Player Matchup

Neith
Neith
AverageWave5940
Neith
Level 100
God Stats
318W - 261L
1,501 SR
Queue Stats
516W - 466L
1,438 Elo+
Solo
Skadi
Skadi
MAICONIGHT89
Skadi
Level 151
God Stats
14W - 10L
1,563 SR
Queue Stats
1,604W - 1,604L
1,501 Elo+
Solo
Bellona
Bellona
OMG ITS PHYLIS
Bellona
Level 66
God Stats
8W - 9L
1,664 SR
Queue Stats
77W - 60L
1,517 Elo+
Solo
Athena
Athena
SuccSuccForABuck
Athena
Level 89
God Stats
10W - 6L
1,489 SR
Queue Stats
108W - 101L
1,470 Elo+
Solo
Set
Set
sleehrat1992
Set
Level 108
God Stats
42W - 36L
1,507 SR
Queue Stats
566W - 611L
1,421 Elo+
Solo
Team Averages
Level 103
1,545 SR
1,469 Elo+

VS

Team Averages
Level 137
1,539 SR
1,479 Elo+
Xbalanque
Xbalanque
Das Bamber
Xbalanque
Level 145
God Stats
13W - 13L
1,543 SR
Queue Stats
515W - 490L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
Das lil uhly
Baron Samedi
Level 145
God Stats
6W - 4L
1,599 SR
Queue Stats
543W - 484L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
LionAlJodoin
Nu Wa
Level 157
God Stats
9W - 13L
1,505 SR
Queue Stats
189W - 188L
1,508 Elo+
Party 2
Da Ji
Da Ji
Pika_De
Da Ji
Level 155
God Stats
32W - 16L
1,668 SR
Queue Stats
174W - 177L
1,504 Elo+
Party 2
Anubis
Anubis
kakashyezio
Anubis
Level 81
God Stats
1W - 2L
1,380 SR
Queue Stats
16W - 15L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
11,971
599
13,034
18,153
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 3 / 8
12,870
644
5,966
11,747
4,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 2 / 5
12,962
648
11,773
16,820
15,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 0 / 12
11,838
592
8,791
21,577
26,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
17 / 3 / 5
14,880
744
18,887
19,075
8,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Das Bamber
Xbalanque
14
2 / 10 / 2
9,106
455
9,128
17,064
3,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Das lil uhly
Baron Samedi
11
1 / 8 / 2
7,558
378
10,694
17,557
10,063
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 6 / 3
9,328
466
12,636
9,857
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Pika_De
Da Ji
16
5 / 4 / 0
10,154
508
5,296
14,639
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
16
2 / 10 / 1
10,277
514
7,935
16,174
6,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
37
Kills
10
11
Deaths
38
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Xbalanque
Das Bamber
Xbalanque
2
10
2
0.3
L
Baron Samedi
Das lil uhly
Baron Samedi
1
8
2
0.25
L
0
6
3
0.25
W
2
3
8
2
W
6
2
5
4.25
L
Da Ji
Pika_De
Da Ji
5
4
0
1.25
W
6
0
12
12
L
Anubis
2
10
1
0.25
W
17
3
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,451
Damage
45,689
87,372
Taken
75,291
62,132
Mitigated
27,562
38,863
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,034
6,544
0
10,586
18,153
7,265
4,182
4,859
13,294
0
96,494
L
Xbalanque
Das Bamber
Xbalanque
9,128
3,838
0
2,596
17,064
3,706
936
1,516
15,548
0
46,612
L
Baron Samedi
Das lil uhly
Baron Samedi
10,694
1,968
971
4,490
17,557
10,063
50
3,552
14,005
43,948
0
L
12,636
4,566
0
0
9,857
2,192
0
801
9,056
70,344
0
W
5,966
2,443
0
5,714
11,747
4,120
3,057
6,157
5,590
0
106,069
W
11,773
5,118
0
6,146
16,820
15,383
5,068
4,755
12,065
0
94,767
L
Da Ji
Pika_De
Da Ji
5,296
1,356
0
5,245
14,639
4,857
0
1,317
13,322
0
48,398
W
8,791
3,342
397
5,785
21,577
26,411
1,078
8,231
13,346
37,049
0
L
Anubis
7,935
498
0
4,800
16,174
6,744
190
1,605
14,569
65,632
0
W
18,887
8,353
0
10,235
19,075
8,953
592
7,434
11,641
0
131,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,521
Gold Earned
46,423
753
Minions Killed
474
0
Camps Cleared
0
2,033,479
Distance Traveled
1,549,258
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,971
599
126
6
0
336,941
1
L
Xbalanque
9,106
455
86
4
0
284,994
2
L
Baron Samedi
7,558
378
47
2
0
273,390
0
L
Nu Wa
9,328
466
135
7
0
331,515
7
W
Skadi
12,870
644
200
10
0
353,699
2
W
Bellona
12,962
648
169
8
0
435,350
7
L
Da Ji
10,154
508
86
4
0
379,206
9
W
Athena
11,838
592
48
2
0
462,185
1
L
Anubis
10,277
514
120
6
0
280,153
4
W
Set
14,880
744
210
11
0
445,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role