Player Matchup

Thoth
Thoth
AlwaysDrunk91
Thoth
Level 47
God Stats
7W - 9L
1,467 SR
Queue Stats
100W - 126L
1,444 Elo+
Solo
Ganesha
Ganesha
BlessedCastle69
Ganesha
Level 86
God Stats
1W - 2L
1,525 SR
Queue Stats
377W - 387L
1,518 Elo+
Solo
Nemesis
Nemesis
GingaNinja_08
Nemesis
Level 47
God Stats
5W - 8L
1,487 SR
Queue Stats
24W - 31L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Godly Novaa
Kukulkan
Level 107
God Stats
0W - 1L
1,318 SR
Queue Stats
21W - 21L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
lI SupRemE Il
Xbalanque
Level 16
God Stats
1W - 1L
1,795 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 1
Team Averages
Level 61
1,519 SR
1,530 Elo+

VS

Team Averages
Level 68
1,451 SR
1,431 Elo+
Artio
Artio
Kiritoplayer102
Artio
Level 109
God Stats
1W - 0L
1,539 SR
Queue Stats
8W - 21L
1,307 Elo+
Solo
Thor
Thor
McGeesHairySack
Thor
Level 88
God Stats
1W - 1L
1,321 SR
Queue Stats
5W - 8L
1,351 Elo+
Solo
Neith
Neith
MuggleBornRaven
Neith
Level 47
God Stats
191W - 207L
1,515 SR
Queue Stats
198W - 221L
1,467 Elo+
Solo
Anubis
Anubis
PTYP NuggetBob4
Anubis
Level 33
God Stats
4W - 6L
1,385 SR
Queue Stats
118W - 96L
1,594 Elo+
Solo
Nu Wa
Nu Wa
velvetdragonz
Nu Wa
Level 65
God Stats
13W - 8L
1,494 SR
Queue Stats
77W - 66L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 4
9,590
959
6,639
6,792
1,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 7
10,386
1,039
9,141
15,369
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
15
1 / 5 / 5
8,942
894
5,711
12,436
2,864
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Godly Novaa
Kukulkan
15
4 / 3 / 4
10,144
1,014
17,223
9,615
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
lI SupRemE Il
Xbalanque
14
0 / 0 / 0
7,510
751
0
571
223
Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

184

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
9,563
956
4,939
12,723
3,895
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 1
9,503
950
9,311
9,475
2,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 4
9,686
969
5,100
6,022
1,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 1 / 7
10,991
1,099
14,359
7,233
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 5
8,758
876
6,469
6,084
2,180
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
9
Kills
14
14
Deaths
9
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
1
2
7
2.25
L
Nemesis
1
5
5
0.7
L
Kukulkan
Godly Novaa
Kukulkan
4
3
4
2
W
1
4
8
1.25
W
4
3
1
1.5
W
3
0
4
5
W
5
1
7
8.5
L
Xbalanque
lI SupRemE Il
Xbalanque
0
0
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,714
Damage
40,178
44,783
Taken
41,537
27,435
Mitigated
13,613
2,937
Healing
8,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,639
259
0
0
6,792
1,658
0
4,761
2,031
21,964
0
L
9,141
825
0
1,139
15,369
19,121
0
8,090
7,279
27,988
0
L
Nemesis
5,711
936
0
677
12,436
2,864
0
8,474
3,962
0
17,237
L
Kukulkan
Godly Novaa
Kukulkan
17,223
1,510
0
1,121
9,615
3,569
0
3,871
5,744
58,861
0
W
4,939
406
1,402
2,104
12,723
3,895
0
10,747
1,976
16,769
0
W
9,311
3,398
0
0
9,475
2,677
0
7,501
1,974
0
19,791
W
5,100
2,078
0
275
6,022
1,929
0
4,307
1,715
0
21,534
W
14,359
588
0
4,150
7,233
2,932
0
5,377
1,856
52,511
0
L
Xbalanque
lI SupRemE Il
Xbalanque
0
0
0
0
571
223
0
571
0
0
0
W
6,469
2,225
0
190
6,084
2,180
0
5,071
1,013
15,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
48,501
187
Minions Killed
209
6
Camps Cleared
9
708,480
Distance Traveled
858,319
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,590
959
45
5
0
175,688
1
L
Ganesha
10,386
1,039
6
1
3
194,799
0
L
Nemesis
8,942
894
36
4
1
178,788
0
L
Kukulkan
10,144
1,014
100
10
2
159,205
0
W
Artio
9,563
956
30
3
0
191,235
0
W
Thor
9,503
950
21
2
3
157,278
1
W
Neith
9,686
969
35
4
2
186,413
0
W
Anubis
10,991
1,099
96
10
3
163,176
0
L
Xbalanque
7,510
751
0
0
0
0
0
W
Nu Wa
8,758
876
27
3
1
160,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role