Player Matchup

Cernunnos
Cernunnos
FOUR20FERRET
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 59L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
Kimpata
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,204 Elo+
Party 1
Nemesis
Nemesis
SugarMiIk
Nemesis
Level 142
God Stats
0W - 2L
1,290 SR
Queue Stats
189W - 205L
1,419 Elo+
Solo
Merlin
Merlin
Waxel-Rosah
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Solo
Bellona
Bellona
sebasntian48984
Bellona
Level 97
God Stats
4W - 8L
1,459 SR
Queue Stats
245W - 268L
1,341 Elo+
Solo
Team Averages
Level 61
1,450 SR
1,318 Elo+

VS

Team Averages
Level 81
1,625 SR
1,514 Elo+
Hera
Hera
Bigmeanjohnson
Hera
Level 29
God Stats
6W - 2L
1,939 SR
Queue Stats
336W - 326L
1,619 Elo+
Solo
Janus
Janus
Danilo GKaKa
Janus
Level 107
God Stats
3W - 6L
1,422 SR
Queue Stats
211W - 210L
1,370 Elo+
Solo
Tsukuyomi
Tsukuyomi
DoobyMcWooby
Tsukuyomi
Level 28
God Stats
3W - 1L
1,722 SR
Queue Stats
232W - 193L
1,686 Elo+
Solo
Baba Yaga
Baba Yaga
SpadesTheNinja
Baba Yaga
Level 105
God Stats
4W - 5L
1,544 SR
Queue Stats
602W - 612L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
super8t8
Cu Chulainn
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FOUR20FERRET
Cernunnos
12
0 / 3 / 3
5,952
744
8,081
6,660
2,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Kimpata
Danzaburou
13
2 / 6 / 3
7,015
877
5,525
8,702
3,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
SugarMiIk
Nemesis
13
3 / 5 / 4
7,316
915
4,609
9,517
3,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
12
1 / 7 / 5
6,798
850
4,212
8,003
3,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 7 / 3
7,051
881
7,651
12,228
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 14
9,043
1,130
13,617
7,279
3,305
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 14
7,411
926
5,115
5,509
2,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
DoobyMcWooby
Tsukuyomi
13
3 / 2 / 17
8,142
1,018
7,985
14,191
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
SpadesTheNinja
Baba Yaga
13
7 / 2 / 8
8,348
1,044
6,949
6,783
3,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
super8t8
Cu Chulainn
15
6 / 3 / 18
8,966
1,121
7,154
11,794
13,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
10
Kills
27
28
Deaths
10
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
9
1
14
16
W
2
2
14
4.5
W
Tsukuyomi
DoobyMcWooby
Tsukuyomi
3
2
17
5.75
L
Cernunnos
FOUR20FERRET
Cernunnos
0
3
3
0.5
L
Danzaburou
Kimpata
Danzaburou
2
6
3
0.58
W
Baba Yaga
SpadesTheNinja
Baba Yaga
7
2
8
5.5
L
Nemesis
SugarMiIk
Nemesis
3
5
4
1
L
Merlin
1
7
5
0.5
L
4
7
3
0.79
W
Cu Chulainn
super8t8
Cu Chulainn
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,078
Damage
40,820
45,110
Taken
45,556
18,906
Mitigated
30,430
8,871
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,617
3,487
2,331
2,087
7,279
3,305
993
1,069
6,122
28,119
0
W
5,115
347
1,167
509
5,509
2,163
1,150
389
5,120
14,926
0
W
Tsukuyomi
DoobyMcWooby
Tsukuyomi
7,985
1,162
218
3,592
14,191
8,157
441
878
13,127
0
11,099
L
Cernunnos
FOUR20FERRET
Cernunnos
8,081
1,391
575
950
6,660
2,472
0
4,207
2,311
0
17,960
L
Danzaburou
Kimpata
Danzaburou
5,525
841
0
654
8,702
3,310
0
5,331
3,273
0
10,639
W
Baba Yaga
SpadesTheNinja
Baba Yaga
6,949
376
904
1,659
6,783
3,305
1,806
63
6,668
13,861
0
L
Nemesis
SugarMiIk
Nemesis
4,609
1,313
1,106
1,740
9,517
3,992
0
5,452
3,983
0
11,091
L
Merlin
4,212
375
0
196
8,003
3,599
0
5,036
2,851
11,307
0
L
7,651
1,468
1,224
2,426
12,228
5,533
0
5,956
6,101
0
8,629
W
Cu Chulainn
super8t8
Cu Chulainn
7,154
1,116
520
1,657
11,794
13,500
157
1,813
9,737
3,103
11,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,132
Gold Earned
41,910
53
Minions Killed
85
0
Camps Cleared
0
645,416
Distance Traveled
825,220
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,043
1,130
28
4
0
167,594
1
W
Janus
7,411
926
22
3
0
146,472
0
W
Tsukuyomi
8,142
1,018
7
1
0
176,519
0
L
Cernunnos
5,952
744
15
2
0
140,442
0
L
Danzaburou
7,015
877
10
1
0
124,415
0
W
Baba Yaga
8,348
1,044
13
2
0
173,042
1
L
Nemesis
7,316
915
4
1
0
128,778
0
L
Merlin
6,798
850
21
3
0
112,122
0
L
Bellona
7,051
881
3
0
0
139,659
0
W
Cu Chulainn
8,966
1,121
15
2
0
161,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role