Player Matchup

Anubis
Anubis
AntiTank90189
Anubis
Level 7
God Stats
1W - 6L
1,098 SR
Queue Stats
1W - 8L
963 Elo+
Solo
Bellona
Bellona
bolita-fiera
Bellona
Level 28
God Stats
8W - 12L
1,525 SR
Queue Stats
167W - 171L
1,336 Elo+
Solo
Zhong Kui
Zhong Kui
weezy9488
Zhong Kui
Level 27
God Stats
4W - 1L
1,606 SR
Queue Stats
57W - 75L
1,314 Elo+
Solo
Team Averages
Level 21
1,410 SR
1,204 Elo+

VS

Team Averages
Level 18
1,420 SR
1,175 Elo+
Thor
Thor
Popitsa86
Thor
Level 27
God Stats
20W - 30L
1,384 SR
Queue Stats
270W - 332L
1,322 Elo+
Solo
Gilgamesh
Gilgamesh
chadwickson
Gilgamesh
Level 15
God Stats
4W - 4L
1,692 SR
Queue Stats
7W - 11L
1,224 Elo+
Solo
Baron Samedi
Baron Samedi
metaltree9
Baron Samedi
Level 11
God Stats
0W - 3L
1,183 SR
Queue Stats
2W - 4L
977 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 15
11,022
689
7,338
8,512
3,560
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
bolita-fiera
Bellona
17
13 / 3 / 5
12,784
799
20,278
15,388
15,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
weezy9488
Zhong Kui
14
3 / 4 / 12
10,925
683
10,151
11,991
10,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
5 / 6 / 5
10,778
674
11,848
13,445
4,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
chadwickson
Gilgamesh
14
4 / 4 / 4
10,698
669
8,791
18,788
17,827
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
metaltree9
Baron Samedi
14
1 / 10 / 7
10,125
633
4,810
16,597
11,306
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
18
Kills
10
10
Deaths
20
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
Thor
5
6
5
1.25
W
Bellona
bolita-fiera
Bellona
13
3
5
5.17
L
Gilgamesh
chadwickson
Gilgamesh
4
4
4
1.5
L
Baron Samedi
metaltree9
Baron Samedi
1
10
7
0.45
W
Zhong Kui
weezy9488
Zhong Kui
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,767
Damage
25,449
35,891
Taken
48,830
29,845
Mitigated
33,637
8,597
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,338
733
0
2,074
8,512
3,560
406
1,027
7,485
23,827
0
L
Thor
11,848
2,336
0
89
13,445
4,504
102
6,609
6,558
0
40,751
W
Bellona
bolita-fiera
Bellona
20,278
9,513
0
3,903
15,388
15,574
820
2,390
12,998
1,870
48,944
L
Gilgamesh
chadwickson
Gilgamesh
8,791
1,632
0
1,121
18,788
17,827
208
6,588
11,777
1,710
43,851
L
Baron Samedi
metaltree9
Baron Samedi
4,810
891
1,430
1,474
16,597
11,306
240
4,728
11,501
16,963
0
W
Zhong Kui
weezy9488
Zhong Kui
10,151
268
0
2,620
11,991
10,711
1,740
1,819
10,172
32,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,731
Gold Earned
31,601
160
Minions Killed
160
7
Camps Cleared
7
787,993
Distance Traveled
712,911
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,022
689
32
2
1
236,762
0
L
Thor
10,778
674
79
5
2
228,784
0
W
Bellona
12,784
799
69
4
2
297,429
2
L
Gilgamesh
10,698
669
57
4
4
268,543
0
L
Baron Samedi
10,125
633
24
2
1
215,584
4
W
Zhong Kui
10,925
683
59
4
4
253,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role