Player Matchup

Rama
Rama
Gio0628
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 119L
1,429 Elo+
Solo
Hera
Hera
Revenanntt
Hera
Level 90
God Stats
10W - 3L
1,829 SR
Queue Stats
20W - 10L
1,607 Elo+
Party 2
Zhong Kui
Zhong Kui
xKHAIMERAx
Zhong Kui
Level 129
God Stats
0W - 1L
1,586 SR
Queue Stats
23W - 13L
1,585 Elo+
Party 2
Team Averages
Level 81
1,638 SR
1,540 Elo+

VS

Team Averages
Level 80
1,477 SR
1,479 Elo+
Artemis
Artemis
SmokieIsMy_Bicth
Artemis
Level 12
God Stats
2W - 0L
1,465 SR
Queue Stats
24W - 13L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
TheNativeOne316
Sun Wukong
Level 83
God Stats
206W - 250L
1,380 SR
Queue Stats
232W - 306L
1,398 Elo+
Solo
Olorun
Olorun
dion_green
Olorun
Level 146
God Stats
4W - 3L
1,587 SR
Queue Stats
199W - 182L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gio0628
Rama
10
1 / 7 / 6
7,340
612
4,629
8,858
2,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 5 / 4
8,668
722
7,875
9,345
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
xKHAIMERAx
Zhong Kui
12
3 / 5 / 6
8,510
709
11,650
11,409
7,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 7
9,549
796
10,848
7,448
2,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TheNativeOne316
Sun Wukong
13
5 / 2 / 8
9,082
757
6,802
12,610
10,033
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
dion_green
Olorun
14
4 / 3 / 10
9,173
764
7,965
11,857
4,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
9
Kills
17
17
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
Gio0628
Rama
1
7
6
0.57
L
5
5
4
1.4
W
8
4
7
2.88
W
Sun Wukong
TheNativeOne316
Sun Wukong
5
2
8
4.5
W
Olorun
dion_green
Olorun
4
3
10
3
L
Zhong Kui
xKHAIMERAx
Zhong Kui
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,154
Damage
25,615
29,612
Taken
31,915
13,688
Mitigated
17,130
5,146
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Gio0628
Rama
4,629
2,863
0
488
8,858
2,774
0
2,208
6,650
0
13,755
L
7,875
1,824
114
1,279
9,345
2,994
75
2,367
6,978
23,013
0
W
10,848
4,555
0
0
7,448
2,551
1,177
4,059
3,281
0
22,497
W
Sun Wukong
TheNativeOne316
Sun Wukong
6,802
1,177
472
4,004
12,610
10,033
298
6,011
6,187
6
27,089
W
Olorun
dion_green
Olorun
7,965
2,772
719
5,998
11,857
4,546
1,357
8,294
3,419
38,720
0
L
Zhong Kui
xKHAIMERAx
Zhong Kui
11,650
2,643
0
3,265
11,409
7,920
189
3,566
7,843
31,708
4,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,518
Gold Earned
27,804
117
Minions Killed
136
5
Camps Cleared
5
498,442
Distance Traveled
584,168
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,340
612
23
2
2
162,379
1
L
Hera
8,668
722
37
3
0
165,756
0
W
Artemis
9,549
796
25
2
1
161,079
2
W
Sun Wukong
9,082
757
40
3
0
234,980
3
W
Olorun
9,173
764
71
6
4
188,109
0
L
Zhong Kui
8,510
709
57
5
3
170,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role