Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
tonen
Nike
Level 141
God Stats
2W - 0L
1,809 SR
Queue Stats
145W - 148L
1,608 Elo+
Party 2
Team Averages
Level 132
1,603 SR
1,536 Elo+

VS

Team Averages
Level 143
1,723 SR
1,652 Elo+
Susano
Susano
Härumy
Susano
Level 123
God Stats
1W - 1L
1,741 SR
Queue Stats
20W - 8L
1,701 Elo+
Party 1
Ne Zha
Ne Zha
JohnThreeSixteen
Ne Zha
Level 159
God Stats
6W - 2L
1,908 SR
Queue Stats
269W - 267L
1,635 Elo+
Solo
Nu Wa
Nu Wa
Quequatsu
Nu Wa
Level 148
God Stats
0W - 1L
1,519 SR
Queue Stats
31W - 20L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
5 / 2 / 2
7,943
794
6,775
8,238
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
 
Merlin
12
1 / 1 / 8
7,314
731
5,455
5,866
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
tonen
Nike
12
3 / 0 / 6
7,528
753
7,627
9,043
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Härumy
Susano
10
0 / 4 / 3
6,124
612
3,293
10,538
8,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 4 / 0
7,129
713
8,724
11,877
5,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Quequatsu
Nu Wa
8
0 / 1 / 2
6,170
617
2,370
2,184
775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
2
3
W
Merlin
 
Merlin
1
1
8
5
L
Susano
Härumy
Susano
0
4
3
0.38
L
3
4
0
0.75
L
Nu Wa
Quequatsu
Nu Wa
0
1
2
1
W
Nike
tonen
Nike
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,857
Damage
14,387
23,147
Taken
24,599
10,036
Mitigated
15,324
6,599
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,775
3,330
356
3,945
8,238
2,538
748
1,189
6,598
0
33,980
W
Merlin
 
Merlin
5,455
193
0
961
5,866
1,598
518
439
5,216
21,147
0
L
Susano
Härumy
Susano
3,293
590
319
653
10,538
8,812
12
1,887
8,118
0
9,888
L
8,724
1,110
0
2,039
11,877
5,737
52
2,877
8,161
0
22,949
L
Nu Wa
Quequatsu
Nu Wa
2,370
839
0
149
2,184
775
0
148
1,976
12,871
0
W
Nike
tonen
Nike
7,627
1,658
0
1,337
9,043
5,900
312
1,760
7,025
0
26,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,785
Gold Earned
19,423
158
Minions Killed
82
9
Camps Cleared
1
600,774
Distance Traveled
528,444
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,943
794
79
8
4
186,016
2
W
Merlin
7,314
731
42
4
2
198,850
3
L
Susano
6,124
612
11
1
0
214,793
6
L
Ne Zha
7,129
713
41
4
1
215,455
1
L
Nu Wa
6,170
617
30
3
0
98,196
3
W
Nike
7,528
753
37
4
3
215,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role