Player Matchup

Gilgamesh
Gilgamesh
JesussKrasts
Gilgamesh
Level 21
God Stats
9W - 14L
1,503 SR
Queue Stats
15W - 23L
1,428 Elo+
Party 2
Fenrir
Fenrir
KVector
Fenrir
Level 77
God Stats
0W - 3L
1,611 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 3
Loki
Loki
KapteinisDžo
Loki
Level 29
God Stats
17W - 18L
1,471 SR
Queue Stats
51W - 65L
1,417 Elo+
Party 2
Neith
Neith
avis420
Neith
Level 17
God Stats
3W - 1L
1,466 SR
Queue Stats
6W - 6L
1,637 Elo+
Party 3
Nu Wa
Nu Wa
sp00nfan
Nu Wa
Level 119
God Stats
0W - 1L
1,571 SR
Queue Stats
23W - 40L
1,407 Elo+
Party 2
Team Averages
Level 53
1,524 SR
1,430 Elo+

VS

Team Averages
Level 50
1,548 SR
1,520 Elo+
Nike
Nike
AmTheTee
Nike
Level 48
God Stats
16W - 6L
1,693 SR
Queue Stats
178W - 178L
1,465 Elo+
Party 4
Gilgamesh
Gilgamesh
HeinzSeinEnkel
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 39L
1,588 Elo+
Party 1
Neith
Neith
Proavalou
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,455 Elo+
Party 1
Sol
Sol
SpagheddiPLS
Sol
Level 48
God Stats
14W - 10L
1,388 SR
Queue Stats
271W - 247L
1,549 Elo+
Solo
Thanatos
Thanatos
Trxdi
Thanatos
Level 39
God Stats
17W - 9L
1,657 SR
Queue Stats
137W - 122L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JesussKrasts
Gilgamesh
7
0 / 6 / 3
4,940
412
2,989
8,775
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KVector
Fenrir
8
1 / 7 / 3
5,276
440
1,430
10,309
4,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 6 / 4
6,060
505
3,864
9,053
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
avis420
Neith
9
2 / 4 / 3
5,937
495
3,516
5,612
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
sp00nfan
Nu Wa
11
6 / 2 / 3
7,354
613
7,755
7,530
2,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
4 / 3 / 6
7,343
612
5,827
8,788
4,480
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
HeinzSeinEnkel
Gilgamesh
11
6 / 2 / 10
7,680
640
7,201
10,143
7,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
Proavalou
Neith
12
4 / 1 / 5
7,336
611
6,098
5,448
1,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 6
7,486
624
7,203
6,284
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Trxdi
Thanatos
12
5 / 3 / 6
7,304
609
6,170
8,332
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
11
Kills
25
25
Deaths
11
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nike
4
3
6
2.33
W
Gilgamesh
HeinzSeinEnkel
Gilgamesh
6
2
10
5.5
L
Gilgamesh
JesussKrasts
Gilgamesh
0
6
3
0.25
L
Fenrir
KVector
Fenrir
1
7
3
0.36
L
2
6
4
0.67
W
Neith
Proavalou
Neith
4
1
5
6.5
W
6
2
6
4.5
W
Thanatos
Trxdi
Thanatos
5
3
6
2.67
L
Neith
avis420
Neith
2
4
3
0.88
L
Nu Wa
sp00nfan
Nu Wa
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
32,499
41,279
Taken
38,995
14,569
Mitigated
18,566
6,372
Healing
15,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
5,827
664
0
660
8,788
4,480
872
2,200
6,588
4,331
28,428
W
Gilgamesh
HeinzSeinEnkel
Gilgamesh
7,201
2,469
0
3,398
10,143
7,005
17
571
9,572
0
27,998
L
Gilgamesh
JesussKrasts
Gilgamesh
2,989
1,078
13
720
8,775
4,181
0
1,061
7,714
0
17,026
L
Fenrir
KVector
Fenrir
1,430
98
0
497
10,309
4,526
0
1,117
9,192
0
7,257
L
3,864
1,096
0
2,670
9,053
1,847
0
1,452
7,601
0
23,935
W
Neith
Proavalou
Neith
6,098
2,734
0
1,625
5,448
1,797
167
697
4,751
0
38,906
W
7,203
2,643
0
3,244
6,284
2,085
767
2,122
4,162
42,993
4,124
W
Thanatos
Trxdi
Thanatos
6,170
1,414
0
6,584
8,332
3,199
0
2,165
6,167
0
40,365
L
Neith
avis420
Neith
3,516
1,415
0
903
5,612
1,452
0
1,216
4,396
0
20,199
L
Nu Wa
sp00nfan
Nu Wa
7,755
1,693
0
1,569
7,530
2,563
0
2,529
5,001
40,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
37,149
210
Minions Killed
308
0
Camps Cleared
0
1,181,889
Distance Traveled
1,186,983
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,343
612
56
5
0
216,308
1
W
Gilgamesh
7,680
640
26
2
0
243,121
2
L
Gilgamesh
4,940
412
40
3
0
234,030
0
L
Fenrir
5,276
440
19
2
0
246,039
3
L
Loki
6,060
505
50
4
0
249,838
0
W
Neith
7,336
611
77
6
0
221,857
1
W
Sol
7,486
624
76
6
0
230,956
1
W
Thanatos
7,304
609
73
6
0
274,741
2
L
Neith
5,937
495
33
3
0
218,938
2
L
Nu Wa
7,354
613
68
6
0
233,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role