Player Matchup

Tsukuyomi
Tsukuyomi
BOTZ_PATRINIEL
Tsukuyomi
Level 91
God Stats
1W - 2L
1,526 SR
Queue Stats
54W - 76L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
GepPinocchio
Hou Yi
Level 44
God Stats
21W - 14L
1,540 SR
Queue Stats
258W - 241L
1,407 Elo+
Solo
Anubis
Anubis
Guedes139
Anubis
Level 37
God Stats
2W - 2L
1,720 SR
Queue Stats
61W - 78L
1,403 Elo+
Party 1
Loki
Loki
Thill-x
Loki
Level 42
God Stats
6W - 12L
1,296 SR
Queue Stats
173W - 187L
1,333 Elo+
Solo
Athena
Athena
llSTYLESSll
Athena
Level 41
God Stats
4W - 0L
1,548 SR
Queue Stats
64W - 83L
1,372 Elo+
Party 1
Team Averages
Level 51
1,526 SR
1,379 Elo+

VS

Team Averages
Level 55
1,490 SR
1,400 Elo+
Set
Set
A_Need4Speed
Set
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 263L
1,408 Elo+
Solo
Agni
Agni
Baby_Bot_Bowers
Agni
Level 49
God Stats
14W - 19L
1,461 SR
Queue Stats
204W - 222L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Fallen Urban
Ao Kuang
Level 47
God Stats
4W - 9L
1,385 SR
Queue Stats
124W - 135L
1,443 Elo+
Party 2
Chernobog
Chernobog
MWIMIWMO
Chernobog
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,253 Elo+
Party 2
Sylvanus
Sylvanus
n8rt0t
Sylvanus
Level 84
God Stats
3W - 3L
1,602 SR
Queue Stats
59W - 58L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BOTZ_PATRINIEL
Tsukuyomi
20
9 / 0 / 3
11,453
573
14,756
12,073
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
17
6 / 1 / 6
9,881
494
12,125
9,373
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Guedes139
Anubis
16
4 / 4 / 8
9,995
500
12,263
18,426
8,018
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Thill-x
Loki
18
3 / 2 / 4
10,906
545
5,442
13,337
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
14
3 / 1 / 5
8,862
443
5,803
16,283
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,705
435
4,196
14,850
9,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 8 / 3
9,056
453
14,274
13,750
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Fallen Urban
Ao Kuang
15
1 / 2 / 1
9,154
458
8,193
13,288
13,073
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
MWIMIWMO
Chernobog
14
1 / 5 / 6
8,579
429
4,960
12,524
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
n8rt0t
Sylvanus
12
2 / 4 / 2
8,065
403
11,076
16,654
12,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
8
8
Deaths
25
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Tsukuyomi
BOTZ_PATRINIEL
Tsukuyomi
9
0
3
10.5
L
3
8
3
0.56
L
Ao Kuang
Fallen Urban
Ao Kuang
1
2
1
0.75
W
Hou Yi
6
1
6
9
W
Anubis
Guedes139
Anubis
4
4
8
2
L
Chernobog
MWIMIWMO
Chernobog
1
5
6
0.8
W
Loki
Thill-x
Loki
3
2
4
2.5
W
Athena
3
1
5
5.5
L
Sylvanus
n8rt0t
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,389
Damage
42,699
69,492
Taken
71,066
33,036
Mitigated
41,027
27,051
Healing
19,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,196
2,101
0
4,709
14,850
9,444
263
3,071
11,779
0
59,231
W
Tsukuyomi
BOTZ_PATRINIEL
Tsukuyomi
14,756
2,313
0
3,755
12,073
4,901
807
4,295
7,778
0
96,484
L
14,274
1,112
0
1,984
13,750
3,468
1,050
3,911
9,839
56,656
0
L
Ao Kuang
Fallen Urban
Ao Kuang
8,193
1,936
0
5,475
13,288
13,073
177
4,197
9,091
43,420
0
W
Hou Yi
12,125
5,025
0
2,698
9,373
3,368
656
3,695
5,678
0
70,974
W
Anubis
Guedes139
Anubis
12,263
337
113
8,161
18,426
8,018
1,220
12,272
6,154
62,653
0
L
Chernobog
MWIMIWMO
Chernobog
4,960
3,358
174
2,510
12,524
2,796
2,094
2,227
10,297
0
33,400
W
Loki
Thill-x
Loki
5,442
1,893
0
8,366
13,337
4,636
0
6,528
6,809
0
70,896
W
Athena
5,803
1,058
0
3,958
16,283
12,113
174
6,105
10,178
20,458
0
L
Sylvanus
n8rt0t
Sylvanus
11,076
3,254
860
3,355
16,654
12,246
315
4,660
11,994
32,618
10,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,097
Gold Earned
43,559
551
Minions Killed
385
0
Camps Cleared
0
1,904,204
Distance Traveled
1,724,305
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,705
435
104
5
0
339,745
7
W
Tsukuyomi
11,453
573
168
8
0
480,869
1
L
Agni
9,056
453
75
4
0
327,115
1
L
Ao Kuang
9,154
458
76
4
0
384,711
2
W
Hou Yi
9,881
494
94
5
0
374,680
5
W
Anubis
9,995
500
101
5
0
274,784
0
L
Chernobog
8,579
429
56
3
0
355,766
1
W
Loki
10,906
545
150
8
0
399,229
0
W
Athena
8,862
443
38
2
0
374,642
4
L
Sylvanus
8,065
403
74
4
0
316,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role