Player Matchup

Vamana
Vamana
Masters
 
Vamana
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
DaBabyDaBaby
Heimdallr
Masters
Level 86
God Stats
6W - 3L
1,850 SR
Queue Stats
95W - 71L
2,853 MMR
Party 1
Anubis
Anubis
Masters
JeesusKrístus
Anubis
Masters
Level 44
God Stats
5W - 3L
1,813 SR
Queue Stats
39W - 19L
2,688 MMR
Solo
Kali
Kali
Masters
MireTheMoisty
Kali
Masters
Level 148
God Stats
3W - 3L
1,827 SR
Queue Stats
340W - 330L
2,837 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond II
SKyZiLynX
Cu Chulainn
Diamond II
Level 107
God Stats
24W - 17L
1,734 SR
Queue Stats
114W - 82L
2,732 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 109
1,745 SR
2,522 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,551 SR
2,446 MMR
Olorun
Olorun
Grandmaster
 
Olorun
Grandmaster
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Boïngo
Hou Yi
Masters
Level 105
God Stats
4W - 7L
1,373 SR
Queue Stats
426W - 393L
2,464 MMR
Solo
Fenrir
Fenrir
Masters
Gаbu
Fenrir
Masters
Level 159
God Stats
210W - 122L
1,717 SR
Queue Stats
809W - 732L
2,819 MMR
Party 2
Sun Wukong
Sun Wukong
Masters
Maliсe
Sun Wukong
Masters
Level 160
God Stats
52W - 53L
1,622 SR
Queue Stats
818W - 775L
2,877 MMR
Party 2
Sylvanus
Sylvanus
Masters
Rottwen
Sylvanus
Masters
Level 160
God Stats
12W - 15L
1,544 SR
Queue Stats
210W - 199L
2,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 1 / 0
6,377
580
5,309
7,754
5,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
DaBabyDaBaby
Heimdallr
9
0 / 2 / 0
5,228
475
3,076
7,213
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,259
478
3,550
6,935
2,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,084
462
2,856
7,793
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
SKyZiLynX
Cu Chulainn
7
0 / 5 / 0
4,352
396
4,033
9,283
3,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetGebUllrLoki

VS

Bans
SolOdinCerberusTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
2 / 0 / 3
6,727
612
9,459
6,083
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Boïngo
Hou Yi
12
7 / 0 / 1
7,238
658
7,147
5,542
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Gаbu
Fenrir
11
3 / 0 / 3
6,133
558
4,427
6,087
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Maliсe
Sun Wukong
12
1 / 0 / 2
6,705
610
3,307
7,105
4,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Rottwen
Sylvanus
10
0 / 1 / 8
5,461
496
3,867
7,880
6,838
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
13
13
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
0
1
W
Olorun
 
Olorun
2
0
3
3.5
W
Hou Yi
Boïngo
Hou Yi
7
0
1
7.5
L
Heimdallr
DaBabyDaBaby
Heimdallr
0
2
0
0
W
Fenrir
Gаbu
Fenrir
3
0
3
4.5
L
0
4
0
0
W
Sun Wukong
Maliсe
Sun Wukong
1
0
2
2
L
0
1
0
0
W
Sylvanus
Rottwen
Sylvanus
0
1
8
4
L
Cu Chulainn
SKyZiLynX
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
28,207
38,978
Taken
32,697
15,571
Mitigated
18,108
12,474
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,309
2,380
0
2,206
7,754
5,161
0
2,277
5,477
0
44,998
W
Olorun
 
Olorun
9,459
4,115
278
4,056
6,083
3,294
810
0
6,083
53,351
6,113
W
Hou Yi
Boïngo
Hou Yi
7,147
3,727
0
1,792
5,542
1,603
12
1,165
4,377
0
46,150
L
Heimdallr
DaBabyDaBaby
Heimdallr
3,076
1,528
0
2,144
7,213
2,040
0
3,552
3,661
0
33,994
W
Fenrir
Gаbu
Fenrir
4,427
2,382
0
2,822
6,087
2,300
0
138
5,949
0
35,045
L
3,550
478
0
2,517
6,935
2,329
0
1,031
5,904
31,702
0
W
Sun Wukong
Maliсe
Sun Wukong
3,307
508
0
2,792
7,105
4,073
0
632
6,473
3,490
41,792
L
2,856
1,165
0
3,504
7,793
2,182
0
1,605
6,188
0
26,438
W
Sylvanus
Rottwen
Sylvanus
3,867
1,021
871
2,223
7,880
6,838
0
1,615
6,265
16,308
0
L
Cu Chulainn
SKyZiLynX
Cu Chulainn
4,033
579
0
2,103
9,283
3,859
0
4,434
4,849
0
15,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,300
Gold Earned
32,264
341
Minions Killed
416
0
Camps Cleared
0
1,046,249
Distance Traveled
1,136,042
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,377
580
104
9
0
226,419
3
W
Olorun
6,727
612
130
12
0
208,983
3
W
Hou Yi
7,238
658
83
8
0
212,902
4
L
Heimdallr
5,228
475
85
8
0
188,335
1
W
Fenrir
6,133
558
73
7
0
244,249
2
L
Anubis
5,259
478
69
6
0
172,929
3
W
Sun Wukong
6,705
610
112
10
0
233,185
1
L
Kali
5,084
462
61
6
0
248,785
1
W
Sylvanus
5,461
496
18
2
0
236,723
8
L
Cu Chulainn
4,352
396
22
2
0
209,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role