Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
LTaco
Mulan
Level 107
God Stats
32W - 20L
1,701 SR
Queue Stats
267W - 199L
1,635 Elo+
Solo
Sol
Sol
Marca14
Sol
Level 84
God Stats
10W - 12L
1,500 SR
Queue Stats
150W - 151L
1,402 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,512 Elo+

VS

Team Averages
Level 113
1,525 SR
1,636 Elo+
He Bo
He Bo
KALOSO
He Bo
Level 129
God Stats
2W - 2L
1,525 SR
Queue Stats
131W - 110L
1,695 Elo+
Party 1
Bacchus
Bacchus
gallo0079722
Bacchus
Level 141
God Stats
8W - 3L
1,741 SR
Queue Stats
164W - 149L
1,673 Elo+
Party 1
Neith
Neith
tacoboy124
Neith
Level 69
God Stats
1W - 1L
1,309 SR
Queue Stats
42W - 35L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 5 / 6
10,509
657
13,603
14,412
7,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
LTaco
Mulan
15
5 / 3 / 6
10,444
653
12,889
18,865
19,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sol
13
1 / 5 / 9
9,430
589
8,973
10,580
3,661
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
KALOSO
He Bo
15
8 / 4 / 3
11,712
732
16,918
13,025
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
gallo0079722
Bacchus
14
1 / 3 / 7
10,176
636
5,771
21,228
28,473
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
17
4 / 4 / 8
11,323
708
15,915
14,085
6,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
11
Kills
13
13
Deaths
11
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
5
6
1.6
W
He Bo
KALOSO
He Bo
8
4
3
2.38
L
Mulan
LTaco
Mulan
5
3
6
2.67
L
Sol
1
5
9
1.1
W
Bacchus
gallo0079722
Bacchus
1
3
7
1.5
W
Neith
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,465
Damage
38,604
43,857
Taken
48,338
30,499
Mitigated
39,629
14,443
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
13,603
1,685
2,618
4,243
14,412
7,689
195
8,381
5,534
48,899
0
W
He Bo
KALOSO
He Bo
16,918
235
154
2,114
13,025
5,124
272
5,345
7,396
40,584
0
L
Mulan
LTaco
Mulan
12,889
1,134
0
6,021
18,865
19,149
205
7,709
10,752
2,224
32,737
L
Sol
8,973
3,370
0
1,561
10,580
3,661
1,230
5,946
4,448
26,297
0
W
Bacchus
gallo0079722
Bacchus
5,771
883
105
2,667
21,228
28,473
403
10,319
10,540
15,442
0
W
Neith
15,915
8,198
0
7,125
14,085
6,032
1,854
7,729
6,168
0
69,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
33,211
186
Minions Killed
184
8
Camps Cleared
6
835,476
Distance Traveled
885,847
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,509
657
88
6
4
259,482
2
W
He Bo
11,712
732
60
4
5
293,679
5
L
Mulan
10,444
653
48
3
2
304,960
4
L
Sol
9,430
589
50
3
2
271,034
4
W
Bacchus
10,176
636
14
1
1
293,765
2
W
Neith
11,323
708
110
7
0
298,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role