,311
12,906
0
79,931
W
22,902
9,760
0
1,514
18,157
7,283
4,121
5,096
12,909
0
88,433
L
Morgan Le Fay
ZanderHue
Morgan Le Fay
13,380
1,416
0
5,270
22,348
8,708
0
8,803
13,167
87,789
0
W
7,578
1,690
0
4,570
15,724
5,493
497
3,743
11,738
0
78,686
L
Tsukuyomi
evanleb136
Tsukuyomi
8,196
2,103
0
3,648
22,151
8,949
65
8,527
13,368
0
68,760
L
Jormungandr
iLikeAllFlavors
Jormungandr
6,490
1,340
983
2,526
27,216
29,030
0
10,113
16,781
27,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,348
Gold Earned
60,922
457
Minions Killed
581
0
Camps Cleared
0
1,954,123
Distance Traveled
2,138,326
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,025
479
68
3
0
396,274
1
W
Achilles
12,613
548
113
5
0
424,090
1
L
Gilgamesh
9,725
423
65
3
0
391,868
0
W
Thoth
13,662
594
173
8
0
438,411
3
L
Neith
10,584
460
121
5
0
391,032
5
W
Ullr
12,104
526
100
4
0
459,294
3
L
Morgan Le Fay
12,071
525
145
6
0
424,102
1
W
Loki
11,518
501
127
6
0
420,257
1
L
Tsukuyomi
9,982
434
96
4
0
387,057
0
L
Jormungandr
8,986
391
30
1
0
360,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role