Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Choopachoops
Serqet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,483 Elo+
Party 1
Fenrir
Fenrir
Neocorex
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 63L
1,496 Elo+
Party 1
Artio
Artio
Onris
Artio
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
22W - 15L
1,547 Elo+
Party 2
Team Averages
Level 104
1,457 SR
1,505 Elo+

VS

Team Averages
Level 97
1,444 SR
1,402 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DARK_REEPER_8
The Morrigan
Level 115
God Stats
1W - 1L
1,560 SR
Queue Stats
6W - 9L
1,346 Elo+
Solo
Eset
Eset
DENDROP
Eset
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 264L
1,374 Elo+
Solo
Vamana
Vamana
FlashLak
Vamana
Level 77
God Stats
10W - 12L
1,265 SR
Queue Stats
153W - 159L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ghostcharlie
Ah Muzen Cab
Level 109
God Stats
3W - 5L
1,393 SR
Queue Stats
94W - 114L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
6 / 5 / 8
11,451
818
15,969
18,869
8,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
 
King Arthur
18
4 / 8 / 12
10,370
741
8,728
17,173
23,506
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
15
1 / 9 / 10
8,303
593
5,279
15,664
6,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Neocorex
Fenrir
17
5 / 8 / 9
10,012
715
11,381
18,422
11,566
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Onris
Artio
16
3 / 8 / 8
9,530
681
7,187
24,708
32,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
17 / 3 / 18
12,700
907
26,323
9,360
3,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
DARK_REEPER_8
The Morrigan
17
4 / 5 / 20
10,822
773
15,315
7,355
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
DENDROP
Eset
17
3 / 6 / 20
11,030
788
9,191
13,895
8,573
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Vamana
FlashLak
Vamana
18
8 / 1 / 17
11,736
838
13,281
14,311
15,005
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Ghostcharlie
Ah Muzen Cab
19
5 / 5 / 22
11,518
823
20,522
14,652
6,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
134
19
Kills
37
38
Deaths
20
47
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
6
5
8
2
L
King Arthur
 
King Arthur
4
8
12
1.25
W
Zeus
 
Zeus
17
3
18
8.67
L
Serqet
1
9
10
0.67
W
The Morrigan
DARK_REEPER_8
The Morrigan
4
5
20
2.8
W
Eset
DENDROP
Eset
3
6
20
2.17
W
Vamana
FlashLak
Vamana
8
1
17
16.5
W
Ah Muzen Cab
Ghostcharlie
Ah Muzen Cab
5
5
22
3.2
L
Fenrir
Neocorex
Fenrir
5
8
9
1.19
L
Artio
Onris
Artio
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,544
Damage
84,632
94,836
Taken
59,573
82,691
Mitigated
37,204
25,999
Healing
24,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
15,969
6,544
2,006
8,382
18,869
8,402
100
8,145
10,680
0
40,926
L
King Arthur
 
King Arthur
8,728
424
1,114
1,624
17,173
23,506
0
10,585
6,369
280
20,029
W
Zeus
 
Zeus
26,323
3,114
426
2,466
9,360
3,559
1,148
1,101
7,903
40,175
0
L
Serqet
5,279
258
902
910
15,664
6,501
0
8,717
6,863
0
7,494
W
The Morrigan
DARK_REEPER_8
The Morrigan
15,315
2,065
824
1,614
7,355
3,166
1,585
1,443
5,672
26,382
0
W
Eset
DENDROP
Eset
9,191
570
2,973
2,400
13,895
8,573
772
1,951
11,396
21,043
0
W
Vamana
FlashLak
Vamana
13,281
6,108
1,291
6,939
14,311
15,005
400
1,109
12,956
658
21,207
W
Ah Muzen Cab
Ghostcharlie
Ah Muzen Cab
20,522
7,553
2,152
3,427
14,652
6,901
2,599
1,820
12,132
0
44,990
L
Fenrir
Neocorex
Fenrir
11,381
3,006
1,483
2,303
18,422
11,566
0
10,507
7,781
0
23,901
L
Artio
Onris
Artio
7,187
643
749
6,526
24,708
32,716
0
12,334
12,021
21,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,666
Gold Earned
57,806
137
Minions Killed
143
0
Camps Cleared
0
1,110,398
Distance Traveled
1,223,702
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,451
818
55
4
0
223,512
2
L
King Arthur
10,370
741
29
2
0
228,325
0
W
Zeus
12,700
907
37
3
0
264,224
2
L
Serqet
8,303
593
14
1
0
202,234
0
W
The Morrigan
10,822
773
29
2
0
212,993
0
W
Eset
11,030
788
17
1
0
256,452
3
W
Vamana
11,736
838
15
1
0
240,997
0
W
Ah Muzen Cab
11,518
823
45
3
0
249,036
0
L
Fenrir
10,012
715
18
1
0
228,656
0
L
Artio
9,530
681
21
2
0
227,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role