Player Matchup

King Arthur
King Arthur
Dzhinai
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Gooseworx
Kuzenbo
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 12L
1,518 Elo+
Solo
Mercury
Mercury
atopeconpaquito
Mercury
Level 25
God Stats
6W - 2L
1,672 SR
Queue Stats
82W - 89L
1,467 Elo+
Solo
Neith
Neith
barefooted
Neith
Level 28
God Stats
1W - 11L
1,094 SR
Queue Stats
113W - 106L
1,464 Elo+
Solo
Fenrir
Fenrir
cody123567
Fenrir
Level 13
God Stats
5W - 6L
1,443 SR
Queue Stats
11W - 19L
1,302 Elo+
Solo
Team Averages
Level 19
1,442 SR
1,438 Elo+

VS

Team Averages
Level 17
1,617 SR
1,538 Elo+
Cupid
Cupid
ChubbyBoi
Cupid
Level 37
God Stats
11W - 6L
1,618 SR
Queue Stats
42W - 28L
1,617 Elo+
Party 2
Ra
Ra
ElectroBalobas
Ra
Level 7
God Stats
2W - 0L
1,769 SR
Queue Stats
39W - 20L
1,579 Elo+
Party 1
Mulan
Mulan
GuinnessFlawor
Mulan
Level 14
God Stats
4W - 0L
1,661 SR
Queue Stats
36W - 26L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
StarSimBoi
Baron Samedi
Level 13
God Stats
13W - 7L
1,808 SR
Queue Stats
27W - 14L
1,752 Elo+
Party 2
Loki
Loki
xXJuanpaXx
Loki
Level 14
God Stats
3W - 6L
1,230 SR
Queue Stats
16W - 37L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dzhinai
King Arthur
11
0 / 6 / 0
5,483
392
2,480
8,746
5,516
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Gooseworx
Kuzenbo
8
0 / 4 / 2
5,700
407
2,609
8,834
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 1
6,199
443
650
7,765
2,295
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
10
1 / 2 / 2
6,209
444
4,672
5,648
1,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
cody123567
Fenrir
13
4 / 1 / 0
7,189
514
2,675
7,140
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ChubbyBoi
Cupid
13
7 / 1 / 0
7,514
537
8,095
7,625
2,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 3
7,870
562
3,246
1,936
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 0 / 1
9,397
671
7,218
5,785
5,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
StarSimBoi
Baron Samedi
10
0 / 2 / 7
6,833
488
3,020
6,053
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 3
6,053
432
830
5,564
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
5
Kills
14
14
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
ChubbyBoi
Cupid
7
1
0
7
L
King Arthur
Dzhinai
King Arthur
0
6
0
0
W
1
1
3
2.5
L
Kuzenbo
Gooseworx
Kuzenbo
0
4
2
0.25
W
6
0
1
6.5
W
Baron Samedi
StarSimBoi
Baron Samedi
0
2
7
1.75
L
0
1
1
0.5
L
Neith
1
2
2
1
L
Fenrir
cody123567
Fenrir
4
1
0
4
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,086
Damage
22,409
38,133
Taken
26,963
20,098
Mitigated
13,398
11,189
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ChubbyBoi
Cupid
8,095
5,350
0
2,328
7,625
2,269
0
1,582
6,043
0
57,124
L
King Arthur
Dzhinai
King Arthur
2,480
665
0
330
8,746
5,516
0
475
8,236
0
20,422
W
3,246
264
91
383
1,936
626
1,102
47
1,889
46,397
0
L
Kuzenbo
Gooseworx
Kuzenbo
2,609
735
0
2,137
8,834
7,401
96
1,995
6,785
7,745
0
W
7,218
1,558
0
2,537
5,785
5,233
218
0
5,785
0
62,775
W
Baron Samedi
StarSimBoi
Baron Samedi
3,020
396
2,035
1,524
6,053
3,845
0
852
5,201
14,249
0
L
650
331
0
4,082
7,765
2,295
0
1,144
6,511
0
37,235
L
Neith
4,672
1,449
0
2,646
5,648
1,676
0
1,579
4,069
0
38,052
L
Fenrir
cody123567
Fenrir
2,675
545
0
1,994
7,140
3,210
126
760
6,266
0
40,050
W
830
124
0
2,448
5,564
1,425
0
128
5,436
0
21,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
37,667
284
Minions Killed
458
0
Camps Cleared
0
1,358,458
Distance Traveled
1,289,486
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,514
537
120
9
0
254,242
4
L
King Arthur
5,483
392
46
3
0
250,565
0
W
Ra
7,870
562
119
9
0
304,418
0
L
Kuzenbo
5,700
407
10
1
0
270,501
3
W
Mulan
9,397
671
145
10
0
230,227
5
W
Baron Samedi
6,833
488
26
2
0
243,107
4
L
Mercury
6,199
443
77
6
0
292,232
1
L
Neith
6,209
444
78
6
0
252,616
6
L
Fenrir
7,189
514
73
5
0
292,544
0
W
Loki
6,053
432
48
3
0
257,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role