Player Matchup

Artemis
Artemis
Silver III
 
Artemis
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
Itsumy
Tyr
Silver II
Level 156
God Stats
8W - 5L
1,777 SR
Queue Stats
42W - 62L
1,090 MMR
Solo
The Morrigan
The Morrigan
Silver II
Paintdude
The Morrigan
Silver II
Level 148
God Stats
14W - 13L
1,589 SR
Queue Stats
359W - 365L
1,034 MMR
Solo
Bacchus
Bacchus
Silver II
svaleria2003
Bacchus
Silver II
Level 108
God Stats
6W - 6L
1,581 SR
Queue Stats
71W - 83L
1,244 MMR
Solo
Kukulkan
Kukulkan
Silver II
yeigibe
Kukulkan
Silver II
Level 124
God Stats
12W - 6L
1,697 SR
Queue Stats
329W - 327L
965 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,629 SR
1,166 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,525 SR
1,107 MMR
Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver IV
Frožt
Agni
Silver IV
Level 141
God Stats
21W - 12L
1,557 SR
Queue Stats
61W - 68L
916 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
MrDPool
Kumbhakarna
Silver II
Level 129
God Stats
3W - 2L
1,540 SR
Queue Stats
45W - 51L
959 MMR
Solo
Pele
Pele
Silver III
SebastianR115
Pele
Silver III
Level 146
God Stats
9W - 15L
1,448 SR
Queue Stats
192W - 217L
923 MMR
Solo
Neith
Neith
Gold IV
nikesoxs
Neith
Gold IV
Level 102
God Stats
7W - 3L
1,581 SR
Queue Stats
597W - 597L
1,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 6 / 1
8,624
539
4,865
10,569
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
Itsumy
Tyr
14
0 / 4 / 0
8,098
506
7,082
16,356
13,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

The Morrigan
Paintdude
The Morrigan
13
1 / 5 / 0
7,878
492
2,000
8,971
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bacchus
svaleria2003
Bacchus
10
0 / 2 / 3
6,611
413
5,602
11,393
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
yeigibe
Kukulkan
12
0 / 5 / 1
7,449
466
1,807
8,552
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Morgan Le FayTiamatGebSetGilgamesh

VS

Bans
ArtioIzanamiAthenaHeimdallrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
4 / 0 / 3
10,201
638
11,373
12,715
15,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Agni
Frožt
Agni
15
9 / 1 / 1
9,357
585
9,202
5,443
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
MrDPool
Kumbhakarna
14
1 / 1 / 14
8,853
553
4,752
11,280
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 7
8,152
510
5,463
9,149
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
nikesoxs
Neith
16
6 / 2 / 2
9,497
594
9,178
7,506
2,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
22
22
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
6
1
0.58
W
Amaterasu
 
Amaterasu
4
0
3
5.5
W
Agni
Frožt
Agni
9
1
1
9.5
L
Tyr
Itsumy
Tyr
0
4
0
0
W
Kumbhakarna
MrDPool
Kumbhakarna
1
1
14
8
L
The Morrigan
Paintdude
The Morrigan
1
5
0
0.2
W
2
1
7
5.5
W
Neith
nikesoxs
Neith
6
2
2
3.5
L
Bacchus
svaleria2003
Bacchus
0
2
3
0.75
L
Kukulkan
yeigibe
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,356
Damage
39,968
55,841
Taken
46,093
34,396
Mitigated
34,782
13,388
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,865
1,876
0
440
10,569
3,188
0
2,137
8,432
0
48,248
W
Amaterasu
 
Amaterasu
11,373
5,387
0
7,836
12,715
15,717
862
754
11,961
0
76,678
W
Agni
Frožt
Agni
9,202
435
0
500
5,443
1,843
282
2,329
3,084
53,179
0
L
Tyr
Itsumy
Tyr
7,082
766
0
7,142
16,356
13,602
0
1,546
14,810
0
55,929
W
Kumbhakarna
MrDPool
Kumbhakarna
4,752
482
0
2,291
11,280
11,461
49
3,562
7,614
18,961
0
L
The Morrigan
Paintdude
The Morrigan
2,000
627
0
3,092
8,971
2,864
904
1,454
7,394
57,422
92
W
5,463
1,136
0
4,113
9,149
3,313
264
1,876
7,231
0
48,449
W
Neith
nikesoxs
Neith
9,178
2,539
0
1,818
7,506
2,448
426
712
6,794
0
73,962
L
Bacchus
svaleria2003
Bacchus
5,602
736
226
2,060
11,393
11,382
210
4,191
7,202
19,892
0
L
Kukulkan
yeigibe
Kukulkan
1,807
97
0
428
8,552
3,360
0
4,503
4,049
39,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,660
Gold Earned
46,060
488
Minions Killed
504
0
Camps Cleared
0
1,492,578
Distance Traveled
1,730,179
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,624
539
108
7
0
272,541
4
W
Amaterasu
10,201
638
159
10
0
356,921
3
W
Agni
9,357
585
109
7
0
343,311
1
L
Tyr
8,098
506
133
8
0
290,187
1
W
Kumbhakarna
8,853
553
17
1
0
348,847
6
L
The Morrigan
7,878
492
116
7
0
306,946
5
W
Pele
8,152
510
87
5
0
383,202
3
W
Neith
9,497
594
132
8
0
297,898
8
L
Bacchus
6,611
413
22
1
0
339,116
2
L
Kukulkan
7,449
466
109
7
0
283,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role