Player Matchup

Olorun
Olorun
Immawoopyofesse
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Jaxson12
Medusa
Level 28
God Stats
0W - 3L
1,479 SR
Queue Stats
44W - 54L
1,368 Elo+
Solo
Fenrir
Fenrir
KANEKIGO29
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
MagicienDozz536
Cerberus
Level 65
God Stats
4W - 5L
1,446 SR
Queue Stats
10W - 14L
1,332 Elo+
Party 2
Odin
Odin
Pypsik666
Odin
Level 10
God Stats
2W - 6L
1,504 SR
Queue Stats
7W - 15L
1,366 Elo+
Solo
Team Averages
Level 22
1,486 SR
1,413 Elo+

VS

Team Averages
Level 26
1,536 SR
1,483 Elo+
Khepri
Khepri
JudgeJudy97
Khepri
Level 15
God Stats
10W - 5L
1,666 SR
Queue Stats
15W - 16L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
baruman
Ah Muzen Cab
Level 32
God Stats
2W - 3L
1,403 SR
Queue Stats
27W - 32L
1,491 Elo+
Party 1
Camazotz
Camazotz
definetlynotyou
Camazotz
Level 25
God Stats
8W - 6L
1,612 SR
Queue Stats
123W - 113L
1,494 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fred3459
Cu Chulainn
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,475 Elo+
Party 1
Olorun
Olorun
levis8
Olorun
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
7,742
484
6,222
10,888
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Jaxson12
Medusa
12
2 / 8 / 2
7,618
476
8,917
13,552
4,021
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
KANEKIGO29
Fenrir
8
1 / 8 / 1
6,187
387
3,133
10,485
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
11
1 / 2 / 1
7,033
440
5,592
13,203
8,205
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
9
0 / 2 / 0
5,574
348
1,783
7,285
3,275
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 1 / 5
8,443
528
2,781
9,801
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
baruman
Ah Muzen Cab
13
5 / 0 / 1
8,261
516
10,251
5,526
2,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
17
13 / 1 / 2
10,668
667
8,982
14,472
7,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
fred3459
Cu Chulainn
13
2 / 3 / 2
8,410
526
4,398
11,288
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
levis8
Olorun
17
7 / 1 / 9
11,351
709
14,496
11,225
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
27
27
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Medusa
Jaxson12
Medusa
2
8
2
0.38
W
Khepri
0
1
5
2.5
L
Fenrir
KANEKIGO29
Fenrir
1
8
1
0.19
L
Cerberus
1
2
1
0.75
L
Odin
0
2
0
0
W
Ah Muzen Cab
baruman
Ah Muzen Cab
5
0
1
5.5
W
Camazotz
13
1
2
14
W
Cu Chulainn
fred3459
Cu Chulainn
2
3
2
1
W
Olorun
levis8
Olorun
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,647
Damage
40,908
55,413
Taken
52,312
23,325
Mitigated
28,856
11,501
Healing
24,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,222
3,889
114
2,867
10,888
3,824
316
7,763
3,071
35,517
0
L
Medusa
Jaxson12
Medusa
8,917
3,718
0
2,250
13,552
4,021
792
3,287
9,804
0
38,652
W
Khepri
2,781
512
0
2,386
9,801
9,641
500
4,816
4,985
17,246
0
L
Fenrir
KANEKIGO29
Fenrir
3,133
590
0
1,352
10,485
4,000
180
2,136
8,300
0
18,621
L
Cerberus
5,592
266
374
4,544
13,203
8,205
433
3,398
9,805
32,515
0
L
Odin
1,783
880
0
0
7,285
3,275
373
693
6,592
0
12,994
W
Ah Muzen Cab
baruman
Ah Muzen Cab
10,251
6,157
0
3,178
5,526
2,512
461
1,166
4,360
0
54,369
W
Camazotz
8,982
3,108
0
8,611
14,472
7,455
1,741
1,437
13,035
0
77,892
W
Cu Chulainn
fred3459
Cu Chulainn
4,398
619
0
1,473
11,288
4,724
1,311
394
10,894
0
42,367
W
Olorun
levis8
Olorun
14,496
6,832
262
8,303
11,225
4,524
4,873
4,001
7,224
81,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
47,133
293
Minions Killed
477
0
Camps Cleared
0
1,272,068
Distance Traveled
1,553,730
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,742
484
72
5
0
220,744
0
L
Medusa
7,618
476
81
5
0
229,107
1
W
Khepri
8,443
528
28
2
0
313,345
0
L
Fenrir
6,187
387
33
2
0
285,940
2
L
Cerberus
7,033
440
76
5
0
293,061
1
L
Odin
5,574
348
31
2
0
243,216
0
W
Ah Muzen Cab
8,261
516
90
6
0
276,507
4
W
Camazotz
10,668
667
123
8
0
360,815
0
W
Cu Chulainn
8,410
526
81
5
0
305,427
1
W
Olorun
11,351
709
155
10
0
297,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role