Player Matchup

Cthulhu
Cthulhu
ReNese2
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,231 Elo+
Solo
Neith
Neith
Rimidalv88
Neith
Level 8
God Stats
5W - 4L
1,519 SR
Queue Stats
10W - 7L
1,316 Elo+
Party 1
Loki
Loki
SHKYRA777
Loki
Level 29
God Stats
65W - 60L
1,541 SR
Queue Stats
71W - 73L
1,428 Elo+
Solo
Anubis
Anubis
Unnamed158
Anubis
Level 98
God Stats
5W - 9L
1,317 SR
Queue Stats
71W - 72L
1,473 Elo+
Party 1
Fenrir
Fenrir
Zimmer1
Fenrir
Level 29
God Stats
1W - 0L
1,700 SR
Queue Stats
7W - 5L
1,118 Elo+
Solo
Team Averages
Level 34
1,515 SR
1,313 Elo+

VS

Team Averages
Level 18
1,427 SR
1,249 Elo+
Bastet
Bastet
GlideFast
Bastet
Level 27
God Stats
10W - 18L
1,379 SR
Queue Stats
141W - 177L
1,341 Elo+
Solo
Bellona
Bellona
KROTOY
Bellona
Level 17
God Stats
6W - 9L
1,440 SR
Queue Stats
54W - 55L
1,328 Elo+
Party 2
Charybdis
Charybdis
Menoriz
Charybdis
Level 14
God Stats
1W - 3L
1,520 SR
Queue Stats
63W - 71L
1,338 Elo+
Party 2
Fenrir
Fenrir
lipat62rus
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,224 Elo+
Solo
Yemoja
Yemoja
xdMakoxd
Yemoja
Level 12
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 4L
1,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ReNese2
Cthulhu
15
6 / 3 / 4
10,955
577
5,025
12,234
10,783
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
2 / 1 / 7
9,877
520
3,496
4,720
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
17
13 / 3 / 6
12,120
638
13,826
10,379
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Unnamed158
Anubis
17
8 / 2 / 4
10,816
569
11,536
10,528
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zimmer1
Fenrir
16
5 / 7 / 6
10,368
546
10,007
11,981
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GlideFast
Bastet
10
1 / 6 / 5
7,929
417
4,104
10,896
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
KROTOY
Bellona
14
11 / 5 / 2
10,141
534
15,397
14,775
16,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Menoriz
Charybdis
14
3 / 8 / 2
8,867
467
3,547
13,434
3,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
lipat62rus
Fenrir
12
1 / 9 / 2
8,055
424
3,364
13,782
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
xdMakoxd
Yemoja
11
0 / 6 / 3
7,639
402
2,878
12,727
9,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
34
Kills
16
16
Deaths
34
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
GlideFast
Bastet
1
6
5
0.58
L
Bellona
KROTOY
Bellona
11
5
2
2.4
L
Charybdis
Menoriz
Charybdis
3
8
2
0.5
W
Cthulhu
ReNese2
Cthulhu
6
3
4
2.67
W
Neith
2
1
7
5.5
W
Loki
13
3
6
5.33
W
Anubis
Unnamed158
Anubis
8
2
4
5
W
Fenrir
Zimmer1
Fenrir
5
7
6
1.14
L
Fenrir
lipat62rus
Fenrir
1
9
2
0.22
L
Yemoja
xdMakoxd
Yemoja
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,890
Damage
29,290
49,842
Taken
65,614
29,208
Mitigated
38,295
14,965
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
GlideFast
Bastet
4,104
2,240
0
2,768
10,896
2,685
185
1,543
9,353
0
32,134
L
Bellona
KROTOY
Bellona
15,397
3,735
0
1,536
14,775
16,642
0
2,701
12,074
14,978
38,650
L
Charybdis
Menoriz
Charybdis
3,547
1,560
0
1,318
13,434
3,281
1,993
4,998
8,436
0
47,695
W
Cthulhu
ReNese2
Cthulhu
5,025
596
52
1,616
12,234
10,783
1,127
1,216
11,018
42,527
0
W
Neith
3,496
1,337
0
1,471
4,720
1,607
5,060
910
3,810
0
37,269
W
Loki
13,826
5,043
0
2,433
10,379
4,621
2,347
1,705
8,674
0
65,236
W
Anubis
Unnamed158
Anubis
11,536
307
0
6,886
10,528
4,729
3,170
1,431
9,097
80,243
0
W
Fenrir
Zimmer1
Fenrir
10,007
3,392
0
2,507
11,981
7,468
2,473
1,729
10,252
2,327
49,183
L
Fenrir
lipat62rus
Fenrir
3,364
1,092
0
1,853
13,782
5,695
0
3,111
10,671
0
32,630
L
Yemoja
xdMakoxd
Yemoja
2,878
807
507
703
12,727
9,992
782
4,486
8,241
20,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,136
Gold Earned
42,631
442
Minions Killed
356
0
Camps Cleared
0
1,708,399
Distance Traveled
1,568,882
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,929
417
75
4
0
271,007
0
L
Bellona
10,141
534
78
4
0
382,221
0
L
Charybdis
8,867
467
96
5
0
335,165
4
W
Cthulhu
10,955
577
79
4
0
325,808
0
W
Neith
9,877
520
65
3
0
298,465
4
W
Loki
12,120
638
91
5
0
408,403
7
W
Anubis
10,816
569
134
7
0
322,092
4
W
Fenrir
10,368
546
73
4
0
353,631
0
L
Fenrir
8,055
424
74
4
0
274,163
2
L
Yemoja
7,639
402
33
2
0
306,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role